@@ -1,4 +1,4 @@
|
|||||||
using System;
|
using System;
|
||||||
using Content.Shared.Body.Components;
|
using Content.Shared.Body.Components;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using Robust.Client.GameObjects;
|
using Robust.Client.GameObjects;
|
||||||
|
|||||||
@@ -1,56 +0,0 @@
|
|||||||
using System.Collections.Generic;
|
|
||||||
using JetBrains.Annotations;
|
|
||||||
using Robust.Client.GameObjects;
|
|
||||||
using Robust.Shared.GameObjects;
|
|
||||||
using static Content.Shared.Cloning.SharedCloningPodComponent;
|
|
||||||
|
|
||||||
namespace Content.Client.Cloning.UI
|
|
||||||
{
|
|
||||||
[UsedImplicitly]
|
|
||||||
public sealed class CloningPodBoundUserInterface : BoundUserInterface
|
|
||||||
{
|
|
||||||
public CloningPodBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
private CloningPodWindow? _window;
|
|
||||||
|
|
||||||
protected override void Open()
|
|
||||||
{
|
|
||||||
base.Open();
|
|
||||||
|
|
||||||
|
|
||||||
_window = new CloningPodWindow(new Dictionary<int, string?>());
|
|
||||||
_window.OnClose += Close;
|
|
||||||
_window.CloneButton.OnPressed += _ =>
|
|
||||||
{
|
|
||||||
if (_window.SelectedScan != null)
|
|
||||||
{
|
|
||||||
SendMessage(new CloningPodUiButtonPressedMessage(UiButton.Clone, (int) _window.SelectedScan));
|
|
||||||
}
|
|
||||||
};
|
|
||||||
_window.EjectButton.OnPressed += _ =>
|
|
||||||
{
|
|
||||||
SendMessage(new CloningPodUiButtonPressedMessage(UiButton.Eject, null));
|
|
||||||
};
|
|
||||||
_window.OpenCentered();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void UpdateState(BoundUserInterfaceState state)
|
|
||||||
{
|
|
||||||
base.UpdateState(state);
|
|
||||||
|
|
||||||
_window?.Populate((CloningPodBoundUserInterfaceState) state);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
base.Dispose(disposing);
|
|
||||||
|
|
||||||
if (disposing)
|
|
||||||
{
|
|
||||||
_window?.Dispose();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
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|
||||||
@@ -1,254 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using Robust.Client.UserInterface;
|
|
||||||
using Robust.Client.UserInterface.Controls;
|
|
||||||
using Robust.Client.UserInterface.CustomControls;
|
|
||||||
using Robust.Shared.IoC;
|
|
||||||
using Robust.Shared.Localization;
|
|
||||||
using Robust.Shared.Maths;
|
|
||||||
using Robust.Shared.Timing;
|
|
||||||
using static Content.Shared.Cloning.SharedCloningPodComponent;
|
|
||||||
using static Robust.Client.UserInterface.Controls.BoxContainer;
|
|
||||||
|
|
||||||
namespace Content.Client.Cloning.UI
|
|
||||||
{
|
|
||||||
public sealed class CloningPodWindow : DefaultWindow
|
|
||||||
{
|
|
||||||
private Dictionary<int, string?> _scanManager;
|
|
||||||
|
|
||||||
private readonly BoxContainer _scanList;
|
|
||||||
public readonly Button CloneButton;
|
|
||||||
public readonly Button EjectButton;
|
|
||||||
private CloningScanButton? _selectedButton;
|
|
||||||
private readonly Label _progressLabel;
|
|
||||||
private readonly ProgressBar _cloningProgressBar;
|
|
||||||
private readonly Label _mindState;
|
|
||||||
|
|
||||||
private CloningPodBoundUserInterfaceState? _lastUpdate;
|
|
||||||
|
|
||||||
public int? SelectedScan;
|
|
||||||
|
|
||||||
public CloningPodWindow(Dictionary<int, string?> scanManager)
|
|
||||||
{
|
|
||||||
SetSize = MinSize = (250, 300);
|
|
||||||
_scanManager = scanManager;
|
|
||||||
|
|
||||||
Title = Loc.GetString("cloning-pod-window-title");
|
|
||||||
|
|
||||||
Contents.AddChild(new BoxContainer
|
|
||||||
{
|
|
||||||
Orientation = LayoutOrientation.Vertical,
|
|
||||||
Children =
|
|
||||||
{
|
|
||||||
new ScrollContainer
|
|
||||||
{
|
|
||||||
MinSize = new Vector2(200.0f, 0.0f),
|
|
||||||
VerticalExpand = true,
|
|
||||||
Children =
|
|
||||||
{
|
|
||||||
(_scanList = new BoxContainer
|
|
||||||
{
|
|
||||||
Orientation = LayoutOrientation.Vertical
|
|
||||||
})
|
|
||||||
}
|
|
||||||
},
|
|
||||||
new BoxContainer
|
|
||||||
{
|
|
||||||
Orientation = LayoutOrientation.Vertical,
|
|
||||||
Children =
|
|
||||||
{
|
|
||||||
(CloneButton = new Button
|
|
||||||
{
|
|
||||||
Text = Loc.GetString("cloning-pod-clone-button")
|
|
||||||
})
|
|
||||||
}
|
|
||||||
},
|
|
||||||
(_cloningProgressBar = new ProgressBar
|
|
||||||
{
|
|
||||||
MinSize = (200, 20),
|
|
||||||
MinValue = 0,
|
|
||||||
MaxValue = 120,
|
|
||||||
Page = 0,
|
|
||||||
Value = 0.5f,
|
|
||||||
Children =
|
|
||||||
{
|
|
||||||
(_progressLabel = new Label())
|
|
||||||
}
|
|
||||||
}),
|
|
||||||
(EjectButton = new Button
|
|
||||||
{
|
|
||||||
Text = Loc.GetString("cloning-pod-eject-body-button")
|
|
||||||
}),
|
|
||||||
new BoxContainer
|
|
||||||
{
|
|
||||||
Orientation = LayoutOrientation.Horizontal,
|
|
||||||
Children =
|
|
||||||
{
|
|
||||||
new Label()
|
|
||||||
{
|
|
||||||
Text = Loc.GetString($"{Loc.GetString("cloning-pod-neural-interface-label")} ")
|
|
||||||
},
|
|
||||||
(_mindState = new Label()
|
|
||||||
{
|
|
||||||
Text = Loc.GetString("cloning-pod-no-activity-text"),
|
|
||||||
FontColorOverride = Color.Red
|
|
||||||
}),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
BuildCloneList();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Populate(CloningPodBoundUserInterfaceState state)
|
|
||||||
{
|
|
||||||
//Ignore useless updates or we can't interact with the UI
|
|
||||||
//TODO: come up with a better comparision, probably write a comparator because '.Equals' doesn't work
|
|
||||||
if (_lastUpdate == null || _lastUpdate.MindIdName.Count != state.MindIdName.Count)
|
|
||||||
{
|
|
||||||
_scanManager = state.MindIdName;
|
|
||||||
BuildCloneList();
|
|
||||||
}
|
|
||||||
_lastUpdate = state;
|
|
||||||
|
|
||||||
_cloningProgressBar.MaxValue = state.Maximum;
|
|
||||||
UpdateProgress();
|
|
||||||
_mindState.Text = Loc.GetString(state.MindPresent ? "cloning-pod-mind-present-text" : "cloning-pod-no-activity-text");
|
|
||||||
_mindState.FontColorOverride = state.MindPresent ? Color.LimeGreen : Color.Red;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void FrameUpdate(FrameEventArgs args)
|
|
||||||
{
|
|
||||||
base.FrameUpdate(args);
|
|
||||||
UpdateProgress();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void UpdateProgress()
|
|
||||||
{
|
|
||||||
if (_lastUpdate == null)
|
|
||||||
return;
|
|
||||||
float simulatedProgress = _lastUpdate.Progress;
|
|
||||||
if (_lastUpdate.Progressing)
|
|
||||||
{
|
|
||||||
TimeSpan sinceReference = IoCManager.Resolve<IGameTiming>().CurTime - _lastUpdate.ReferenceTime;
|
|
||||||
simulatedProgress += (float) sinceReference.TotalSeconds;
|
|
||||||
simulatedProgress = MathHelper.Clamp(simulatedProgress, 0f, _lastUpdate.Maximum);
|
|
||||||
}
|
|
||||||
var percentage = simulatedProgress / _cloningProgressBar.MaxValue * 100;
|
|
||||||
_progressLabel.Text = $"{percentage:0}%";
|
|
||||||
_cloningProgressBar.Value = simulatedProgress;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void BuildCloneList()
|
|
||||||
{
|
|
||||||
_scanList.RemoveAllChildren();
|
|
||||||
_selectedButton = null;
|
|
||||||
|
|
||||||
foreach (var scan in _scanManager)
|
|
||||||
{
|
|
||||||
var button = new CloningScanButton
|
|
||||||
{
|
|
||||||
Scan = scan.Value ?? string.Empty,
|
|
||||||
Id = scan.Key
|
|
||||||
};
|
|
||||||
button.ActualButton.OnToggled += OnItemButtonToggled;
|
|
||||||
var entityLabelText = scan.Value;
|
|
||||||
|
|
||||||
button.EntityLabel.Text = entityLabelText;
|
|
||||||
|
|
||||||
if (scan.Key == SelectedScan)
|
|
||||||
{
|
|
||||||
_selectedButton = button;
|
|
||||||
_selectedButton.ActualButton.Pressed = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
//TODO: replace with body's face
|
|
||||||
/*var tex = IconComponent.GetScanIcon(scan, resourceCache);
|
|
||||||
var rect = button.EntityTextureRect;
|
|
||||||
if (tex != null)
|
|
||||||
{
|
|
||||||
rect.Texture = tex.Default;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
rect.Dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
rect.Dispose();
|
|
||||||
*/
|
|
||||||
|
|
||||||
_scanList.AddChild(button);
|
|
||||||
}
|
|
||||||
|
|
||||||
//TODO: set up sort
|
|
||||||
//_filteredScans.Sort((a, b) => string.Compare(a.ToString(), b.ToString(), StringComparison.Ordinal));
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnItemButtonToggled(BaseButton.ButtonToggledEventArgs args)
|
|
||||||
{
|
|
||||||
var item = (CloningScanButton) args.Button.Parent!;
|
|
||||||
if (_selectedButton == item)
|
|
||||||
{
|
|
||||||
_selectedButton = null;
|
|
||||||
SelectedScan = null;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
else if (_selectedButton != null)
|
|
||||||
{
|
|
||||||
_selectedButton.ActualButton.Pressed = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
_selectedButton = null;
|
|
||||||
SelectedScan = null;
|
|
||||||
|
|
||||||
_selectedButton = item;
|
|
||||||
SelectedScan = item.Id;
|
|
||||||
}
|
|
||||||
|
|
||||||
[DebuggerDisplay("cloningbutton {" + nameof(Index) + "}")]
|
|
||||||
private sealed class CloningScanButton : Control
|
|
||||||
{
|
|
||||||
public string Scan { get; set; } = default!;
|
|
||||||
public int Id { get; set; }
|
|
||||||
public Button ActualButton { get; private set; }
|
|
||||||
public Label EntityLabel { get; private set; }
|
|
||||||
public TextureRect EntityTextureRect { get; private set; }
|
|
||||||
public int Index { get; set; }
|
|
||||||
|
|
||||||
public CloningScanButton()
|
|
||||||
{
|
|
||||||
