Shared subfloor system (#3590)
* Shared subfloor system Will also cull the broadphase for server a lot. * Nullable subfloor * Snapgrid nullable * Actually use ComponentDependency Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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using System;
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using Content.Shared.GameObjects.Components;
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using Content.Shared.GameObjects.Components.Disposal;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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