Fix matchstick prediction issues (#31418)
* First commit * Minor fixes please ymal error begone * If this fixes it * Last chance * How * Forgot * First fixes * Added correct component tags * Minor cleanup * Address review! * Namespace change * Fix yaml yelling * Changes * Update namespace * Removed the unneeded files
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using Robust.Shared.GameStates;
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namespace Content.Shared.IgnitionSource.Components;
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/// <summary>
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/// Component for entities that light matches when they interact. (E.g. striking the match on the matchbox)
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class MatchboxComponent : Component;
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