Merge branch 'master' into 2020-04-28-tool-component

# Conflicts:
#	Content.Server/GameObjects/Components/AnchorableComponent.cs
#	Content.Server/GameObjects/Components/Gravity/GravityGeneratorComponent.cs
#	Content.Server/GameObjects/Components/Interactable/Tools/CrowbarComponent.cs
#	Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs
#	Content.Server/GameObjects/Components/WiresComponent.cs
#	Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
#	Resources/Prototypes/Entities/Items/tools.yml
This commit is contained in:
zumorica
2020-05-23 12:02:34 +02:00
305 changed files with 33490 additions and 982 deletions

View File

@@ -1,5 +1,6 @@
using Content.Server.GameObjects.Components.Sound;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Utility;
using Content.Shared.GameObjects.Components.Power;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.UserInterface;

View File

@@ -1,5 +1,6 @@
using System;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Utility;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Power;
using Content.Shared.Interfaces;
@@ -58,28 +59,22 @@ namespace Content.Server.GameObjects.Components.Power.Chargers
[Verb]
private sealed class InsertVerb : Verb<PowerCellChargerComponent>
{
protected override string GetText(IEntity user, PowerCellChargerComponent component)
{
if (!user.TryGetComponent(out HandsComponent handsComponent) || handsComponent.GetActiveHand == null)
{
return "Insert";
}
return $"Insert {handsComponent.GetActiveHand.Owner.Name}";
}
protected override VerbVisibility GetVisibility(IEntity user, PowerCellChargerComponent component)
protected override void GetData(IEntity user, PowerCellChargerComponent component, VerbData data)
{
if (!user.TryGetComponent(out HandsComponent handsComponent))
{
return VerbVisibility.Invisible;
data.Visibility = VerbVisibility.Invisible;
return;
}
if (component._container.ContainedEntity != null || handsComponent.GetActiveHand == null)
{
return VerbVisibility.Disabled;
data.Visibility = VerbVisibility.Disabled;
data.Text = "Insert";
return;
}
return VerbVisibility.Visible;
data.Text = $"Insert {handsComponent.GetActiveHand.Owner.Name}";
}
protected override void Activate(IEntity user, PowerCellChargerComponent component)
@@ -102,22 +97,16 @@ namespace Content.Server.GameObjects.Components.Power.Chargers
[Verb]
private sealed class EjectVerb : Verb<PowerCellChargerComponent>
{
protected override string GetText(IEntity user, PowerCellChargerComponent component)
protected override void GetData(IEntity user, PowerCellChargerComponent component, VerbData data)
{
if (component._container.ContainedEntity == null)
{
return "Eject";
data.Text = "Eject";
data.Visibility = VerbVisibility.Disabled;
return;
}
return $"Eject {component._container.ContainedEntity.Name}";
}
protected override VerbVisibility GetVisibility(IEntity user, PowerCellChargerComponent component)
{
if (component._container.ContainedEntity == null)
{
return VerbVisibility.Disabled;
}
return VerbVisibility.Visible;
data.Text = $"Eject {component._container.ContainedEntity.Name}";
}
protected override void Activate(IEntity user, PowerCellChargerComponent component)