AddChild(ActualButton = new Button
|
|
||||||
{
|
|
||||||
HorizontalExpand = true,
|
|
||||||
VerticalExpand = true,
|
|
||||||
ToggleMode = true,
|
|
||||||
});
|
|
||||||
|
|
||||||
AddChild(new BoxContainer
|
|
||||||
{
|
|
||||||
Orientation = LayoutOrientation.Horizontal,
|
|
||||||
Children =
|
|
||||||
{
|
|
||||||
(EntityTextureRect = new TextureRect
|
|
||||||
{
|
|
||||||
MinSize = (32, 32),
|
|
||||||
HorizontalAlignment = HAlignment.Center,
|
|
||||||
VerticalAlignment = VAlignment.Center,
|
|
||||||
Stretch = TextureRect.StretchMode.KeepAspectCentered,
|
|
||||||
CanShrink = true
|
|
||||||
}),
|
|
||||||
(EntityLabel = new Label
|
|
||||||
{
|
|
||||||
VerticalAlignment = VAlignment.Center,
|
|
||||||
HorizontalExpand = true,
|
|
||||||
Text = string.Empty,
|
|
||||||
ClipText = true
|
|
||||||
})
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,51 @@
|
|||||||
|
using JetBrains.Annotations;
|
||||||
|
using Robust.Client.GameObjects;
|
||||||
|
using Content.Shared.Cloning.CloningConsole;
|
||||||
|
|
||||||
|
namespace Content.Client.CloningConsole.UI
|
||||||
|
{
|
||||||
|
[UsedImplicitly]
|
||||||
|
public sealed class CloningConsoleBoundUserInterface : BoundUserInterface
|
||||||
|
{
|
||||||
|
private CloningConsoleWindow? _window;
|
||||||
|
|
||||||
|
public CloningConsoleBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Open()
|
||||||
|
{
|
||||||
|
base.Open();
|
||||||
|
_window = new CloningConsoleWindow
|
||||||
|
{
|
||||||
|
Title = Loc.GetString("cloning-console-window-title")
|
||||||
|
};
|
||||||
|
_window.OnClose += Close;
|
||||||
|
_window.CloneButton.OnPressed += _ => SendMessage(new UiButtonPressedMessage(UiButton.Clone));
|
||||||
|
_window.EjectButton.OnPressed += _ => SendMessage(new UiButtonPressedMessage(UiButton.Eject));
|
||||||
|
_window.OpenCentered();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void UpdateState(BoundUserInterfaceState state)
|
||||||
|
{
|
||||||
|
base.UpdateState(state);
|
||||||
|
|
||||||
|
_window?.Populate((CloningConsoleBoundUserInterfaceState) state);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
base.Dispose(disposing);
|
||||||
|
if (!disposing)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (_window != null)
|
||||||
|
{
|
||||||
|
_window.OnClose -= Close;
|
||||||
|
_window.CloneButton.OnPressed -= _ => SendMessage(new UiButtonPressedMessage(UiButton.Clone));
|
||||||
|
_window.EjectButton.OnPressed -= _ => SendMessage(new UiButtonPressedMessage(UiButton.Eject));
|
||||||
|
}
|
||||||
|
_window?.Dispose();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
65
Content.Client/CloningConsole/UI/CloningConsoleWindow.xaml
Normal file
65
Content.Client/CloningConsole/UI/CloningConsoleWindow.xaml
Normal file
@@ -0,0 +1,65 @@
|
|||||||
|
<DefaultWindow xmlns="https://spacestation14.io"
|
||||||
|
Title="{Loc 'comp-pda-ui-menu-title'}"
|
||||||
|
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||||
|
SetSize="400 400"
|
||||||
|
MinSize="400 400">
|
||||||
|
<TabContainer Name="MasterTabContainer">
|
||||||
|
<BoxContainer Name="Scanner"
|
||||||
|
Orientation="Vertical"
|
||||||
|
VerticalExpand="True"
|
||||||
|
HorizontalExpand="True"
|
||||||
|
MinSize="100 150">
|
||||||
|
<PanelContainer VerticalExpand="True" StyleClasses="Inset">
|
||||||
|
<BoxContainer Name="GeneticScannerContents" Margin="5 5 5 5" Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True">
|
||||||
|
<Label HorizontalAlignment="Center" Text="{Loc 'cloning-console-window-scanner-details-label'}" />
|
||||||
|
<BoxContainer Orientation="Horizontal" VerticalExpand="True" HorizontalExpand="True">
|
||||||
|
<RichTextLabel Name="ScannerInfoLabel"
|
||||||
|
Access="Public"
|
||||||
|
HorizontalExpand="True" />
|
||||||
|
<Button Name="CloneButton"
|
||||||
|
Access="Public"
|
||||||
|
Text="{Loc 'cloning-console-window-clone-button-text'}"
|
||||||
|
HorizontalAlignment="Right"
|
||||||
|
VerticalAlignment="Center" />
|
||||||
|
</BoxContainer>
|
||||||
|
<Label Name="CloningActivity"
|
||||||
|
Text="{Loc 'cloning-console-component-msg-empty'}"
|
||||||
|
Access="Public"
|
||||||
|
HorizontalAlignment="Center"
|
||||||
|
HorizontalExpand="True" />
|
||||||
|
</BoxContainer>
|
||||||
|
<BoxContainer Name="GeneticScannerMissing" Margin="5 5 5 5" Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True">
|
||||||
|
<Label HorizontalAlignment="Center" VerticalAlignment="Center" Text="{Loc 'cloning-console-window-no-scanner-detected-label'}" />
|
||||||
|
</BoxContainer>
|
||||||
|
<BoxContainer Name="GeneticScannerFar" Margin="5 5 5 5" Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True">
|
||||||
|
<Label HorizontalAlignment="Center" VerticalAlignment="Center" Text="{Loc 'cloning-console-window-scanner-far-label'}" />
|
||||||
|
</BoxContainer>
|
||||||
|
</PanelContainer>
|
||||||
|
<Control MinSize="50 5" />
|
||||||
|
<PanelContainer VerticalExpand="True" StyleClasses="Inset">
|
||||||
|
<BoxContainer Name="CloningPodContents" Margin="5 5 5 5" Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True">
|
||||||
|
<Label HorizontalAlignment="Center" Text="{Loc 'cloning-console-window-pod-details-label'}" />
|
||||||
|
<BoxContainer Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True">
|
||||||
|
<RichTextLabel Name="ClonerInfoLabel"
|
||||||
|
Access="Public"
|
||||||
|
HorizontalExpand="True" />
|
||||||
|
<RichTextLabel Name="ClonerBrainActivity"
|
||||||
|
Access="Public"
|
||||||
|
HorizontalExpand="True"/>
|
||||||
|
<Button Name="EjectButton"
|
||||||
|
Access="Public"
|
||||||
|
Text="{Loc 'cloning-console-eject-body-button'}"
|
||||||
|
HorizontalAlignment="Right"
|
||||||
|
VerticalAlignment="Center" />
|
||||||
|
</BoxContainer>
|
||||||
|
</BoxContainer>
|
||||||
|
<BoxContainer Name="CloningPodMissing" Margin="5 5 5 5" Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True">
|
||||||
|
<Label HorizontalAlignment="Center" VerticalAlignment="Center" Text="{Loc 'cloning-console-window-no-clone-pod-detected-label'}" />
|
||||||
|
</BoxContainer>
|
||||||
|
<BoxContainer Name="CloningPodFar" Margin="5 5 5 5" Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True">
|
||||||
|
<Label HorizontalAlignment="Center" VerticalAlignment="Center" Text="{Loc 'cloning-console-window-clone-pod-far-label'}" />
|
||||||
|
</BoxContainer>
|
||||||
|
</PanelContainer>
|
||||||
|
</BoxContainer>
|
||||||
|
</TabContainer>
|
||||||
|
</DefaultWindow>
|
||||||
113
Content.Client/CloningConsole/UI/CloningConsoleWindow.xaml.cs
Normal file
113
Content.Client/CloningConsole/UI/CloningConsoleWindow.xaml.cs
Normal file
@@ -0,0 +1,113 @@
|
|||||||
|
using Robust.Client.AutoGenerated;
|
||||||
|
using Robust.Client.UserInterface.CustomControls;
|
||||||
|
using Robust.Client.UserInterface.XAML;
|
||||||
|
using Content.Client.Message;
|
||||||
|
using Robust.Shared.Timing;
|
||||||
|
using Content.Shared.Cloning.CloningConsole;
|
||||||
|
|
||||||
|
namespace Content.Client.CloningConsole.UI
|
||||||
|
{
|
||||||
|
[GenerateTypedNameReferences]
|
||||||
|
public partial class CloningConsoleWindow : DefaultWindow
|
||||||
|
{
|
||||||
|
[Dependency] private readonly IGameTiming _timing = default!;
|
||||||
|
public CloningConsoleWindow()
|
||||||
|
{
|
||||||
|
IoCManager.InjectDependencies(this);
|
||||||
|
RobustXamlLoader.Load(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
private CloningConsoleBoundUserInterfaceState? _lastUpdate;
|
||||||
|
|
||||||
|
protected override void FrameUpdate(FrameEventArgs args)
|
||||||
|
{
|
||||||
|
base.FrameUpdate(args);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Populate(CloningConsoleBoundUserInterfaceState state)
|
||||||
|
{
|
||||||
|
_lastUpdate = state;
|
||||||
|
// BUILD SCANNER UI
|
||||||
|
if (state.ScannerConnected)
|
||||||
|
{
|
||||||
|
if (!state.ScannerInRange)
|
||||||
|
{
|
||||||
|
GeneticScannerFar.Visible = true;
|
||||||
|
GeneticScannerContents.Visible = false;
|
||||||
|
GeneticScannerMissing.Visible = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
GeneticScannerContents.Visible = true;
|
||||||
|
GeneticScannerFar.Visible = false;
|
||||||
|
GeneticScannerMissing.Visible = false;
|
||||||
|
CloneButton.Disabled = state.CloningStatus != ClonerStatus.Ready;
|
||||||
|
|
||||||
|
switch (state.CloningStatus)
|
||||||
|
{
|
||||||
|
case ClonerStatus.NoClonerDetected:
|
||||||
|
CloningActivity.Text = (Loc.GetString("cloning-console-component-msg-no-cloner"));
|
||||||
|
break;
|
||||||
|
case ClonerStatus.Ready:
|
||||||
|
CloningActivity.Text = (Loc.GetString("cloning-console-component-msg-ready"));
|
||||||
|
break;
|
||||||
|
case ClonerStatus.ClonerOccupied:
|
||||||
|
CloningActivity.Text = (Loc.GetString("cloning-console-component-msg-occupied"));
|
||||||
|
break;
|
||||||
|
case ClonerStatus.ScannerEmpty:
|
||||||
|
CloningActivity.Text = (Loc.GetString("cloning-console-component-msg-empty"));
|
||||||
|
break;
|
||||||
|
case ClonerStatus.ScannerOccupantAlive:
|
||||||
|
CloningActivity.Text = (Loc.GetString("cloning-console-component-msg-scanner-occupant-alive"));
|
||||||
|
break;
|
||||||
|
case ClonerStatus.OccupantMetaphyiscal:
|
||||||
|
CloningActivity.Text = (Loc.GetString("cloning-console-component-msg-already-alive"));
|
||||||
|
break;
|
||||||
|
case ClonerStatus.NoMindDetected:
|
||||||
|
CloningActivity.Text = (Loc.GetString("cloning-console-component-msg-no-mind"));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
// Set label depending on if scanner is occupied or not.
