Refactoring body system to use containers and general body cleanup (#20202)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Jezithyr
2023-09-21 00:23:02 -07:00
committed by GitHub
parent d888d9ad67
commit 31b2c9f830
38 changed files with 1298 additions and 1098 deletions

View File

@@ -55,7 +55,7 @@ namespace Content.Server.Body.Commands
{
if (fac.GetComponentName(organ.Component.GetType()).ToLowerInvariant() == mechanismName)
{
bodySystem.DeleteOrgan(organ.Id, organ.Component);
entityManager.QueueDeleteEntity(organ.Id);
shell.WriteLine($"Mechanism with name {mechanismName} has been destroyed.");
return;
}