Added new HTN operations and preconditions (#27486)

* Added new HTN operations & preconditions

* Ok I forgot about partial

* Namespace pierce the skies

* Some fixes, debug and new operators

* Bruh git eat my files
This commit is contained in:
Tornado Tech
2024-05-08 19:18:03 +10:00
committed by GitHub
parent 29860a0cf7
commit 31491775e5
14 changed files with 401 additions and 8 deletions

View File

@@ -0,0 +1,36 @@
using Content.Server.Chat.Systems;
namespace Content.Server.NPC.HTN.PrimitiveTasks.Operators;
public sealed partial class SayKeyOperator : HTNOperator
{
[Dependency] private readonly IEntityManager _entManager = default!;
private ChatSystem _chat = default!;
[DataField(required: true)]
public string Key = string.Empty;
/// <summary>
/// Whether to hide message from chat window and logs.
/// </summary>
[DataField]
public bool Hidden;
public override void Initialize(IEntitySystemManager sysManager)
{
base.Initialize(sysManager);
_chat = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<ChatSystem>();
}
public override HTNOperatorStatus Update(NPCBlackboard blackboard, float frameTime)
{
if (!blackboard.TryGetValue<object>(Key, out var value, _entManager))
return HTNOperatorStatus.Failed;
var speaker = blackboard.GetValue<EntityUid>(NPCBlackboard.Owner);
_chat.TrySendInGameICMessage(speaker, value.ToString() ?? "Oh no...", InGameICChatType.Speak, hideChat: Hidden, hideLog: Hidden);
return base.Update(blackboard, frameTime);
}
}