|
||||||
|
ScannerInfoLabel.SetMarkup(state.ScannerBodyInfo != null ?
|
||||||
|
Loc.GetString("cloning-console-window-scanner-id", ("scannerOccupantName", state.ScannerBodyInfo)) :
|
||||||
|
Loc.GetString("cloning-console-window-id-blank"));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Scanner is missing, set error message visible
|
||||||
|
GeneticScannerContents.Visible = false;
|
||||||
|
GeneticScannerFar.Visible = false;
|
||||||
|
GeneticScannerMissing.Visible = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// BUILD ClONER UI
|
||||||
|
if (state.ClonerConnected)
|
||||||
|
{
|
||||||
|
if (!state.ClonerInRange)
|
||||||
|
{
|
||||||
|
CloningPodFar.Visible = true;
|
||||||
|
CloningPodContents.Visible = false;
|
||||||
|
CloningPodMissing.Visible = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
CloningPodContents.Visible = true;
|
||||||
|
CloningPodFar.Visible = false;
|
||||||
|
CloningPodMissing.Visible = false;
|
||||||
|
|
||||||
|
ClonerBrainActivity.SetMarkup(Loc.GetString(state.MindPresent ? "cloning-console-mind-present-text" : "cloning-console-no-mind-activity-text"));
|
||||||
|
// Set label depending if clonepod is occupied or not
|
||||||
|
ClonerInfoLabel.SetMarkup(state.ClonerBodyInfo != null ?
|
||||||
|
Loc.GetString("cloning-console-window-pod-id", ("podOccupantName", state.ClonerBodyInfo)) :
|
||||||
|
Loc.GetString("cloning-console-window-id-blank"));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Clone pod is missing, set error message visible
|
||||||
|
CloningPodContents.Visible = false;
|
||||||
|
CloningPodFar.Visible = false;
|
||||||
|
CloningPodMissing.Visible = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,51 +0,0 @@
|
|||||||
using JetBrains.Annotations;
|
|
||||||
using Robust.Client.GameObjects;
|
|
||||||
|
|
||||||
using static Content.Shared.MedicalScanner.SharedMedicalScannerComponent;
|
|
||||||
|
|
||||||
namespace Content.Client.MedicalScanner.UI
|
|
||||||
{
|
|
||||||
[UsedImplicitly]
|
|
||||||
public sealed class MedicalScannerBoundUserInterface : BoundUserInterface
|
|
||||||
{
|
|
||||||
private MedicalScannerWindow? _window;
|
|
||||||
|
|
||||||
public MedicalScannerBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Open()
|
|
||||||
{
|
|
||||||
base.Open();
|
|
||||||
_window = new MedicalScannerWindow
|
|
||||||
{
|
|
||||||
Title = IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner.Owner).EntityName,
|
|
||||||
};
|
|
||||||
_window.OnClose += Close;
|
|
||||||
_window.ScanButton.OnPressed += _ => SendMessage(new ScanButtonPressedMessage());
|
|
||||||
_window.OpenCentered();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void UpdateState(BoundUserInterfaceState state)
|
|
||||||
{
|
|
||||||
base.UpdateState(state);
|
|
||||||
|
|
||||||
if (state is not MedicalScannerBoundUserInterfaceState cast)
|
|
||||||
return;
|
|
||||||
|
|
||||||
_window?.Populate(cast);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
base.Dispose(disposing);
|
|
||||||
if (!disposing)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (_window != null)
|
|
||||||
_window.OnClose -= Close;
|
|
||||||
|
|
||||||
_window?.Dispose();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
<DefaultWindow xmlns="https://spacestation14.io"
|
|
||||||
MinSize="200 100"
|
|
||||||
SetSize="200 100">
|
|
||||||
<BoxContainer Orientation="Vertical">
|
|
||||||
<Label Name="OccupantName"/>
|
|
||||||
<Button Name="ScanButton"
|
|
||||||
Disabled="True"
|
|
||||||
Access="Public"
|
|
||||||
Text="{Loc 'medical-scanner-window-save-button-text'}" />
|
|
||||||
</BoxContainer>
|
|
||||||
</DefaultWindow>
|
|
||||||
@@ -1,22 +0,0 @@
|
|||||||
using Robust.Client.AutoGenerated;
|
|
||||||
using Robust.Client.UserInterface.CustomControls;
|
|
||||||
using Robust.Client.UserInterface.XAML;
|
|
||||||
|
|
||||||
using static Content.Shared.MedicalScanner.SharedMedicalScannerComponent;
|
|
||||||
|
|
||||||
namespace Content.Client.MedicalScanner.UI
|
|
||||||
{
|
|
||||||
[GenerateTypedNameReferences]
|
|
||||||
public sealed partial class MedicalScannerWindow : DefaultWindow
|
|
||||||
{
|
|
||||||
public MedicalScannerWindow()
|
|
||||||
{
|
|
||||||
RobustXamlLoader.Load(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Populate(MedicalScannerBoundUserInterfaceState state)
|
|
||||||
{
|
|
||||||
ScanButton.Disabled = !state.IsScannable;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
using System.Threading;
|
|
||||||
using Content.Server.Cloning;
|
|
||||||
using Content.Shared.Actions.ActionTypes;
|
|
||||||
|
|
||||||
namespace Content.Server.Body.Components
|
|
||||||
{
|
|
||||||
[RegisterComponent]
|
|
||||||
public sealed class BodyReassembleComponent : Component
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// The dna entry used for reassembling the skeleton
|
|
||||||
/// updated before the entity is gibbed.
|
|
||||||
/// </summary>
|
|
||||||
[ViewVariables]
|
|
||||||
public ClonerDNAEntry? DNA = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The default time it takes to reassemble itself
|
|
||||||
/// </summary>
|
|
||||||
[ViewVariables]
|
|
||||||
[DataField("delay")]
|
|
||||||
public float DoAfterTime = 5f;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The list of body parts that are needed for reassembly
|
|
||||||
/// </summary>
|
|
||||||
[ViewVariables]
|
|
||||||
public HashSet<EntityUid>? BodyParts = null;
|
|
||||||
|
|
||||||
[DataField("action")]
|
|
||||||
public InstantAction? ReassembleAction = null;
|
|
||||||
|
|
||||||
public CancellationTokenSource? CancelToken = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,229 +0,0 @@
|
|||||||
using Content.Server.Body.Components;
|
|
||||||
using Content.Server.Cloning;
|
|
||||||
using Content.Server.DoAfter;
|
|
||||||
using Content.Server.Mind.Components;
|
|
||||||
using Content.Server.Popups;
|
|
||||||
using Content.Server.Preferences.Managers;
|
|
||||||
using Content.Shared.Actions;
|
|
||||||
using Content.Shared.CharacterAppearance.Systems;
|
|
||||||
using Content.Shared.IdentityManagement;
|
|
||||||
using Content.Shared.Preferences;
|
|
||||||
using Content.Shared.Species;
|
|
||||||
using Content.Shared.Verbs;
|
|
||||||
using Robust.Shared.Player;
|
|
||||||
using Robust.Shared.Prototypes;
|
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
/// <remarks>
|
|
||||||
/// Fair warning, this is all kinda shitcode, but it'll have to wait for a major
|
|
||||||
/// refactor until proper body systems get added. The current implementation is
|
|
||||||
/// definitely not ideal and probably will be prone to weird bugs.
|
|
||||||
/// </remarks>
|
|
||||||
|
|
||||||
namespace Content.Server.Body.Systems
|
|
||||||
{
|
|
||||||
public sealed class BodyReassembleSystem : EntitySystem
|
|
||||||
{
|
|
||||||
[Dependency] private readonly IServerPreferencesManager _prefsManager = null!;
|
|
||||||
[Dependency] private readonly IPrototypeManager _prototype = default!;
|
|
||||||
[Dependency] private readonly SharedActionsSystem _actions = default!;
|
|
||||||
[Dependency] private readonly PopupSystem _popupSystem = default!;
|
|
||||||
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
|
|
||||||
[Dependency] private readonly SharedHumanoidAppearanceSystem _humanoidAppearance = default!;
|
|
||||||
|
|
||||||
private const float SelfReassembleMultiplier = 2f;
|
|
||||||
|
|
||||||
public override void Initialize()
|
|
||||||
{
|
|
||||||
base.Initialize();
|
|
||||||
|
|
||||||
SubscribeLocalEvent<BodyReassembleComponent, PartGibbedEvent>(OnPartGibbed);
|
|
||||||
SubscribeLocalEvent<BodyReassembleComponent, ReassembleActionEvent>(StartReassemblyAction);
|
|
||||||
|
|
||||||
SubscribeLocalEvent<BodyReassembleComponent, GetVerbsEvent<AlternativeVerb>>(AddReassembleVerbs);
|
|
||||||
SubscribeLocalEvent<BodyReassembleComponent, ReassembleCompleteEvent>(ReassembleComplete);
|
|
||||||
SubscribeLocalEvent<BodyReassembleComponent, ReassembleCancelledEvent>(ReassembleCancelled);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void StartReassemblyAction(EntityUid uid, BodyReassembleComponent component, ReassembleActionEvent args)
|
|
||||||
{
|
|
||||||
args.Handled = true;
|
|
||||||
StartReassembly(uid, component, SelfReassembleMultiplier);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ReassembleCancelled(EntityUid uid, BodyReassembleComponent component, ReassembleCancelledEvent args)
|
|
||||||
{
|
|
||||||
component.CancelToken = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnPartGibbed(EntityUid uid, BodyReassembleComponent component, PartGibbedEvent args)
|
|
||||||
{
|
|
||||||
if (!TryComp<MindComponent>(args.EntityToGib, out var mindComp) || mindComp?.Mind == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
component.BodyParts = args.GibbedParts;
|
|
||||||
UpdateDNAEntry(uid, args.EntityToGib);
|
|
||||||
mindComp.Mind.TransferTo(uid);
|
|
||||||
|
|
||||||
if (component.ReassembleAction == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
_actions.AddAction(uid, component.ReassembleAction, null);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void StartReassembly(EntityUid uid, BodyReassembleComponent component, float multiplier = 1f)
|
|
||||||
{
|
|
||||||
if (component.CancelToken != null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (!GetNearbyParts(uid, component, out var partList))
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (partList == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
var doAfterTime = component.DoAfterTime * multiplier;
|
|
||||||
var cancelToken = new CancellationTokenSource();
|
|
||||||
component.CancelToken = cancelToken;
|
|
||||||
|
|
||||||
var doAfterEventArgs = new DoAfterEventArgs(component.Owner, doAfterTime, cancelToken.Token, component.Owner)
|
|
||||||
{
|
|
||||||
BreakOnTargetMove = true,
|
|
||||||
BreakOnUserMove = true,
|
|
||||||
BreakOnDamage = true,
|
|
||||||
BreakOnStun = true,
|
|
||||||
NeedHand = false,
|
|
||||||
TargetCancelledEvent = new ReassembleCancelledEvent(),
|
|
||||||
TargetFinishedEvent = new ReassembleCompleteEvent(uid, uid, partList),
|
|
||||||
};
|
|
||||||
|
|
||||||
_doAfterSystem.DoAfter(doAfterEventArgs);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Adds the custom verb for reassembling body parts
|
|
||||||
/// </summary>
|
|
||||||
