Adds FlammableComponent, humans can now catch on fire. (#2115)
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@@ -509,7 +509,7 @@ namespace Content.Server.Atmos
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if (!doReaction)
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continue;
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reaction = prototype.React(this, holder, _atmosphereSystem.EventBus);
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reaction = prototype.React(this, holder, _atmosphereSystem.GridTileLookupSystem);
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if(reaction.HasFlag(ReactionResult.StopReactions))
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break;
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}
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