Implement ECS alternative for IDragDropOn and fully ECS disposal units (#6380)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -17,10 +17,5 @@ namespace Content.Client.Disposal.Components
|
||||
|
||||
RecentlyEjected = state.RecentlyEjected;
|
||||
}
|
||||
|
||||
public override bool DragDropOn(DragDropEvent eventArgs)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace Content.Client.DragDrop
|
||||
/// Handles clientside drag and drop logic
|
||||
/// </summary>
|
||||
[UsedImplicitly]
|
||||
public class DragDropSystem : EntitySystem
|
||||
public class DragDropSystem : SharedDragDropSystem
|
||||
{
|
||||
[Dependency] private readonly IStateManager _stateManager = default!;
|
||||
[Dependency] private readonly IInputManager _inputManager = default!;
|
||||
@@ -433,7 +433,7 @@ namespace Content.Client.DragDrop
|
||||
return false;
|
||||
}
|
||||
|
||||
bool? valid = null;
|
||||
var valid = CheckDragDropOn(eventArgs);
|
||||
|
||||
foreach (var comp in EntityManager.GetComponents<IDragDropOn>(eventArgs.Target))
|
||||
{
|
||||
|
||||
@@ -53,7 +53,7 @@ namespace Content.IntegrationTests.Tests.Disposal
|
||||
{
|
||||
foreach (var entity in entities)
|
||||
{
|
||||
Assert.That(unit.ContainedEntities.Contains(entity), Is.EqualTo(result));
|
||||
Assert.That(unit.Container.ContainedEntities.Contains(entity), Is.EqualTo(result));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -65,11 +65,11 @@ namespace Content.IntegrationTests.Tests.Disposal
|
||||
|
||||
private void Flush(DisposalUnitComponent unit, bool result, params EntityUid[] entities)
|
||||
{
|
||||
Assert.That(unit.ContainedEntities, Is.SupersetOf(entities));
|
||||
Assert.That(entities.Length, Is.EqualTo(unit.ContainedEntities.Count));
|
||||
Assert.That(unit.Container.ContainedEntities, Is.SupersetOf(entities));
|
||||
Assert.That(entities.Length, Is.EqualTo(unit.Container.ContainedEntities.Count));
|
||||
|
||||
Assert.That(result, Is.EqualTo(EntitySystem.Get<DisposalUnitSystem>().TryFlush(unit)));
|
||||
Assert.That(result || entities.Length == 0, Is.EqualTo(unit.ContainedEntities.Count == 0));
|
||||
Assert.That(result || entities.Length == 0, Is.EqualTo(unit.Container.ContainedEntities.Count == 0));
|
||||
}
|
||||
|
||||
private const string Prototypes = @"
|
||||
@@ -194,7 +194,7 @@ namespace Content.IntegrationTests.Tests.Disposal
|
||||
// Remove power need
|
||||
Assert.True(entityManager.TryGetComponent(disposalUnit, out ApcPowerReceiverComponent power));
|
||||
power!.NeedsPower = false;
|
||||
Assert.True(unit.Powered);
|
||||
unit.Powered = true;//Power state changed event doesn't get fired smh
|
||||
|
||||
// Flush with a mob and an item
|
||||
Flush(unit, true, human, wrench);
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace Content.Server.Disposal.Tube.Components
|
||||
var holder = _entMan.SpawnEntity(HolderPrototypeId, _entMan.GetComponent<TransformComponent>(Owner).MapPosition);
|
||||
var holderComponent = _entMan.GetComponent<DisposalHolderComponent>(holder);
|
||||
|
||||
foreach (var entity in from.ContainedEntities.ToArray())
|
||||
foreach (var entity in from.Container.ContainedEntities.ToArray())
|
||||
{
|
||||
holderComponent.TryInsert(entity);
|
||||
}
|
||||
|
||||
@@ -2,20 +2,12 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using Content.Server.Atmos;
|
||||
using Content.Server.Disposal.Unit.EntitySystems;
|
||||
using Content.Server.Power.Components;
|
||||
using Content.Server.UserInterface;
|
||||
using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.Acts;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Disposal.Components;
|
||||
using Content.Shared.DragDrop;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
@@ -23,7 +15,7 @@ namespace Content.Server.Disposal.Unit.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
[ComponentReference(typeof(SharedDisposalUnitComponent))]
|
||||
public class DisposalUnitComponent : SharedDisposalUnitComponent, IGasMixtureHolder, IDestroyAct
|
||||
public class DisposalUnitComponent : SharedDisposalUnitComponent, IGasMixtureHolder
|
||||
{
|
||||
/// <summary>
|
||||
/// Last time that an entity tried to exit this disposal unit.
