Reworked Mail Spawning (#36774)

* init

* stuff
This commit is contained in:
ScarKy0
2025-04-21 11:32:18 +02:00
committed by GitHub
parent e1c70882ef
commit 2fdfb4b14a
9 changed files with 124 additions and 21 deletions

View File

@@ -1,6 +1,6 @@
using Content.Server.Power.EntitySystems;
using Content.Server.StationRecords;
using Content.Shared.Delivery;
using Content.Shared.Power.EntitySystems;
using Content.Server.StationRecords;
using Content.Shared.EntityTable;
using Robust.Shared.Random;
using Robust.Shared.Timing;
@@ -16,7 +16,7 @@ public sealed partial class DeliverySystem
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly EntityTableSystem _entityTable = default!;
[Dependency] private readonly PowerReceiverSystem _power = default!;
[Dependency] private readonly SharedPowerReceiverSystem _power = default!;
private void InitializeSpawning()
{
@@ -28,16 +28,14 @@ public sealed partial class DeliverySystem
ent.Comp.NextDelivery = _timing.CurTime + ent.Comp.MinDeliveryCooldown; // We want an early wave of mail so cargo doesn't have to wait
}
private void SpawnDelivery(Entity<DeliverySpawnerComponent?> ent, int amount)
protected override void SpawnDeliveries(Entity<DeliverySpawnerComponent?> ent)
{
if (!Resolve(ent.Owner, ref ent.Comp))
return;
var coords = Transform(ent).Coordinates;
_audio.PlayPvs(ent.Comp.SpawnSound, ent.Owner);
for (int i = 0; i < amount; i++)
for (int i = 0; i < ent.Comp.ContainedDeliveryAmount; i++)
{
var spawns = _entityTable.GetSpawns(ent.Comp.Table);
@@ -46,9 +44,12 @@ public sealed partial class DeliverySystem
Spawn(id, coords);
}
}
ent.Comp.ContainedDeliveryAmount = 0;
Dirty(ent);
}
private void SpawnStationDeliveries(Entity<CargoDeliveryDataComponent> ent)
private void AdjustStationDeliveries(Entity<CargoDeliveryDataComponent> ent)
{
if (!TryComp<StationRecordsComponent>(ent, out var records))
return;
@@ -72,7 +73,7 @@ public sealed partial class DeliverySystem
{
foreach (var spawner in spawners)
{
SpawnDelivery(spawner, deliveryCount);
AddDeliveriesToSpawner(spawner, deliveryCount);
}
}
else
@@ -87,18 +88,18 @@ public sealed partial class DeliverySystem
}
for (int j = 0; j < spawners.Count; j++)
{
SpawnDelivery(spawners[j], amounts[j]);
AddDeliveriesToSpawner(spawners[j], amounts[j]);
}
}
}
private List<EntityUid> GetValidSpawners(Entity<CargoDeliveryDataComponent> ent)
private List<Entity<DeliverySpawnerComponent>> GetValidSpawners(Entity<CargoDeliveryDataComponent> ent)
{
var validSpawners = new List<EntityUid>();
var validSpawners = new List<Entity<DeliverySpawnerComponent>>();
var spawners = EntityQueryEnumerator<DeliverySpawnerComponent>();
while (spawners.MoveNext(out var spawnerUid, out _))
while (spawners.MoveNext(out var spawnerUid, out var spawnerComp))
{
var spawnerStation = _station.GetOwningStation(spawnerUid);
@@ -108,12 +109,23 @@ public sealed partial class DeliverySystem
if (!_power.IsPowered(spawnerUid))
continue;
validSpawners.Add(spawnerUid);
if (spawnerComp.ContainedDeliveryAmount >= spawnerComp.MaxContainedDeliveryAmount)
continue;
validSpawners.Add((spawnerUid, spawnerComp));
}
return validSpawners;
}
private void AddDeliveriesToSpawner(Entity<DeliverySpawnerComponent> ent, int amount)
{
ent.Comp.ContainedDeliveryAmount += Math.Clamp(amount, 0, ent.Comp.MaxContainedDeliveryAmount - ent.Comp.ContainedDeliveryAmount);
_audio.PlayPvs(ent.Comp.SpawnSound, ent.Owner);
UpdateDeliverySpawnerVisuals(ent, ent.Comp.ContainedDeliveryAmount);
Dirty(ent);
}
private void UpdateSpawner(float frameTime)
{
var dataQuery = EntityQueryEnumerator<CargoDeliveryDataComponent>();
@@ -125,7 +137,7 @@ public sealed partial class DeliverySystem
continue;
deliveryData.NextDelivery += _random.Next(deliveryData.MinDeliveryCooldown, deliveryData.MaxDeliveryCooldown); // Random cooldown between min and max
SpawnStationDeliveries((uid, deliveryData));
AdjustStationDeliveries((uid, deliveryData));
}
}
}