Adds FlammableComponent, humans can now catch on fire. (#2115)

This commit is contained in:
Víctor Aguilera Puerto
2020-09-22 15:40:04 +02:00
committed by GitHub
parent 4c34a12c67
commit 31e0dfc10c
33 changed files with 457 additions and 54 deletions

View File

@@ -1,6 +1,7 @@
#nullable enable
using Content.Server.Atmos;
using Content.Server.Atmos.Reactions;
using Robust.Server.GameObjects.EntitySystems.TileLookup;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Serialization;
@@ -8,6 +9,6 @@ namespace Content.Server.Interfaces
{
public interface IGasReactionEffect : IExposeData
{
ReactionResult React(GasMixture mixture, IGasMixtureHolder? holder, IEventBus eventBus);
ReactionResult React(GasMixture mixture, IGasMixtureHolder? holder, GridTileLookupSystem gridTileLookup);
}
}