Puddles & spreader refactor (#15191)

This commit is contained in:
metalgearsloth
2023-04-10 15:37:03 +10:00
committed by GitHub
parent 3178ab83f6
commit 317a4013eb
141 changed files with 3046 additions and 3201 deletions

View File

@@ -0,0 +1,16 @@
using Content.Server.Fluids.EntitySystems;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Chemistry.Components;
/// <summary>
/// When a <see cref="SmokeComponent"/> despawns this will spawn another entity in its place.
/// </summary>
[RegisterComponent, Access(typeof(SmokeSystem))]
public sealed class SmokeDissipateSpawnComponent : Component
{
[DataField("prototype", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
public string Prototype = string.Empty;
}