private void AddReassembleVerbs(EntityUid uid, BodyReassembleComponent component, GetVerbsEvent<AlternativeVerb> args)
|
|
||||||
{
|
|
||||||
if (!args.CanAccess || !args.CanInteract)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (!TryComp<MindComponent>(uid, out var mind) ||
|
|
||||||
!mind.HasMind ||
|
|
||||||
component.CancelToken != null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// doubles the time if you reconstruct yourself
|
|
||||||
var multiplier = args.User == uid ? SelfReassembleMultiplier : 1f;
|
|
||||||
|
|
||||||
// Custom verb
|
|
||||||
AlternativeVerb custom = new()
|
|
||||||
{
|
|
||||||
Text = Loc.GetString("reassemble-action"),
|
|
||||||
Act = () =>
|
|
||||||
{
|
|
||||||
StartReassembly(uid, component, multiplier);
|
|
||||||
},
|
|
||||||
IconEntity = uid,
|
|
||||||
Priority = 1
|
|
||||||
};
|
|
||||||
args.Verbs.Add(custom);
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool GetNearbyParts(EntityUid uid, BodyReassembleComponent component, out HashSet<EntityUid>? partList)
|
|
||||||
{
|
|
||||||
partList = new HashSet<EntityUid>();
|
|
||||||
|
|
||||||
if (component.BodyParts == null)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// Ensures all of the old body part pieces are there
|
|
||||||
var xformQuery = GetEntityQuery<TransformComponent>();
|
|
||||||
var bodyXform = xformQuery.GetComponent(uid);
|
|
||||||
|
|
||||||
foreach (var part in component.BodyParts)
|
|
||||||
{
|
|
||||||
if (!xformQuery.TryGetComponent(part, out var xform) ||
|
|
||||||
!bodyXform.Coordinates.InRange(EntityManager, xform.Coordinates,2f))
|
|
||||||
{
|
|
||||||
_popupSystem.PopupEntity(Loc.GetString("reassemble-fail"), uid, Filter.Entities(uid));
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
partList.Add(part);
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ReassembleComplete(EntityUid uid, BodyReassembleComponent component, ReassembleCompleteEvent args)
|
|
||||||
{
|
|
||||||
component.CancelToken = null;
|
|
||||||
|
|
||||||
if (component.DNA == null || component.BodyParts == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// Creates the new entity and transfers the mind component
|
|
||||||
var speciesProto = _prototype.Index<SpeciesPrototype>(component.DNA.Value.Profile.Species).Prototype;
|
|
||||||
var mob = EntityManager.SpawnEntity(speciesProto, EntityManager.GetComponent<TransformComponent>(component.Owner).MapPosition);
|
|
||||||
|
|
||||||
_humanoidAppearance.UpdateFromProfile(mob, component.DNA.Value.Profile);
|
|
||||||
MetaData(mob).EntityName = component.DNA.Value.Profile.Name;
|
|
||||||
|
|
||||||
if (TryComp<MindComponent>(uid, out var mindcomp) && mindcomp.Mind != null)
|
|
||||||
mindcomp.Mind.TransferTo(mob);
|
|
||||||
|
|
||||||
// Cleans up all the body part pieces
|
|
||||||
foreach (var entity in component.BodyParts)
|
|
||||||
{
|
|
||||||
EntityManager.DeleteEntity(entity);
|
|
||||||
}
|
|
||||||
|
|
||||||
_popupSystem.PopupEntity(Loc.GetString("reassemble-success", ("user", Identity.Entity(mob, EntityManager))), mob, Filter.Entities(mob));
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Called before the skeleton entity is gibbed in order to save
|
|
||||||
/// the dna for reassembly later
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="uid"> the entity that the player will transfer to</param>
|
|
||||||
/// <param name="body"> the entity whose DNA is being saved</param>
|
|
||||||
private void UpdateDNAEntry(EntityUid uid, EntityUid body)
|
|
||||||
{
|
|
||||||
if (!TryComp<BodyReassembleComponent>(uid, out var skelBodyComp) || !TryComp<MindComponent>(body, out var mindcomp))
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (mindcomp.Mind == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (mindcomp.Mind.UserId == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
var profile = (HumanoidCharacterProfile) _prefsManager.GetPreferences(mindcomp.Mind.UserId.Value).SelectedCharacter;
|
|
||||||
skelBodyComp.DNA = new ClonerDNAEntry(mindcomp.Mind, profile);
|
|
||||||
}
|
|
||||||
|
|
||||||
private sealed class ReassembleCompleteEvent : EntityEventArgs
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// The entity being reassembled
|
|
||||||
/// </summary>
|
|
||||||
public readonly EntityUid Uid;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The user performing the reassembly
|
|
||||||
/// </summary>
|
|
||||||
public readonly EntityUid User;
|
|
||||||
public readonly HashSet<EntityUid> PartList;
|
|
||||||
|
|
||||||
public ReassembleCompleteEvent(EntityUid uid, EntityUid user, HashSet<EntityUid> partList)
|
|
||||||
{
|
|
||||||
Uid = uid;
|
|
||||||
User = user;
|
|
||||||
PartList = partList;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private sealed class ReassembleCancelledEvent : EntityEventArgs {}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class ReassembleActionEvent : InstantActionEvent { }
|
|
||||||
@@ -1,16 +1,19 @@
|
|||||||
using Content.Server.EUI;
|
using Content.Server.EUI;
|
||||||
using Content.Shared.Cloning;
|
using Content.Shared.Cloning;
|
||||||
using Content.Shared.Eui;
|
using Content.Shared.Eui;
|
||||||
|
using Content.Server.Cloning.Systems;
|
||||||
|
|
||||||
namespace Content.Server.Cloning
|
namespace Content.Server.Cloning
|
||||||
{
|
{
|
||||||
public sealed class AcceptCloningEui : BaseEui
|
public sealed class AcceptCloningEui : BaseEui
|
||||||
{
|
{
|
||||||
|
private readonly CloningSystem _cloningSystem;
|
||||||
private readonly Mind.Mind _mind;
|
private readonly Mind.Mind _mind;
|
||||||
|
|
||||||
public AcceptCloningEui(Mind.Mind mind)
|
public AcceptCloningEui(Mind.Mind mind, CloningSystem cloningSys)
|
||||||
{
|
{
|
||||||
_mind = mind;
|
_mind = mind;
|
||||||
|
_cloningSystem = cloningSys;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void HandleMessage(EuiMessageBase msg)
|
public override void HandleMessage(EuiMessageBase msg)
|
||||||
@@ -18,14 +21,13 @@ namespace Content.Server.Cloning
|
|||||||
base.HandleMessage(msg);
|
base.HandleMessage(msg);
|
||||||
|
|
||||||
if (msg is not AcceptCloningChoiceMessage choice ||
|
if (msg is not AcceptCloningChoiceMessage choice ||
|
||||||
choice.Button == AcceptCloningUiButton.Deny ||
|
choice.Button == AcceptCloningUiButton.Deny)
|
||||||
!EntitySystem.TryGet<CloningSystem>(out var cloningSystem))
|
|
||||||
{
|
{
|
||||||
Close();
|
Close();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
cloningSystem.TransferMindToClone(_mind);
|
_cloningSystem.TransferMindToClone(_mind);
|
||||||
Close();
|
Close();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
249
Content.Server/Cloning/CloningConsoleSystem.cs
Normal file
249
Content.Server/Cloning/CloningConsoleSystem.cs
Normal file
@@ -0,0 +1,249 @@
|
|||||||
|
using JetBrains.Annotations;
|
||||||
|
using Robust.Shared.Timing;
|
||||||
|
using Content.Server.Medical.Components;
|
||||||
|
using Content.Server.Cloning.Components;
|
||||||
|
using Content.Server.Power.Components;
|
||||||
|
using Content.Server.Mind.Components;
|
||||||
|
using Content.Server.MachineLinking.System;
|
||||||
|
using Content.Server.MachineLinking.Events;
|
||||||
|
using Content.Server.UserInterface;
|
||||||
|
using Content.Shared.MobState.Components;
|
||||||
|
using Content.Server.MobState;
|
||||||
|
using Content.Server.Power.EntitySystems;
|
||||||
|
using Robust.Server.GameObjects;
|
||||||
|
using Robust.Server.Player;
|
||||||
|
using Content.Shared.Cloning.CloningConsole;
|
||||||
|
using Content.Shared.Cloning;
|
||||||
|
using Content.Shared.MachineLinking.Events;
|
||||||
|
using Content.Shared.IdentityManagement;
|
||||||
|
|
||||||
|
namespace Content.Server.Cloning.Systems
|
||||||
|
{
|
||||||
|
[UsedImplicitly]
|
||||||
|
public sealed class CloningConsoleSystem : EntitySystem
|
||||||
|
{
|
||||||
|
[Dependency] private readonly SignalLinkerSystem _signalSystem = default!;
|
||||||
|
[Dependency] private readonly IPlayerManager _playerManager = default!;
|
||||||
|
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
||||||
|
[Dependency] private readonly CloningSystem _cloningSystem = default!;
|
||||||
|
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
|
||||||
|
[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
|
||||||
|
[Dependency] private readonly PowerReceiverSystem _powerReceiverSystem = default!;
|
||||||
|
public override void Initialize()
|
||||||
|
{
|
||||||
|
base.Initialize();
|
||||||
|
SubscribeLocalEvent<CloningConsoleComponent, ComponentInit>(OnInit);
|
||||||
|
SubscribeLocalEvent<CloningConsoleComponent, UiButtonPressedMessage>(OnButtonPressed);
|
||||||
|
SubscribeLocalEvent<CloningConsoleComponent, AfterActivatableUIOpenEvent>(OnUIOpen);
|
||||||
|
SubscribeLocalEvent<CloningConsoleComponent, PowerChangedEvent>(OnPowerChanged);
|
||||||
|
SubscribeLocalEvent<CloningConsoleComponent, NewLinkEvent>(OnNewLink);
|
||||||
|
SubscribeLocalEvent<CloningConsoleComponent, PortDisconnectedEvent>(OnPortDisconnected);
|
||||||
|
SubscribeLocalEvent<CloningConsoleComponent, AnchorStateChangedEvent>(OnAnchorChanged);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnInit(EntityUid uid, CloningConsoleComponent component, ComponentInit args)
|
||||||
|
{
|
||||||
|
_signalSystem.EnsureTransmitterPorts(uid, CloningConsoleComponent.ScannerPort, CloningConsoleComponent.PodPort);
|
||||||
|
}
|
||||||
|
private void OnButtonPressed(EntityUid uid, CloningConsoleComponent consoleComponent, UiButtonPressedMessage args)
|
||||||
|
{
|
||||||
|
if (!_powerReceiverSystem.IsPowered(uid))
|
||||||
|
return;
|
||||||
|
|
||||||
|
switch (args.Button)
|
||||||
|
{
|
||||||
|
case UiButton.Clone:
|
||||||
|
if (consoleComponent.GeneticScanner != null && consoleComponent.CloningPod != null)
|
||||||
|
TryClone(uid, consoleComponent.CloningPod.Value, consoleComponent.GeneticScanner.Value, consoleComponent: consoleComponent);
|
||||||
|
break;
|
||||||
|
case UiButton.Eject:
|
||||||
|
if (consoleComponent.CloningPod != null)
|
||||||
|
TryEject(uid, consoleComponent.CloningPod.Value, consoleComponent: consoleComponent);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
UpdateUserInterface(consoleComponent);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnPowerChanged(EntityUid uid, CloningConsoleComponent component, PowerChangedEvent args)