|
||||
@@ -41,7 +33,7 @@ namespace Content.Server.Disposal.Unit.Components
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("autoEngageTime")]
|
||||
public readonly TimeSpan _automaticEngageTime = TimeSpan.FromSeconds(30);
|
||||
public readonly TimeSpan AutomaticEngageTime = TimeSpan.FromSeconds(30);
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("flushDelay")]
|
||||
@@ -71,86 +63,14 @@ namespace Content.Server.Disposal.Unit.Components
|
||||
/// </summary>
|
||||
[ViewVariables] public Container Container = default!;
|
||||
|
||||
[ViewVariables] public IReadOnlyList<EntityUid> ContainedEntities => Container.ContainedEntities;
|
||||
[ViewVariables] public bool Powered = false;
|
||||
|
||||
[ViewVariables]
|
||||
public bool Powered =>
|
||||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out ApcPowerReceiverComponent? receiver) ||
|
||||
receiver.Powered;
|
||||
|
||||
[ViewVariables] public PressureState State => Pressure >= 1 ? PressureState.Ready : PressureState.Pressurizing;
|
||||
[ViewVariables] public PressureState State = PressureState.Ready;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public bool Engaged { get; set; }
|
||||
|
||||
[ViewVariables] public BoundUserInterface? UserInterface => Owner.GetUIOrNull(DisposalUnitUiKey.Key);
|
||||
|
||||
[DataField("air")]
|
||||
public GasMixture Air { get; set; } = new(Atmospherics.CellVolume);
|
||||
|
||||
private bool PlayerCanUse(EntityUid player)
|
||||
{
|
||||
var actionBlocker = EntitySystem.Get<ActionBlockerSystem>();
|
||||
|
||||
if (!actionBlocker.CanInteract(player) ||
|
||||
!actionBlocker.CanUse(player))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
|
||||
{
|
||||
if (obj.Session.AttachedEntity is not {Valid: true} player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!PlayerCanUse(player))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (obj.Message is not UiButtonPressedMessage message)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (message.Button)
|
||||
{
|
||||
case UiButton.Eject:
|
||||
EntitySystem.Get<DisposalUnitSystem>().TryEjectContents(this);
|
||||
break;
|
||||
case UiButton.Engage:
|
||||
EntitySystem.Get<DisposalUnitSystem>().ToggleEngage(this);
|
||||
break;
|
||||
case UiButton.Power:
|
||||
EntitySystem.Get<DisposalUnitSystem>().TogglePower(this);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
}
|
||||
|
||||
public override bool CanDragDropOn(DragDropEvent eventArgs)
|
||||
{
|
||||
// Base is redundant given this already calls the base CanInsert
|
||||
// If that changes then update this
|
||||
return EntitySystem.Get<DisposalUnitSystem>().CanInsert(this, eventArgs.Dragged);
|
||||
}
|
||||
|
||||
public override bool DragDropOn(DragDropEvent eventArgs)
|
||||
{
|
||||
EntitySystem.Get<DisposalUnitSystem>().TryInsert(Owner, eventArgs.Dragged, eventArgs.User);
|
||||
return true;
|
||||
}
|
||||
|
||||
void IDestroyAct.OnDestroy(DestructionEventArgs eventArgs)
|
||||
{
|
||||
EntitySystem.Get<DisposalUnitSystem>().TryEjectContents(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,10 +9,13 @@ using Content.Server.Disposal.Unit.Components;
|
||||
using Content.Server.DoAfter;
|
||||
using Content.Server.Hands.Components;
|
||||
using Content.Server.Power.Components;
|
||||
using Content.Server.UserInterface;
|
||||
using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.Acts;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Disposal;
|
||||
using Content.Shared.Disposal.Components;
|
||||
using Content.Shared.DragDrop;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Item;
|
||||
using Content.Shared.Movement;
|
||||
@@ -20,6 +23,7 @@ using Content.Shared.Popups;
|
