Rotation warnings cleanup (#36197)
* Rotation warnings cleanup * Naming convention fix * Adding component that we already have
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@@ -52,7 +52,7 @@ public sealed class RotationVisualizerSystem : SharedRotationVisualsSystem
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// Stop the current rotate animation and then start a new one
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if (_animation.HasRunningAnimation(animationComp, animationKey))
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{
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_animation.Stop(animationComp, animationKey);
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_animation.Stop((uid, animationComp), animationKey);
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}
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var animation = new Animation
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@@ -21,6 +21,7 @@ namespace Content.Server.Rotatable
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly ActionBlockerSystem _actionBlocker = default!;
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[Dependency] private readonly SharedInteractionSystem _interaction = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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public override void Initialize()
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{
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@@ -112,7 +113,7 @@ namespace Content.Server.Rotatable
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var entity = EntityManager.SpawnEntity(component.MirrorEntity, oldTransform.Coordinates);
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var newTransform = EntityManager.GetComponent<TransformComponent>(entity);
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newTransform.LocalRotation = oldTransform.LocalRotation;
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newTransform.Anchored = false;
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_transform.Unanchor(entity, newTransform);
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EntityManager.DeleteEntity(uid);
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}
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