|
||||||
|
{
|
||||||
|
UpdateUserInterface(component);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnNewLink(EntityUid uid, CloningConsoleComponent component, NewLinkEvent args)
|
||||||
|
{
|
||||||
|
if (TryComp<MedicalScannerComponent>(args.Receiver, out var scanner) && args.TransmitterPort == CloningConsoleComponent.ScannerPort)
|
||||||
|
{
|
||||||
|
component.GeneticScanner = args.Receiver;
|
||||||
|
scanner.ConnectedConsole = uid;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (TryComp<CloningPodComponent>(args.Receiver, out var pod) && args.TransmitterPort == CloningConsoleComponent.PodPort)
|
||||||
|
{
|
||||||
|
component.CloningPod = args.Receiver;
|
||||||
|
pod.ConnectedConsole = uid;
|
||||||
|
}
|
||||||
|
RecheckConnections(uid, component.CloningPod, component.GeneticScanner, component);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnPortDisconnected(EntityUid uid, CloningConsoleComponent component, PortDisconnectedEvent args)
|
||||||
|
{
|
||||||
|
if (args.Port == CloningConsoleComponent.ScannerPort)
|
||||||
|
component.GeneticScanner = null;
|
||||||
|
|
||||||
|
if (args.Port == CloningConsoleComponent.PodPort)
|
||||||
|
component.CloningPod = null;
|
||||||
|
|
||||||
|
UpdateUserInterface(component);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnUIOpen(EntityUid uid, CloningConsoleComponent component, AfterActivatableUIOpenEvent args)
|
||||||
|
{
|
||||||
|
UpdateUserInterface(component);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnAnchorChanged(EntityUid uid, CloningConsoleComponent component, ref AnchorStateChangedEvent args)
|
||||||
|
{
|
||||||
|
if (args.Anchored)
|
||||||
|
{
|
||||||
|
RecheckConnections(uid, component.CloningPod, component.GeneticScanner, component);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
UpdateUserInterface(component);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateUserInterface(CloningConsoleComponent consoleComponent)
|
||||||
|
{
|
||||||
|
if (!_powerReceiverSystem.IsPowered(consoleComponent.Owner))
|
||||||
|
{
|
||||||
|
_uiSystem.GetUiOrNull(consoleComponent.Owner, CloningConsoleUiKey.Key)?.CloseAll();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var newState = GetUserInterfaceState(consoleComponent);
|
||||||
|
|
||||||
|
_uiSystem.GetUiOrNull(consoleComponent.Owner, CloningConsoleUiKey.Key)?.SetState(newState);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void TryEject(EntityUid uid, EntityUid clonePodUid, CloningPodComponent? cloningPod = null, CloningConsoleComponent? consoleComponent = null)
|
||||||
|
{
|
||||||
|
if (!Resolve(uid, ref consoleComponent) || !Resolve(clonePodUid, ref cloningPod))
|
||||||
|
return;
|
||||||
|
|
||||||
|
_cloningSystem.Eject(clonePodUid, cloningPod);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void TryClone(EntityUid uid, EntityUid cloningPodUid, EntityUid scannerUid, CloningPodComponent? cloningPod = null, MedicalScannerComponent? scannerComp = null, CloningConsoleComponent? consoleComponent = null)
|
||||||
|
{
|
||||||
|
if (!Resolve(uid, ref consoleComponent) || !Resolve(cloningPodUid, ref cloningPod) || !Resolve(scannerUid, ref scannerComp))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!Transform(cloningPodUid).Anchored || !Transform(scannerUid).Anchored)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!consoleComponent.CloningPodInRange || !consoleComponent.GeneticScannerInRange)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (scannerComp.BodyContainer.ContainedEntity is null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!TryComp<MindComponent>(scannerComp.BodyContainer.ContainedEntity.Value, out var mindComp))
|
||||||
|
return;
|
||||||
|
|
||||||
|
var mind = mindComp.Mind;
|
||||||
|
|
||||||
|
if (mind == null || mind.UserId.HasValue == false || mind.Session == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
bool cloningSuccessful = _cloningSystem.TryCloning(cloningPodUid, scannerComp.BodyContainer.ContainedEntity.Value, mind, cloningPod);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RecheckConnections(EntityUid console, EntityUid? cloningPod, EntityUid? scanner, CloningConsoleComponent? consoleComp = null)
|
||||||
|
{
|
||||||
|
if (!Resolve(console, ref consoleComp))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (scanner != null)
|
||||||
|
{
|
||||||
|
Transform(scanner.Value).Coordinates.TryDistance(EntityManager, Transform((console)).Coordinates, out float scannerDistance);
|
||||||
|
consoleComp.GeneticScannerInRange = scannerDistance <= consoleComp.MaxDistance;
|
||||||
|
}
|
||||||
|
if (cloningPod != null)
|
||||||
|
{
|
||||||
|
Transform(cloningPod.Value).Coordinates.TryDistance(EntityManager, Transform((console)).Coordinates, out float podDistance);
|
||||||
|
consoleComp.CloningPodInRange = podDistance <= consoleComp.MaxDistance;
|
||||||
|
}
|
||||||
|
|
||||||
|
UpdateUserInterface(consoleComp);
|
||||||
|
}
|
||||||
|
private CloningConsoleBoundUserInterfaceState GetUserInterfaceState(CloningConsoleComponent consoleComponent)
|
||||||
|
{
|
||||||
|
ClonerStatus clonerStatus = ClonerStatus.Ready;
|
||||||
|
|
||||||
|
// genetic scanner info
|
||||||
|
string scanBodyInfo = Loc.GetString("generic-unknown");
|
||||||
|
bool scannerConnected = false;
|
||||||
|
bool scannerInRange = consoleComponent.GeneticScannerInRange;
|
||||||
|
if (consoleComponent.GeneticScanner != null && TryComp<MedicalScannerComponent>(consoleComponent.GeneticScanner, out var scanner)) {
|
||||||
|
|
||||||
|
scannerConnected = true;
|
||||||
|
EntityUid? scanBody = scanner.BodyContainer.ContainedEntity;
|
||||||
|
|
||||||
|
// GET STATE
|
||||||
|
if (scanBody == null || !HasComp<MobStateComponent>(scanBody))
|
||||||
|
clonerStatus = ClonerStatus.ScannerEmpty;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
scanBodyInfo = MetaData(scanBody.Value).EntityName;
|
||||||
|
|
||||||
|
TryComp<MindComponent>(scanBody, out var mindComp);
|
||||||
|
|
||||||
|
if (!_mobStateSystem.IsDead(scanBody.Value))
|
||||||
|
{
|
||||||
|
clonerStatus = ClonerStatus.ScannerOccupantAlive;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (mindComp == null || mindComp.Mind == null || mindComp.Mind.UserId == null || !_playerManager.TryGetSessionById(mindComp.Mind.UserId.Value, out var client))
|
||||||
|
{
|
||||||
|
clonerStatus = ClonerStatus.NoMindDetected;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// cloning pod info
|
||||||
|
var cloneBodyInfo = Loc.GetString("generic-unknown");
|
||||||
|
bool clonerConnected = false;
|
||||||
|
bool clonerMindPresent = false;
|
||||||
|
bool clonerInRange = consoleComponent.CloningPodInRange;
|
||||||
|
if (consoleComponent.CloningPod != null && TryComp<CloningPodComponent>(consoleComponent.CloningPod, out var clonePod)
|
||||||
|
&& Transform(consoleComponent.CloningPod.Value).Anchored)
|
||||||
|
{
|
||||||
|
clonerConnected = true;
|
||||||
|
EntityUid? cloneBody = clonePod.BodyContainer.ContainedEntity;
|
||||||
|
|
||||||
|
clonerMindPresent = clonePod.Status == CloningPodStatus.Cloning;
|
||||||
|
if (cloneBody != null)
|
||||||
|
{
|
||||||
|
cloneBodyInfo = Identity.Name(cloneBody.Value, EntityManager);
|
||||||
|
clonerStatus = ClonerStatus.ClonerOccupied;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
clonerStatus = ClonerStatus.NoClonerDetected;
|
||||||
|
}
|
||||||
|
|
||||||
|
return new CloningConsoleBoundUserInterfaceState(
|
||||||
|
scanBodyInfo,
|
||||||
|
cloneBodyInfo,
|
||||||
|
clonerMindPresent,
|
||||||
|
clonerStatus,
|
||||||
|
scannerConnected,
|
||||||
|
scannerInRange,
|
||||||
|
clonerConnected,
|
||||||
|
clonerInRange
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,36 +1,63 @@
|
|||||||
using System.Linq;
|
|
||||||
using Content.Server.Cloning.Components;
|
using Content.Server.Cloning.Components;
|
||||||
using Content.Server.Mind.Components;
|
using Content.Server.Mind.Components;
|
||||||
using Content.Server.Power.Components;
|
using Content.Server.Power.EntitySystems;
|
||||||
using Content.Shared.Audio;
|
|
||||||
using Content.Shared.GameTicking;
|
using Content.Shared.GameTicking;
|
||||||
using Content.Shared.Preferences;
|
using Content.Shared.CharacterAppearance.Systems;
|
||||||
using Robust.Shared.Timing;
|
using Content.Shared.CharacterAppearance.Components;
|
||||||
using static Content.Shared.Cloning.SharedCloningPodComponent;
|
using Content.Shared.Species;
|
||||||
|
using Robust.Server.Player;
|
||||||
|
using Robust.Shared.Prototypes;
|
||||||
|
using Content.Server.EUI;
|
||||||
|
using Robust.Shared.Containers;
|
||||||
|
using Robust.Server.Containers;
|
||||||
|
using Content.Shared.Cloning;
|
||||||
|
using Content.Server.MachineLinking.System;
|
||||||
|
using Content.Server.MachineLinking.Events;
|
||||||
|
using Content.Server.MobState;
|
||||||
|
|
||||||
namespace Content.Server.Cloning
|
namespace Content.Server.Cloning.Systems
|
||||||
{
|
{
|
||||||
internal sealed class CloningSystem : EntitySystem
|
public sealed class CloningSystem : EntitySystem
|
||||||
{
|
{
|
||||||
[Dependency] private readonly IGameTiming _timing = default!;
|
[Dependency] private readonly SignalLinkerSystem _signalSystem = default!;
|
||||||
public readonly Dictionary<Mind.Mind, int> MindToId = new();
|
[Dependency] private readonly IPlayerManager _playerManager = null!;
|
||||||
public readonly Dictionary<int, ClonerDNAEntry> IdToDNA = new();
|
[Dependency] private readonly IPrototypeManager _prototype = default!;
|
||||||
private int _nextAllocatedMindId = 0;
|
[Dependency] private readonly EuiManager _euiManager = null!;
|
||||||
|
[Dependency] private readonly CloningConsoleSystem _cloningConsoleSystem = default!;
|
||||||
|
[Dependency] private readonly SharedHumanoidAppearanceSystem _appearanceSystem = default!;
|
||||||
|
[Dependency] private readonly ContainerSystem _containerSystem = default!;
|
||||||
|
[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
|
||||||
|
[Dependency] private readonly PowerReceiverSystem _powerReceiverSystem = default!;
|
||||||
public readonly Dictionary<Mind.Mind, EntityUid> ClonesWaitingForMind = new();
|
public readonly Dictionary<Mind.Mind, EntityUid> ClonesWaitingForMind = new();
|
||||||
|
|
||||||
public override void Initialize()
|
public override void Initialize()
|
||||||
{
|
