Added auto label for ChemMaster (#5596)
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@@ -38,19 +38,19 @@ namespace Content.Client.Chemistry.UI
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_window.OnClose += Close;
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//Setup static button actions.
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_window.EjectButton.OnPressed += _ => PrepareData(UiAction.Eject, null, null, null, null);
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_window.BufferTransferButton.OnPressed += _ => PrepareData(UiAction.Transfer, null, null, null, null);
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_window.BufferDiscardButton.OnPressed += _ => PrepareData(UiAction.Discard, null, null, null, null);
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_window.CreatePillButton.OnPressed += _ => PrepareData(UiAction.CreatePills, null, null, _window.PillAmount.Value, null);
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_window.CreateBottleButton.OnPressed += _ => PrepareData(UiAction.CreateBottles, null, null, null, _window.BottleAmount.Value);
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_window.EjectButton.OnPressed += _ => PrepareData(UiAction.Eject, null, null, null, null, null);
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_window.BufferTransferButton.OnPressed += _ => PrepareData(UiAction.Transfer, null, null, null, null, null);
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_window.BufferDiscardButton.OnPressed += _ => PrepareData(UiAction.Discard, null, null, null, null, null);
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_window.CreatePillButton.OnPressed += _ => PrepareData(UiAction.CreatePills, null, _window.LabelLine, null, _window.PillAmount.Value, null);
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_window.CreateBottleButton.OnPressed += _ => PrepareData(UiAction.CreateBottles, null, _window.LabelLine, null, null, _window.BottleAmount.Value);
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for(uint i = 0; i < _window.PillTypeButtons.Length; i++)
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{
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uint type = i;
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_window.PillTypeButtons[i].OnPressed += _ => PrepareData(UiAction.SetPillType, null, type + 1, null, null);
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_window.PillTypeButtons[i].OnPressed += _ => PrepareData(UiAction.SetPillType, null, null, type + 1, null, null);
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}
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_window.OnChemButtonPressed += (args, button) => PrepareData(UiAction.ChemButton, button, null, null, null);
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_window.OnChemButtonPressed += (args, button) => PrepareData(UiAction.ChemButton, button, null, null, null, null);
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}
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/// <summary>
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@@ -69,15 +69,15 @@ namespace Content.Client.Chemistry.UI
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_window?.UpdateState(castState); //Update window state
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}
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private void PrepareData(UiAction action, ChemButton? button, uint? pillType, int? pillAmount, int? bottleAmount)
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private void PrepareData(UiAction action, ChemButton? button, string? label, uint? pillType, int? pillAmount, int? bottleAmount)
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{
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if (button != null)
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{
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SendMessage(new UiActionMessage(action, button.Amount, button.Id, button.IsBuffer, null, null, null));
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SendMessage(new UiActionMessage(action, button.Amount, button.Id, button.IsBuffer, null, null, null, null));
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}
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else
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{
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SendMessage(new UiActionMessage(action, null, null, null, pillType, pillAmount, bottleAmount));
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{
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SendMessage(new UiActionMessage(action, null, null, null, label, pillType, pillAmount, bottleAmount));
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}
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}
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