||||
using Content.Shared.Throwing;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
@@ -27,6 +31,7 @@ using Robust.Shared.Localization;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Random;
|
||||
|
||||
namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
@@ -60,6 +65,8 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
SubscribeLocalEvent<DisposalUnitComponent, ActivateInWorldEvent>(HandleActivate);
|
||||
SubscribeLocalEvent<DisposalUnitComponent, InteractHandEvent>(HandleInteractHand);
|
||||
SubscribeLocalEvent<DisposalUnitComponent, InteractUsingEvent>(HandleInteractUsing);
|
||||
SubscribeLocalEvent<DisposalUnitComponent, DragDropEvent>(HandleDragDropOn);
|
||||
SubscribeLocalEvent<DisposalUnitComponent, DestructionEventArgs>(HandleDestruction);
|
||||
|
||||
// Verbs
|
||||
SubscribeLocalEvent<DisposalUnitComponent, GetAlternativeVerbsEvent>(AddFlushEjectVerbs);
|
||||
@@ -67,11 +74,14 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
|
||||
// Units
|
||||
SubscribeLocalEvent<DoInsertDisposalUnitEvent>(DoInsertDisposalUnit);
|
||||
|
||||
//UI
|
||||
SubscribeLocalEvent<DisposalUnitComponent, SharedDisposalUnitComponent.UiButtonPressedMessage>(OnUiButtonPressed);
|
||||
}
|
||||
|
||||
private void AddFlushEjectVerbs(EntityUid uid, DisposalUnitComponent component, GetAlternativeVerbsEvent args)
|
||||
{
|
||||
if (!args.CanAccess || !args.CanInteract || component.ContainedEntities.Count == 0)
|
||||
if (!args.CanAccess || !args.CanInteract || component.Container.ContainedEntities.Count == 0)
|
||||
return;
|
||||
|
||||
// Verbs to flush the unit
|
||||
@@ -96,7 +106,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
// unwilling to accept that this is where they belong and don't want to accidentally climb inside.
|
||||
if (!args.CanAccess ||
|
||||
!args.CanInteract ||
|
||||
component.ContainedEntities.Contains(args.User) ||
|
||||
component.Container.ContainedEntities.Contains(args.User) ||
|
||||
!_actionBlockerSystem.CanMove(args.User))
|
||||
return;
|
||||
|
||||
@@ -142,6 +152,35 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
}
|
||||
|
||||
#region UI Handlers
|
||||
private void OnUiButtonPressed(EntityUid uid, DisposalUnitComponent component, SharedDisposalUnitComponent.UiButtonPressedMessage args)
|
||||
{
|
||||
if (args.Session.AttachedEntity is not {Valid: true} player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_actionBlockerSystem.CanInteract(player) || !_actionBlockerSystem.CanUse(player))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (args.Button)
|
||||
{
|
||||
case SharedDisposalUnitComponent.UiButton.Eject:
|
||||
TryEjectContents(component);
|
||||
break;
|
||||
case SharedDisposalUnitComponent.UiButton.Engage:
|
||||
ToggleEngage(component);
|
||||
break;
|
||||
case SharedDisposalUnitComponent.UiButton.Power:
|
||||
TogglePower(component);
|
||||
SoundSystem.Play(Filter.Pvs(component.Owner), "/Audio/Machines/machine_switch.ogg", component.Owner, AudioParams.Default.WithVolume(-2f));
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
}
|
||||
|
||||
public void ToggleEngage(DisposalUnitComponent component)
|
||||
{
|
||||
component.Engaged ^= true;
|
||||
@@ -180,7 +219,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
|
||||
if (IsValidInteraction(args))
|
||||
{
|
||||
component.UserInterface?.Open(actor.PlayerSession);
|
||||
component.Owner.GetUIOrNull(SharedDisposalUnitComponent.DisposalUnitUiKey.Key)?.Open(actor.PlayerSession);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -191,7 +230,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
// Duplicated code here, not sure how else to get actor inside to make UserInterface happy.