{
|
||||||
base.Initialize();
|
base.Initialize();
|
||||||
|
|
||||||
|
SubscribeLocalEvent<CloningPodComponent, ComponentInit>(OnComponentInit);
|
||||||
SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
|
SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
|
||||||
SubscribeLocalEvent<BeingClonedComponent, MindAddedMessage>(HandleMindAdded);
|
SubscribeLocalEvent<BeingClonedComponent, MindAddedMessage>(HandleMindAdded);
|
||||||
|
SubscribeLocalEvent<CloningPodComponent, PortDisconnectedEvent>(OnPortDisconnected);
|
||||||
|
SubscribeLocalEvent<CloningPodComponent, AnchorStateChangedEvent>(OnAnchor);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnComponentInit(EntityUid uid, CloningPodComponent clonePod, ComponentInit args)
|
||||||
|
{
|
||||||
|
clonePod.BodyContainer = _containerSystem.EnsureContainer<ContainerSlot>(clonePod.Owner, $"{Name}-bodyContainer");
|
||||||
|
_signalSystem.EnsureReceiverPorts(uid, CloningPodComponent.PodPort);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateAppearance(CloningPodComponent clonePod)
|
||||||
|
{
|
||||||
|
if (TryComp<AppearanceComponent>(clonePod.Owner, out var appearance))
|
||||||
|
appearance.SetData(CloningPodVisuals.Status, clonePod.Status);
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void TransferMindToClone(Mind.Mind mind)
|
internal void TransferMindToClone(Mind.Mind mind)
|
||||||
{
|
{
|
||||||
if (!ClonesWaitingForMind.TryGetValue(mind, out var entity) ||
|
if (!ClonesWaitingForMind.TryGetValue(mind, out var entity) ||
|
||||||
!EntityManager.EntityExists(entity) ||
|
!EntityManager.EntityExists(entity) ||
|
||||||
!EntityManager.TryGetComponent(entity, out MindComponent? mindComp) ||
|
!TryComp<MindComponent>(entity, out var mindComp) ||
|
||||||
mindComp.Mind != null)
|
mindComp.Mind != null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
@@ -39,33 +66,94 @@ namespace Content.Server.Cloning
|
|||||||
ClonesWaitingForMind.Remove(mind);
|
ClonesWaitingForMind.Remove(mind);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HandleMindAdded(EntityUid uid, BeingClonedComponent component, MindAddedMessage message)
|
private void HandleMindAdded(EntityUid uid, BeingClonedComponent clonedComponent, MindAddedMessage message)
|
||||||
{
|
{
|
||||||
if (component.Parent == EntityUid.Invalid ||
|
if (clonedComponent.Parent == EntityUid.Invalid ||
|
||||||
!EntityManager.EntityExists(component.Parent) ||
|
!EntityManager.EntityExists(clonedComponent.Parent) ||
|
||||||
!EntityManager.TryGetComponent<CloningPodComponent?>(component.Parent, out var cloningPodComponent) ||
|
!TryComp<CloningPodComponent>(clonedComponent.Parent, out var cloningPodComponent) ||
|
||||||
component.Owner != cloningPodComponent.BodyContainer?.ContainedEntity)
|
clonedComponent.Owner != cloningPodComponent.BodyContainer?.ContainedEntity)
|
||||||
{
|
{
|
||||||
EntityManager.RemoveComponent<BeingClonedComponent>(component.Owner);
|
EntityManager.RemoveComponent<BeingClonedComponent>(clonedComponent.Owner);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
UpdateStatus(CloningPodStatus.Cloning, cloningPodComponent);
|
||||||
|
}
|
||||||
|
|
||||||
cloningPodComponent.UpdateStatus(CloningPodStatus.Cloning);
|
private void OnPortDisconnected(EntityUid uid, CloningPodComponent pod, PortDisconnectedEvent args)
|
||||||
|
{
|
||||||
|
pod.ConnectedConsole = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnAnchor(EntityUid uid, CloningPodComponent component, ref AnchorStateChangedEvent args)
|
||||||
|
{
|
||||||
|
if (component.ConnectedConsole == null || !TryComp<CloningConsoleComponent>(component.ConnectedConsole, out var console))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (args.Anchored)
|
||||||
|
{
|
||||||
|
_cloningConsoleSystem.RecheckConnections(component.ConnectedConsole.Value, uid, console.GeneticScanner, console);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_cloningConsoleSystem.UpdateUserInterface(console);
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool TryCloning(EntityUid uid, EntityUid bodyToClone, Mind.Mind mind, CloningPodComponent? clonePod)
|
||||||
|
{
|
||||||
|
if (!Resolve(uid, ref clonePod) || bodyToClone == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (ClonesWaitingForMind.TryGetValue(mind, out var clone))
|
||||||
|
{
|
||||||
|
if (EntityManager.EntityExists(clone) &&
|
||||||
|
!_mobStateSystem.IsDead(clone) &&
|
||||||
|
TryComp<MindComponent>(clone, out var cloneMindComp) &&
|
||||||
|
(cloneMindComp.Mind == null || cloneMindComp.Mind == mind))
|
||||||
|
return false; // Mind already has clone
|
||||||
|
|
||||||
|
ClonesWaitingForMind.Remove(mind);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mind.OwnedEntity != null && !_mobStateSystem.IsDead(mind.OwnedEntity.Value))
|
||||||
|
return false; // Body controlled by mind is not dead
|
||||||
|
|
||||||
|
// Yes, we still need to track down the client because we need to open the Eui
|
||||||
|
if (mind.UserId == null || !_playerManager.TryGetSessionById(mind.UserId.Value, out var client))
|
||||||
|
return false; // If we can't track down the client, we can't offer transfer. That'd be quite bad.
|
||||||
|
|
||||||
|
if (!TryComp<HumanoidAppearanceComponent>(bodyToClone, out var humanoid))
|
||||||
|
return false; // whatever body was to be cloned, was not a humanoid
|
||||||
|
|
||||||
|
var speciesProto = _prototype.Index<SpeciesPrototype>(humanoid.Species).Prototype;
|
||||||
|
var mob = Spawn(speciesProto, Transform(clonePod.Owner).MapPosition);
|
||||||
|
_appearanceSystem.UpdateAppearance(mob, humanoid.Appearance);
|
||||||
|
_appearanceSystem.UpdateSexGender(mob, humanoid.Sex, humanoid.Gender);
|
||||||
|
|
||||||
|
MetaData(mob).EntityName = MetaData(bodyToClone).EntityName;
|
||||||
|
|
||||||
|
var cloneMindReturn = EntityManager.AddComponent<BeingClonedComponent>(mob);
|
||||||
|
cloneMindReturn.Mind = mind;
|
||||||
|
cloneMindReturn.Parent = clonePod.Owner;
|
||||||
|
clonePod.BodyContainer.Insert(mob);
|
||||||
|
clonePod.CapturedMind = mind;
|
||||||
|
ClonesWaitingForMind.Add(mind, mob);
|
||||||
|
UpdateStatus(CloningPodStatus.NoMind, clonePod);
|
||||||
|
_euiManager.OpenEui(new AcceptCloningEui(mind, this), client);
|
||||||
|
|
||||||
|
AddComp<ActiveCloningPodComponent>(uid);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateStatus(CloningPodStatus status, CloningPodComponent cloningPod)
|
||||||
|
{
|
||||||
|
cloningPod.Status = status;
|
||||||
|
UpdateAppearance(cloningPod);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Update(float frameTime)
|
public override void Update(float frameTime)
|
||||||
{
|
{
|
||||||
// TODO: Make this stateful
|
foreach (var (_, cloning) in EntityManager.EntityQuery<ActiveCloningPodComponent, CloningPodComponent>())
|
||||||
foreach (var (cloning, power) in EntityManager.EntityQuery<CloningPodComponent, ApcPowerReceiverComponent>())
|
|
||||||
{
|
{
|
||||||
if (cloning.UiKnownPowerState != power.Powered)
|
if (!_powerReceiverSystem.IsPowered(cloning.Owner))
|
||||||
{
|
|
||||||
// Must be *before* update
|
|
||||||
cloning.UiKnownPowerState = power.Powered;
|
|
||||||
UpdateUserInterface(cloning);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!power.Powered)
|
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (cloning.BodyContainer.ContainedEntity != null)
|
if (cloning.BodyContainer.ContainedEntity != null)
|
||||||
@@ -76,77 +164,30 @@ namespace Content.Server.Cloning
|
|||||||
|
|
||||||
if (cloning.CapturedMind?.Session?.AttachedEntity == cloning.BodyContainer.ContainedEntity)
|
if (cloning.CapturedMind?.Session?.AttachedEntity == cloning.BodyContainer.ContainedEntity)
|
||||||
{
|
{
|
||||||
cloning.Eject();
|
Eject(cloning.Owner, cloning);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateUserInterface(CloningPodComponent comp)
|
public void Eject(EntityUid uid, CloningPodComponent? clonePod)
|
||||||
{
|
{
|
||||||
var idToUser = GetIdToUser();
|
if (!Resolve(uid, ref clonePod))
|
||||||
comp.UserInterface?.SetState(
|
return;
|
||||||
new CloningPodBoundUserInterfaceState(
|
|
||||||
idToUser,
|
|
||||||
// now
|
|
||||||
_timing.CurTime,
|
|
||||||
// progress, time, progressing
|
|
||||||
comp.CloningProgress,
|
|
||||||
comp.CloningTime,
|
|
||||||
// this is duplicate w/ the above check that actually updates progress
|
|
||||||
// better here than on client though
|
|
||||||
comp.UiKnownPowerState && (comp.BodyContainer.ContainedEntity != null),
|
|
||||||
comp.Status == CloningPodStatus.Cloning));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AddToDnaScans(ClonerDNAEntry dna)
|
if (clonePod.BodyContainer.ContainedEntity is not {Valid: true} entity || clonePod.CloningProgress < clonePod.CloningTime)
|
||||||
{
|
return;
|
||||||
if (!MindToId.ContainsKey(dna.Mind))
|
|
||||||
{
|
|
||||||
int id = _nextAllocatedMindId++;
|
|
||||||
MindToId.Add(dna.Mind, id);
|
|
||||||
IdToDNA.Add(id, dna);
|
|
||||||
}
|
|
||||||
OnChangeMadeToDnaScans();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnChangeMadeToDnaScans()
|
EntityManager.RemoveComponent<BeingClonedComponent>(entity);
|
||||||
{
|
clonePod.BodyContainer.Remove(entity);
|
||||||
foreach (var cloning in EntityManager.EntityQuery<CloningPodComponent>())
|
clonePod.CapturedMind = null;
|
||||||
UpdateUserInterface(cloning);
|
clonePod.CloningProgress = 0f;
|
||||||
}
|
UpdateStatus(CloningPodStatus.Idle, clonePod);
|
||||||
|
RemCompDeferred<ActiveCloningPodComponent>(uid);
|
||||||
public bool HasDnaScan(Mind.Mind mind)
|
|
||||||
{
|
|
||||||
return MindToId.ContainsKey(mind);
|
|
||||||
}
|
|
||||||
|
|
||||||
public Dictionary<int, string?> GetIdToUser()
|
|
||||||
{
|
|
||||||
return IdToDNA.ToDictionary(m => m.Key, m => m.Value.Mind.CharacterName);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Reset(RoundRestartCleanupEvent ev)
|
public void Reset(RoundRestartCleanupEvent ev)
|
||||||
{
|
{
|
||||||
MindToId.Clear();
|
|
||||||
IdToDNA.Clear();
|
|
||||||
ClonesWaitingForMind.Clear();
|
ClonesWaitingForMind.Clear();
|
||||||
_nextAllocatedMindId = 0;
|
|
||||||
// We PROBABLY don't need to send out UI interface updates for the dna scan changes during a reset
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO: This needs to be moved to Content.Server.Mobs and made a global point of reference.
