Convert NameIdentifier to use NameModifierSystem (#36736)
Convert NameIdentifier to use NameModifierSystem
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
using Content.Shared.GameTicking;
|
||||
using Content.Shared.NameIdentifier;
|
||||
using Content.Shared.NameModifier.EntitySystems;
|
||||
using Robust.Shared.Collections;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Random;
|
||||
@@ -13,7 +14,7 @@ public sealed class NameIdentifierSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly IRobustRandom _robustRandom = default!;
|
||||
[Dependency] private readonly MetaDataSystem _metaData = default!;
|
||||
[Dependency] private readonly NameModifierSystem _nameModifier = default!;
|
||||
|
||||
/// <summary>
|
||||
/// Free IDs available per <see cref="NameIdentifierGroupPrototype"/>.
|
||||
@@ -27,6 +28,7 @@ public sealed class NameIdentifierSystem : EntitySystem
|
||||
|
||||
SubscribeLocalEvent<NameIdentifierComponent, MapInitEvent>(OnMapInit);
|
||||
SubscribeLocalEvent<NameIdentifierComponent, ComponentShutdown>(OnComponentShutdown);
|
||||
SubscribeLocalEvent<NameIdentifierComponent, RefreshNameModifiersEvent>(OnRefreshNameModifiers);
|
||||
SubscribeLocalEvent<RoundRestartCleanupEvent>(CleanupIds);
|
||||
SubscribeLocalEvent<PrototypesReloadedEventArgs>(OnReloadPrototypes);
|
||||
|
||||
@@ -44,6 +46,7 @@ public sealed class NameIdentifierSystem : EntitySystem
|
||||
ids[randomIndex] = component.Identifier;
|
||||
ids.Add(random);
|
||||
}
|
||||
_nameModifier.RefreshNameModifiers(uid);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -108,12 +111,22 @@ public sealed class NameIdentifierSystem : EntitySystem
|
||||
? uniqueName
|
||||
: $"({uniqueName})";
|
||||
|
||||
var meta = MetaData(uid);
|
||||
// "DR-1234" as opposed to "drone (DR-1234)"
|
||||
_metaData.SetEntityName(uid, group.FullName
|
||||
? uniqueName
|
||||
: $"{meta.EntityName} ({uniqueName})", meta);
|
||||
Dirty(uid, component);
|
||||
_nameModifier.RefreshNameModifiers(uid);
|
||||
}
|
||||
|
||||
private void OnRefreshNameModifiers(Entity<NameIdentifierComponent> ent, ref RefreshNameModifiersEvent args)
|
||||
{
|
||||
// Don't apply the modifier if the component is being removed
|
||||
if (ent.Comp.LifeStage > ComponentLifeStage.Running)
|
||||
return;
|
||||
|
||||
if (!_prototypeManager.TryIndex<NameIdentifierGroupPrototype>(ent.Comp.Group, out var group))
|
||||
return;
|
||||
var format = group.FullName ? "name-identifier-format-full" : "name-identifier-format-append";
|
||||
// We apply the modifier with a low priority to keep it near the base name
|
||||
// "Beep (Si-4562) the zombie" instead of "Beep the zombie (Si-4562)"
|
||||
args.AddModifier(format, -10, ("identifier", ent.Comp.FullIdentifier));
|
||||
}
|
||||
|
||||
private void InitialSetupPrototypes()
|
||||
|
||||
Reference in New Issue
Block a user