Predict identity (#40185)
* crossing the pond * share some station records * share some criminal records * single system * comments * minor touchups * I always forget this part * requested changes * revert predicted spawn * requested changes --------- Co-authored-by: iaada <iaada@users.noreply.github.com>
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@@ -6,7 +6,6 @@ using Content.Server.Chat.Managers;
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using Content.Server.Ghost;
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using Content.Server.Ghost.Roles.Components;
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using Content.Server.Humanoid;
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using Content.Server.IdentityManagement;
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using Content.Server.Inventory;
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using Content.Server.Mind;
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using Content.Server.NPC;
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@@ -39,6 +38,7 @@ using Content.Shared.Prying.Components;
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using Content.Shared.Traits.Assorted;
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using Robust.Shared.Audio.Systems;
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using Content.Shared.Ghost.Roles.Components;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Tag;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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