|
|
||||||
// For example, GameTicker should be using this, and this should be using ICharacterProfile rather than HumanoidCharacterProfile.
|
|
||||||
// It should carry a reference or copy of itself with the mobs that it affects.
|
|
||||||
// See TODO in MedicalScannerComponent.
|
|
||||||
public struct ClonerDNAEntry {
|
|
||||||
public Mind.Mind Mind;
|
|
||||||
public HumanoidCharacterProfile Profile;
|
|
||||||
|
|
||||||
public ClonerDNAEntry(Mind.Mind m, HumanoidCharacterProfile hcp)
|
|
||||||
{
|
|
||||||
Mind = m;
|
|
||||||
Profile = hcp;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,9 @@
|
|||||||
|
namespace Content.Server.Cloning.Components
|
||||||
|
{
|
||||||
|
[RegisterComponent]
|
||||||
|
/// <summary>
|
||||||
|
/// Shrimply a tracking component for pods that are cloning.
|
||||||
|
/// </summary>
|
||||||
|
public sealed class ActiveCloningPodComponent : Component
|
||||||
|
{}
|
||||||
|
}
|
||||||
24
Content.Server/Cloning/Components/CloningConsoleComponent.cs
Normal file
24
Content.Server/Cloning/Components/CloningConsoleComponent.cs
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
namespace Content.Server.Cloning.Components
|
||||||
|
{
|
||||||
|
[RegisterComponent]
|
||||||
|
public sealed class CloningConsoleComponent : Component
|
||||||
|
{
|
||||||
|
public const string ScannerPort = "MedicalScannerSender";
|
||||||
|
|
||||||
|
public const string PodPort = "CloningPodSender";
|
||||||
|
|
||||||
|
[ViewVariables]
|
||||||
|
public EntityUid? GeneticScanner = null;
|
||||||
|
|
||||||
|
[ViewVariables]
|
||||||
|
public EntityUid? CloningPod = null;
|
||||||
|
|
||||||
|
/// Maximum distance between console and one if its machines
|
||||||
|
[DataField("maxDistance")]
|
||||||
|
public float MaxDistance = 4f;
|
||||||
|
|
||||||
|
public bool GeneticScannerInRange = true;
|
||||||
|
|
||||||
|
public bool CloningPodInRange = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,208 +1,18 @@
|
|||||||
using Content.Server.Climbing;
|
|
||||||
using Content.Server.EUI;
|
|
||||||
using Content.Server.Mind.Components;
|
|
||||||
using Content.Server.Power.Components;
|
|
||||||
using Content.Server.UserInterface;
|
|
||||||
using Content.Shared.CharacterAppearance.Systems;
|
|
||||||
using Content.Shared.Cloning;
|
using Content.Shared.Cloning;
|
||||||
using Content.Shared.MobState.Components;
|
|
||||||
using Content.Shared.Popups;
|
|
||||||
using Content.Shared.Species;
|
|
||||||
using Robust.Server.GameObjects;
|
|
||||||
using Robust.Server.Player;
|
|
||||||
using Robust.Shared.Audio;
|
|
||||||
using Robust.Shared.Containers;
|
using Robust.Shared.Containers;
|
||||||
using Robust.Shared.Player;
|
|
||||||
using Robust.Shared.Players;
|
|
||||||
using Robust.Shared.Prototypes;
|
|
||||||
|
|
||||||
namespace Content.Server.Cloning.Components
|
namespace Content.Server.Cloning.Components
|
||||||
{
|
{
|
||||||
[RegisterComponent]
|
[RegisterComponent]
|
||||||
public sealed class CloningPodComponent : SharedCloningPodComponent
|
public sealed class CloningPodComponent : Component
|
||||||
{
|
{
|
||||||
[Dependency] private readonly IPlayerManager _playerManager = default!;
|
public const string PodPort = "CloningPodReceiver";
|
||||||
[Dependency] private readonly IEntityManager _entities = default!;
|
|
||||||
[Dependency] private readonly IPrototypeManager _prototype = default!;
|
|
||||||
|
|
||||||
[Dependency] private readonly EuiManager _euiManager = null!;
|
|
||||||
|
|
||||||
[ViewVariables]
|
|
||||||
public BoundUserInterface? UserInterface =>
|
|
||||||
Owner.GetUIOrNull(CloningPodUIKey.Key);
|
|
||||||
|
|
||||||
[ViewVariables] public ContainerSlot BodyContainer = default!;
|
[ViewVariables] public ContainerSlot BodyContainer = default!;
|
||||||
[ViewVariables] public Mind.Mind? CapturedMind;
|
[ViewVariables] public Mind.Mind? CapturedMind;
|
||||||
[ViewVariables] public float CloningProgress = 0;
|
[ViewVariables] public float CloningProgress = 0;
|
||||||
[DataField("cloningTime")]
|
[DataField("cloningTime")]
|
||||||
[ViewVariables] public float CloningTime = 30f;
|
[ViewVariables] public float CloningTime = 30f;
|
||||||
// Used to prevent as many duplicate UI messages as possible
|
[ViewVariables] public CloningPodStatus Status;
|
||||||
[ViewVariables] public bool UiKnownPowerState = false;
|
public EntityUid? ConnectedConsole;
|
||||||
|
|
||||||
[ViewVariables(VVAccess.ReadWrite), DataField("soundCloneStart")]
|
|
||||||
public SoundSpecifier? CloneStartSound = new SoundPathSpecifier("/Audio/Machines/genetics.ogg");
|
|
||||||
|
|
||||||
[ViewVariables]
|
|
||||||
public CloningPodStatus Status;
|
|
||||||
|
|
||||||
protected override void Initialize()
|
|
||||||
{
|
|
||||||
base.Initialize();
|
|
||||||
|
|
||||||
if (UserInterface != null)
|
|
||||||
{
|
|
||||||
UserInterface.OnReceiveMessage += OnUiReceiveMessage;
|
|
||||||
}
|
|
||||||
|
|
||||||
BodyContainer = ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, $"{Name}-bodyContainer");
|
|
||||||
|
|
||||||
//TODO: write this so that it checks for a change in power events for GORE POD cases
|
|
||||||
EntitySystem.Get<CloningSystem>().UpdateUserInterface(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnRemove()
|
|
||||||
{
|
|
||||||
if (UserInterface != null)
|
|
||||||
{
|
|
||||||
UserInterface.OnReceiveMessage -= OnUiReceiveMessage;
|
|
||||||
}
|
|
||||||
|
|
||||||
base.OnRemove();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void UpdateAppearance()
|
|
||||||
{
|
|
||||||
if (_entities.TryGetComponent(Owner, out AppearanceComponent? appearance))
|
|
||||||
{
|
|
||||||
appearance.SetData(CloningPodVisuals.Status, Status);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
|
|
||||||
{
|
|
||||||
if (obj.Message is not CloningPodUiButtonPressedMessage message || obj.Session.AttachedEntity == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
switch (message.Button)
|
|
||||||
{
|
|
||||||
case UiButton.Clone:
|
|
||||||
if (BodyContainer.ContainedEntity != null)
|
|
||||||
{
|
|
||||||
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-occupied"));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (message.ScanId == null)
|
|
||||||
{
|
|
||||||
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-no-selection"));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var cloningSystem = EntitySystem.Get<CloningSystem>();
|
|
||||||
|
|
||||||
if (!cloningSystem.IdToDNA.TryGetValue(message.ScanId.Value, out var dna))
|
|
||||||
{
|
|
||||||
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-bad-selection"));
|
|
||||||
return; // ScanId is not in database
|
|
||||||
}
|
|
||||||
|
|
||||||
var mind = dna.Mind;
|
|
||||||
|
|
||||||
if (cloningSystem.ClonesWaitingForMind.TryGetValue(mind, out var clone))
|
|
||||||
{
|
|
||||||
if (_entities.EntityExists(clone) &&
|
|
||||||
_entities.TryGetComponent<MobStateComponent?>(clone, out var cloneState) &&
|
|
||||||
!cloneState.IsDead() &&
|
|
||||||
_entities.TryGetComponent(clone, out MindComponent? cloneMindComp) &&
|
|
||||||
(cloneMindComp.Mind == null || cloneMindComp.Mind == mind))
|
|
||||||
{
|
|
||||||
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-already-cloning"));
|
|
||||||
return; // Mind already has clone
|
|
||||||
}
|
|
||||||
|
|
||||||
cloningSystem.ClonesWaitingForMind.Remove(mind);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (mind.OwnedEntity != null &&
|
|
||||||
_entities.TryGetComponent<MobStateComponent?>(mind.OwnedEntity.Value, out var state) &&
|
|
||||||
!state.IsDead())
|
|
||||||
{
|
|
||||||
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-already-alive"));
|
|
||||||
return; // Body controlled by mind is not dead
|
|
||||||
}
|
|
||||||
|
|
||||||
// Yes, we still need to track down the client because we need to open the Eui
|
|
||||||
if (mind.UserId == null || !_playerManager.TryGetSessionById(mind.UserId.Value, out var client))
|
|
||||||
{
|
|
||||||
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-user-offline"));
|
|
||||||
return; // If we can't track down the client, we can't offer transfer. That'd be quite bad.
|
|
||||||
}
|
|
||||||
|
|
||||||
// Cloning confirmed now.
