Add ability for +VVEDIT users to scale damage/healing in the game (#35255)
* Initial commit * Add universal modifier for all damage/heals, make guidebooks work. * help text
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@@ -14,6 +14,9 @@ public abstract class SharedChemistryGuideDataSystem : EntitySystem
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protected readonly Dictionary<string, ReagentGuideEntry> Registry = new();
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public IReadOnlyDictionary<string, ReagentGuideEntry> ReagentGuideRegistry => Registry;
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// Only ran on the server
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public abstract void ReloadAllReagentPrototypes();
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}
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[Serializable, NetSerializable]
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