|
||||
|
||||
if (!IsValidInteraction(args)) return;
|
||||
component.UserInterface?.Open(actor.PlayerSession);
|
||||
component.Owner.GetUIOrNull(SharedDisposalUnitComponent.DisposalUnitUiKey.Key)?.Open(actor.PlayerSession);
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
@@ -230,11 +269,6 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
{
|
||||
component.Container = component.Owner.EnsureContainer<Container>(component.Name);
|
||||
|
||||
if (component.UserInterface != null)
|
||||
{
|
||||
component.UserInterface.OnReceiveMessage += component.OnUiReceiveMessage;
|
||||
}
|
||||
|
||||
UpdateInterface(component, component.Powered);
|
||||
|
||||
if (!EntityManager.HasComponent<AnchorableComponent>(component.Owner))
|
||||
@@ -250,7 +284,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
component.Container.ForceRemove(entity);
|
||||
}
|
||||
|
||||
component.UserInterface?.CloseAll();
|
||||
component.Owner.GetUIOrNull(SharedDisposalUnitComponent.DisposalUnitUiKey.Key)?.CloseAll();
|
||||
|
||||
component.AutomaticEngageToken?.Cancel();
|
||||
component.AutomaticEngageToken = null;
|
||||
@@ -264,6 +298,8 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
if (!component.Running)
|
||||
return;
|
||||
|
||||
component.Powered = args.Powered;
|
||||
|
||||
// TODO: Need to check the other stuff.
|
||||
if (!args.Powered)
|
||||
{
|
||||
@@ -318,6 +354,16 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
if (!args.Anchored)
|
||||
TryEjectContents(component);
|
||||
}
|
||||
|
||||
private void HandleDestruction(EntityUid uid, DisposalUnitComponent component, DestructionEventArgs args)
|
||||
{
|
||||
TryEjectContents(component);
|
||||
}
|
||||
|
||||
private void HandleDragDropOn(EntityUid uid, DisposalUnitComponent component, DragDropEvent args)
|
||||
{
|
||||
args.Handled = TryInsert(component.Owner, args.Dragged, args.User);
|
||||
}
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
@@ -328,6 +374,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
var oldPressure = component.Pressure;
|
||||
|
||||
component.Pressure = MathF.Min(1.0f, component.Pressure + PressurePerSecond * frameTime);
|
||||
component.State = component.Pressure >= 1 ? SharedDisposalUnitComponent.PressureState.Ready : SharedDisposalUnitComponent.PressureState.Pressurizing;
|
||||
|
||||
var state = component.State;
|
||||
|
||||
@@ -399,13 +446,13 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
return true;
|
||||
}
|
||||
|
||||
public void TryInsert(EntityUid unitId, EntityUid toInsertId, EntityUid userId, DisposalUnitComponent? unit = null)
|
||||
public bool TryInsert(EntityUid unitId, EntityUid toInsertId, EntityUid userId, DisposalUnitComponent? unit = null)
|
||||
{
|
||||
if (!Resolve(unitId, ref unit))
|
||||
return;
|
||||
return false;
|
||||
|
||||
if (!CanInsert(unit, toInsertId))
|
||||
return;
|
||||
return false;
|
||||
|
||||
var delay = userId == toInsertId ? unit.EntryDelay : unit.DraggedEntryDelay;
|
||||
var ev = new DoInsertDisposalUnitEvent(userId, toInsertId, unitId);
|
||||
@@ -413,7 +460,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
if (delay <= 0)
|
||||
{
|
||||
DoInsertDisposalUnit(ev);
|
||||
return;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Can't check if our target AND disposals moves currently so we'll just check target.
