Play tap.ogg when no damage is being done (#9489)
This commit is contained in:
@@ -10,6 +10,10 @@ namespace Content.Server.Weapon.Melee.Components
|
||||
[DataField("hitSound")]
|
||||
public SoundSpecifier? HitSound;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("noDamageSound")]
|
||||
public SoundSpecifier NoDamageSound { get; set; } = new SoundPathSpecifier("/Audio/Weapons/tap.ogg");
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("missSound")]
|
||||
public SoundSpecifier MissSound { get; set; } = new SoundPathSpecifier("/Audio/Weapons/punchmiss.ogg");
|
||||
|
||||
Reference in New Issue
Block a user