Spill some of the chemstream when bleeding (#6772)

This commit is contained in:
mirrorcult
2022-02-17 23:00:50 -07:00
committed by GitHub
parent 9a8e942ed9
commit 3010de33fc
2 changed files with 6 additions and 3 deletions

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@@ -71,7 +71,7 @@ namespace Content.Server.Body.Components
/// How much blood needs to be in the temporary solution in order to create a puddle?
/// </summary>
[DataField("bleedPuddleThreshold")]
public FixedPoint2 BleedPuddleThreshold = 10.0f;
public FixedPoint2 BleedPuddleThreshold = 5.0f;
/// <summary>
/// A modifier set prototype ID corresponding to how damage should be modified