|
||||
@@ -429,6 +476,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
};
|
||||
|
||||
_doAfterSystem.DoAfter(doAfterArgs);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -465,6 +513,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
component.AutomaticEngageToken = null;
|
||||
|
||||
component.Pressure = 0;
|
||||
component.State = component.Pressure >= 1 ? SharedDisposalUnitComponent.PressureState.Ready : SharedDisposalUnitComponent.PressureState.Pressurizing;
|
||||
|
||||
component.Engaged = false;
|
||||
|
||||
@@ -479,7 +528,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
{
|
||||
var stateString = Loc.GetString($"{component.State}");
|
||||
var state = new SharedDisposalUnitComponent.DisposalUnitBoundUserInterfaceState(EntityManager.GetComponent<MetaDataComponent>(component.Owner).EntityName, stateString, EstimatedFullPressure(component), powered, component.Engaged);
|
||||
component.UserInterface?.SetState(state);
|
||||
component.Owner.GetUIOrNull(SharedDisposalUnitComponent.DisposalUnitUiKey.Key)?.SetState(state);
|
||||
}
|
||||
|
||||
private TimeSpan EstimatedFullPressure(DisposalUnitComponent component)
|
||||
@@ -531,7 +580,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
return;
|
||||
}
|
||||
|
||||
if (component.ContainedEntities.Count > 0)
|
||||
if (component.Container.ContainedEntities.Count > 0)
|
||||
{
|
||||
appearance.SetData(SharedDisposalUnitComponent.Visuals.Light, SharedDisposalUnitComponent.LightState.Full);
|
||||
return;
|
||||
@@ -546,7 +595,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
{
|
||||
component.Container.Remove(entity);
|
||||
|
||||
if (component.ContainedEntities.Count == 0)
|
||||
if (component.Container.ContainedEntities.Count == 0)
|
||||
{
|
||||
component.AutomaticEngageToken?.Cancel();
|
||||
component.AutomaticEngageToken = null;
|
||||
@@ -608,14 +657,14 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
/// </summary>
|
||||
public void TryQueueEngage(DisposalUnitComponent component)
|
||||
{
|
||||
if (component.Deleted || !component.Powered && component.ContainedEntities.Count == 0)
|
||||
if (component.Deleted || !component.Powered && component.Container.ContainedEntities.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
component.AutomaticEngageToken = new CancellationTokenSource();
|
||||
|
||||
component.Owner.SpawnTimer(component._automaticEngageTime, () =>
|
||||
component.Owner.SpawnTimer(component.AutomaticEngageTime, () =>
|
||||
{
|
||||
if (!TryFlush(component))
|
||||
{
|
||||
@@ -630,7 +679,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
|
||||
if (EntityManager.TryGetComponent(entity, out ActorComponent? actor))
|
||||
{
|
||||
component.UserInterface?.Close(actor.PlayerSession);
|
||||
component.Owner.GetUIOrNull(SharedDisposalUnitComponent.DisposalUnitUiKey.Key)?.Close(actor.PlayerSession);
|
||||
}
|
||||
|
||||
UpdateVisualState(component);
|
||||
|
||||
@@ -9,7 +9,7 @@ using Robust.Shared.Serialization;
|
||||
namespace Content.Shared.Disposal.Components
|
||||
{
|
||||
[NetworkedComponent]
|
||||
public abstract class SharedDisposalUnitComponent : Component, IDragDropOn
|
||||
public abstract class SharedDisposalUnitComponent : Component
|
||||
{
|
||||
public override string Name => "DisposalUnit";
|
||||
|
||||
@@ -134,13 +134,5 @@ namespace Content.Shared.Disposal.Components
|
||||
{
|
||||
Key
|
||||
}
|
||||
|
||||
// TODO: Unfortunately these aren't really ECS yet so soontm
|
||||
public virtual bool CanDragDropOn(DragDropEvent eventArgs)
|
||||
{
|
||||
return EntitySystem.Get<SharedDisposalUnitSystem>().CanInsert(this, eventArgs.Dragged);
|
||||
}
|
||||
|
||||