View File

@@ -1,6 +1,7 @@
using System;
using Content.Server.GameObjects.Components.Weapon.Ranged.Hitscan;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Utility;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Power;
using Content.Shared.Interfaces;
@@ -48,28 +49,27 @@ namespace Content.Server.GameObjects.Components.Power.Chargers
[Verb]
private sealed class InsertVerb : Verb<WeaponCapacitorChargerComponent>
{
protected override string GetText(IEntity user, WeaponCapacitorChargerComponent component)
{
if (!user.TryGetComponent(out HandsComponent handsComponent) || handsComponent.GetActiveHand == null)
{
return "Insert";
}
return $"Insert {handsComponent.GetActiveHand.Owner.Name}";
}
protected override VerbVisibility GetVisibility(IEntity user, WeaponCapacitorChargerComponent component)
protected override void GetData(IEntity user, WeaponCapacitorChargerComponent component, VerbData data)
{
if (!user.TryGetComponent(out HandsComponent handsComponent))
{
return VerbVisibility.Invisible;
data.Visibility = VerbVisibility.Invisible;
return;
}
if (component._container.ContainedEntity != null || handsComponent.GetActiveHand == null)
if (handsComponent.GetActiveHand == null)
{
return VerbVisibility.Disabled;
data.Visibility = VerbVisibility.Disabled;
data.Text = "Insert";
return;
}
return VerbVisibility.Visible;
if (component._container.ContainedEntity != null)
{
data.Visibility = VerbVisibility.Disabled;
}
data.Text = $"Insert {handsComponent.GetActiveHand.Owner.Name}";
}
protected override void Activate(IEntity user, WeaponCapacitorChargerComponent component)
@@ -92,22 +92,16 @@ namespace Content.Server.GameObjects.Components.Power.Chargers
[Verb]
private sealed class EjectVerb : Verb<WeaponCapacitorChargerComponent>
{
protected override string GetText(IEntity user, WeaponCapacitorChargerComponent component)
protected override void GetData(IEntity user, WeaponCapacitorChargerComponent component, VerbData data)
{
if (component._container.ContainedEntity == null)
{
return "Eject";
data.Visibility = VerbVisibility.Disabled;
data.Text = "Eject";
return;
}
return $"Eject {component._container.ContainedEntity.Name}";
}
protected override VerbVisibility GetVisibility(IEntity user, WeaponCapacitorChargerComponent component)
{
if (component._container.ContainedEntity == null)
{
return VerbVisibility.Disabled;
}
return VerbVisibility.Visible;
data.Text = $"Eject {component._container.ContainedEntity.Name}";
}
protected override void Activate(IEntity user, WeaponCapacitorChargerComponent component)

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@@ -4,6 +4,7 @@ using Content.Shared.Audio;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
@@ -12,6 +13,7 @@ using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using Robust.Shared.Utility;
namespace Content.Server.GameObjects.Components.Power
{
@@ -126,7 +128,7 @@ namespace Content.Server.GameObjects.Components.Power
var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>("glassbreak");
var file = _random.Pick(soundCollection.PickFiles);
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<AudioSystem>().Play(file, Owner);
EntitySystem.Get<AudioSystem>().Play(file, Owner);
State = LightBulbState.Broken;
}

View File

@@ -3,6 +3,7 @@ using Content.Server.GameObjects.Components.Interactable;
using Content.Server.GameObjects.Components.Stack;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Interactable;
using Content.Server.Utility;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Transform;

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@@ -1,6 +1,7 @@
using System;
using Content.Server.GameObjects.Components.Sound;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Utility;
using Content.Shared.GameObjects;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.Container;

View File

@@ -1,10 +1,12 @@
using System;
using System.Collections.Generic;
using Content.Shared.GameObjects.EntitySystems;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.ViewVariables;
using Robust.Shared.Utility;
namespace Content.Server.GameObjects.Components.Power
{
@@ -15,8 +17,7 @@ namespace Content.Server.GameObjects.Components.Power
{
public Powernet()
{
var EntitySystemManager = IoCManager.Resolve<IEntitySystemManager>();
var powerSystem = EntitySystemManager.GetEntitySystem<PowerSystem>();
var powerSystem = EntitySystem.Get<PowerSystem>();
powerSystem.Powernets.Add(this);
Uid = powerSystem.NewUid();
}
@@ -374,8 +375,7 @@ namespace Content.Server.GameObjects.Components.Power
/// </summary>
private void RemoveFromSystem()
{
var EntitySystemManager = IoCManager.Resolve<IEntitySystemManager>();
EntitySystemManager.GetEntitySystem<PowerSystem>().Powernets.Remove(this);
EntitySystem.Get<PowerSystem>().Powernets.Remove(this);
}
#region Registration

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@@ -1,5 +1,6 @@
using Content.Server.GameObjects.Components.Stack;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Utility;
using Robust.Server.GameObjects;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
@@ -25,6 +26,8 @@ namespace Content.Server.GameObjects.Components.Power
/// <inheritdoc />
public void AfterAttack(AfterAttackEventArgs eventArgs)
{
if (!InteractionChecks.InRangeUnobstructed(eventArgs)) return;
if(!_mapManager.TryGetGrid(eventArgs.ClickLocation.GridID, out var grid))
return;