CollidableComponent and ICollideableComponent namespace was changed in the engine.

Minor code cleanup.
This commit is contained in:
Acruid
2020-01-11 14:12:20 -08:00
parent 51f7f14c08
commit 32103979ed
15 changed files with 32 additions and 28 deletions

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@@ -20,7 +20,7 @@ namespace Content.Server.GameObjects
/// <summary>
/// Damagestates are reached by reaching a certain damage threshold, they will block actions after being reached
/// </summary>
public DamageState CurrentDamageState { get; private set; } = new NormalState();
public IDamageState CurrentDamageState { get; private set; } = new NormalState();
/// <summary>
/// Damage state enum for current health, set only via change damage state //TODO: SETTER