public abstract bool DragDropOn(DragDropEvent eventArgs);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using Content.Shared.Body.Components;
|
||||
using Content.Shared.Disposal.Components;
|
||||
using Content.Shared.DragDrop;
|
||||
using Content.Shared.Item;
|
||||
using Content.Shared.MobState.Components;
|
||||
using Content.Shared.Throwing;
|
||||
@@ -26,10 +27,11 @@ namespace Content.Shared.Disposal
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
SubscribeLocalEvent<SharedDisposalUnitComponent, PreventCollideEvent>(HandlePreventCollide);
|
||||
SubscribeLocalEvent<SharedDisposalUnitComponent, PreventCollideEvent>(OnPreventCollide);
|
||||
SubscribeLocalEvent<SharedDisposalUnitComponent, CanDragDropOnEvent>(OnCanDragDropOn);
|
||||
}
|
||||
|
||||
private void HandlePreventCollide(EntityUid uid, SharedDisposalUnitComponent component, PreventCollideEvent args)
|
||||
private void OnPreventCollide(EntityUid uid, SharedDisposalUnitComponent component, PreventCollideEvent args)
|
||||
{
|
||||
var otherBody = args.BodyB.Owner;
|
||||
|
||||
@@ -47,6 +49,14 @@ namespace Content.Shared.Disposal
|
||||
}
|
||||
}
|
||||
|
||||
private void OnCanDragDropOn(EntityUid uid, SharedDisposalUnitComponent component, CanDragDropOnEvent args)
|
||||
{
|
||||
if (args.Handled) return;
|
||||
|
||||
args.CanDrop = CanInsert(component, args.Dragged);
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
public virtual bool CanInsert(SharedDisposalUnitComponent component, EntityUid entity)
|
||||
{
|
||||
if (!EntityManager.GetComponent<TransformComponent>(component.Owner).Anchored)
|
||||
|
||||
38
Content.Shared/DragDrop/CanDragDropOnEvent.cs
Normal file
38
Content.Shared/DragDrop/CanDragDropOnEvent.cs
Normal file
@@ -0,0 +1,38 @@
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Shared.DragDrop;
|
||||
|
||||
/// <summary>
|
||||
/// Event that gets send to the target of a drag drop action
|
||||
/// Mark this event as handled to specify that the entity can be dropped on
|
||||
/// and set CanDrop to true or false, depending on whether dropping the entity onto the target is actually possible.
|
||||
/// </summary>
|
||||
public class CanDragDropOnEvent : HandledEntityEventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// Entity doing the drag and drop.
|
||||
/// </summary>
|
||||
public EntityUid User { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Entity that is being dragged.
|
||||
/// </summary>
|
||||
public EntityUid Dragged { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Entity that is being dropped on.
|
||||
/// </summary>
|
||||
public EntityUid Target { get; }
|
||||
|
||||
/// <summary>
|
||||
/// If the dragged entity can be dropped on the target.
|
||||
/// </summary>
|
||||
public bool CanDrop { get; set; } = false;
|
||||
|
||||
public CanDragDropOnEvent(EntityUid user, EntityUid dragged, EntityUid target)
|
||||
{
|
||||
User = user;
|
||||
Dragged = dragged;
|
||||
Target = target;
|
||||
}
|
||||
}
|
||||
15
Content.Shared/DragDrop/SharedDragDropSystem.cs
Normal file
15
Content.Shared/DragDrop/SharedDragDropSystem.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Shared.DragDrop;
|
||||
|
||||
public abstract class SharedDragDropSystem : EntitySystem
|
||||
{
|
||||
protected bool? CheckDragDropOn(DragDropEvent eventArgs)
|
||||
{
|
||||
var canDragDropOnEvent = new CanDragDropOnEvent(eventArgs.User, eventArgs.Dragged, eventArgs.Target);
|
||||
|
||||
RaiseLocalEvent(eventArgs.Target, canDragDropOnEvent, false);
|
||||
|
||||
return canDragDropOnEvent.Handled ? canDragDropOnEvent.CanDrop : null;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user