|
|
||||||
|
|
||||||
var speciesProto = _prototype.Index<SpeciesPrototype>(dna.Profile.Species).Prototype;
|
|
||||||
var mob = _entities.SpawnEntity(speciesProto, _entities.GetComponent<TransformComponent>(Owner).MapPosition);
|
|
||||||
|
|
||||||
EntitySystem.Get<SharedHumanoidAppearanceSystem>().UpdateFromProfile(mob, dna.Profile);
|
|
||||||
_entities.GetComponent<MetaDataComponent>(mob).EntityName = dna.Profile.Name;
|
|
||||||
|
|
||||||
// TODO: Ideally client knows about this and plays it on its own
|
|
||||||
// Send them a sound to know it happened
|
|
||||||
if (CloneStartSound != null)
|
|
||||||
SoundSystem.Play(CloneStartSound.GetSound(), Filter.SinglePlayer(client));
|
|
||||||
|
|
||||||
var cloneMindReturn = _entities.AddComponent<BeingClonedComponent>(mob);
|
|
||||||
cloneMindReturn.Mind = mind;
|
|
||||||
cloneMindReturn.Parent = Owner;
|
|
||||||
|
|
||||||
BodyContainer.Insert(mob);
|
|
||||||
CapturedMind = mind;
|
|
||||||
cloningSystem.ClonesWaitingForMind.Add(mind, mob);
|
|
||||||
|
|
||||||
UpdateStatus(CloningPodStatus.NoMind);
|
|
||||||
|
|
||||||
var acceptMessage = new AcceptCloningEui(mind);
|
|
||||||
_euiManager.OpenEui(acceptMessage, client);
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
case UiButton.Eject:
|
|
||||||
if (BodyContainer.ContainedEntity == null)
|
|
||||||
{
|
|
||||||
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-empty"));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (CloningProgress < CloningTime)
|
|
||||||
{
|
|
||||||
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-incomplete"));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Eject();
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
throw new ArgumentOutOfRangeException();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Eject()
|
|
||||||
{
|
|
||||||
if (BodyContainer.ContainedEntity is not {Valid: true} entity || CloningProgress < CloningTime)
|
|
||||||
return;
|
|
||||||
|
|
||||||
_entities.RemoveComponent<BeingClonedComponent>(entity);
|
|
||||||
BodyContainer.Remove(entity);
|
|
||||||
CapturedMind = null;
|
|
||||||
CloningProgress = 0f;
|
|
||||||
UpdateStatus(CloningPodStatus.Idle);
|
|
||||||
EntitySystem.Get<ClimbSystem>().ForciblySetClimbing(entity, Owner);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UpdateStatus(CloningPodStatus status)
|
|
||||||
{
|
|
||||||
Status = status;
|
|
||||||
UpdateAppearance();
|
|
||||||
EntitySystem.Get<CloningSystem>().UpdateUserInterface(this);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -326,6 +326,10 @@ namespace Content.Server.MachineLinking.System
|
|||||||
("machine2", receiver.Owner), ("port2", PortName<ReceiverPortPrototype>(args.ReceiverPort))),
|
("machine2", receiver.Owner), ("port2", PortName<ReceiverPortPrototype>(args.ReceiverPort))),
|
||||||
Filter.Entities(user), PopupType.Medium);
|
Filter.Entities(user), PopupType.Medium);
|
||||||
|
|
||||||
|
var newLink = new NewLinkEvent(user, transmitter.Owner, args.TransmitterPort, receiver.Owner, args.ReceiverPort);
|
||||||
|
RaiseLocalEvent(receiver.Owner, newLink);
|
||||||
|
RaiseLocalEvent(transmitter.Owner, newLink);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,17 +1,15 @@
|
|||||||
using Content.Server.UserInterface;
|
|
||||||
using Content.Shared.DragDrop;
|
using Content.Shared.DragDrop;
|
||||||
using Content.Shared.MedicalScanner;
|
using Content.Shared.MedicalScanner;
|
||||||
using Robust.Server.GameObjects;
|
|
||||||
using Robust.Shared.Containers;
|
using Robust.Shared.Containers;
|
||||||
|
|
||||||
namespace Content.Server.Medical.Components
|
namespace Content.Server.Medical.Components
|
||||||
{
|
{
|
||||||
[RegisterComponent]
|
[RegisterComponent]
|
||||||
[ComponentReference(typeof(SharedMedicalScannerComponent))]
|
|
||||||
public sealed class MedicalScannerComponent : SharedMedicalScannerComponent
|
public sealed class MedicalScannerComponent : SharedMedicalScannerComponent
|
||||||
{
|
{
|
||||||
|
public const string ScannerPort = "MedicalScannerReceiver";
|
||||||
public ContainerSlot BodyContainer = default!;
|
public ContainerSlot BodyContainer = default!;
|
||||||
public BoundUserInterface? UserInterface => Owner.GetUIOrNull(MedicalScannerUiKey.Key);
|
public EntityUid? ConnectedConsole;
|
||||||
|
|
||||||
// ECS this out!, when DragDropSystem and InteractionSystem refactored
|
// ECS this out!, when DragDropSystem and InteractionSystem refactored
|
||||||
public override bool DragDropOn(DragDropEvent eventArgs)
|
public override bool DragDropOn(DragDropEvent eventArgs)
|
||||||
|
|||||||
@@ -1,36 +1,32 @@
|
|||||||
using Content.Server.Climbing;
|
using Content.Server.Climbing;
|
||||||
using Content.Server.Cloning;
|
|
||||||
using Content.Server.Medical.Components;
|
using Content.Server.Medical.Components;
|
||||||
using Content.Server.Mind.Components;
|
|
||||||
using Content.Server.Popups;
|
|
||||||
using Content.Server.Power.Components;
|
using Content.Server.Power.Components;
|
||||||
using Content.Server.Power.EntitySystems;
|
|
||||||
using Content.Server.Preferences.Managers;
|
|
||||||
using Content.Shared.ActionBlocker;
|
|
||||||
using Content.Shared.CharacterAppearance.Components;
|
|
||||||
using Content.Shared.Damage;
|
|
||||||
using Content.Shared.Destructible;
|
using Content.Shared.Destructible;
|
||||||
|
using Content.Shared.ActionBlocker;
|
||||||
using Content.Shared.DragDrop;
|
using Content.Shared.DragDrop;
|
||||||
using Content.Shared.Interaction;
|
|
||||||
using Content.Shared.MobState.Components;
|
using Content.Shared.MobState.Components;
|
||||||
using Content.Shared.Movement;
|
|
||||||
using Content.Shared.Movement.Events;
|
using Content.Shared.Movement.Events;
|
||||||
using Content.Shared.Preferences;
|
|
||||||
using Content.Shared.Verbs;
|
using Content.Shared.Verbs;
|
||||||
using Robust.Shared.Containers;
|
using Robust.Shared.Containers;
|
||||||
using Robust.Shared.Network;
|
using Content.Server.MachineLinking.System;
|
||||||
using Robust.Shared.Player;
|
using Content.Server.MachineLinking.Events;
|
||||||
using static Content.Shared.MedicalScanner.SharedMedicalScannerComponent;
|
using Content.Server.Cloning.Systems;
|
||||||
|
using Content.Server.Cloning.Components;
|
||||||
|
using Content.Server.MobState;
|
||||||
|
using Robust.Server.Containers;
|
||||||
|
|
||||||
|
using static Content.Shared.MedicalScanner.SharedMedicalScannerComponent; /// Hmm...
|
||||||
|
|
||||||
namespace Content.Server.Medical
|
namespace Content.Server.Medical
|
||||||
{
|
{
|
||||||
public sealed class MedicalScannerSystem : EntitySystem
|
public sealed class MedicalScannerSystem : EntitySystem
|
||||||
{
|
{
|
||||||
[Dependency] private readonly IServerPreferencesManager _prefsManager = null!;
|
[Dependency] private readonly SignalLinkerSystem _signalSystem = default!;
|
||||||
[Dependency] private readonly ActionBlockerSystem _blocker = default!;
|
[Dependency] private readonly ActionBlockerSystem _blocker = default!;
|
||||||
[Dependency] private readonly ClimbSystem _climbSystem = default!;
|
[Dependency] private readonly ClimbSystem _climbSystem = default!;
|
||||||
[Dependency] private readonly CloningSystem _cloningSystem = default!;
|
[Dependency] private readonly CloningConsoleSystem _cloningConsoleSystem = default!;
|
||||||
[Dependency] private readonly PopupSystem _popupSystem = default!;
|
[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
|
||||||
|
[Dependency] private readonly ContainerSystem _containerSystem = default!;
|
||||||
|
|
||||||
private const float UpdateRate = 1f;
|
private const float UpdateRate = 1f;
|
||||||
private float _updateDif;
|
private float _updateDif;
|
||||||
@@ -40,29 +36,20 @@ namespace Content.Server.Medical
|
|||||||
base.Initialize();
|
base.Initialize();
|
||||||
|
|
||||||
SubscribeLocalEvent<MedicalScannerComponent, ComponentInit>(OnComponentInit);
|
SubscribeLocalEvent<MedicalScannerComponent, ComponentInit>(OnComponentInit);
|
||||||
SubscribeLocalEvent<MedicalScannerComponent, ActivateInWorldEvent>(OnActivated);
|
|
||||||
SubscribeLocalEvent<MedicalScannerComponent, ContainerRelayMovementEntityEvent>(OnRelayMovement);
|
SubscribeLocalEvent<MedicalScannerComponent, ContainerRelayMovementEntityEvent>(OnRelayMovement);
|
||||||
SubscribeLocalEvent<MedicalScannerComponent, GetVerbsEvent<InteractionVerb>>(AddInsertOtherVerb);
|
SubscribeLocalEvent<MedicalScannerComponent, GetVerbsEvent<InteractionVerb>>(AddInsertOtherVerb);
|
||||||
SubscribeLocalEvent<MedicalScannerComponent, GetVerbsEvent<AlternativeVerb>>(AddAlternativeVerbs);
|
SubscribeLocalEvent<MedicalScannerComponent, GetVerbsEvent<AlternativeVerb>>(AddAlternativeVerbs);
|
||||||
SubscribeLocalEvent<MedicalScannerComponent, DestructionEventArgs>(OnDestroyed);
|
SubscribeLocalEvent<MedicalScannerComponent, DestructionEventArgs>(OnDestroyed);
|
||||||
SubscribeLocalEvent<MedicalScannerComponent, DragDropEvent>(HandleDragDropOn);
|
SubscribeLocalEvent<MedicalScannerComponent, DragDropEvent>(HandleDragDropOn);
|
||||||
SubscribeLocalEvent<MedicalScannerComponent, ScanButtonPressedMessage>(OnScanButtonPressed);
|
SubscribeLocalEvent<MedicalScannerComponent, PortDisconnectedEvent>(OnPortDisconnected);
|
||||||
|
SubscribeLocalEvent<MedicalScannerComponent, AnchorStateChangedEvent>(OnAnchorChanged);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnComponentInit(EntityUid uid, MedicalScannerComponent scannerComponent, ComponentInit args)
|
private void OnComponentInit(EntityUid uid, MedicalScannerComponent scannerComponent, ComponentInit args)
|
||||||
{
|
{
|
||||||
base.Initialize();
|
base.Initialize();
|
||||||
|
scannerComponent.BodyContainer = _containerSystem.EnsureContainer<ContainerSlot>(uid, $"{scannerComponent.Name}-bodyContainer");
|
||||||
scannerComponent.BodyContainer = scannerComponent.Owner.EnsureContainer<ContainerSlot>($"{scannerComponent.Name}-bodyContainer");
|
_signalSystem.EnsureReceiverPorts(uid, MedicalScannerComponent.ScannerPort);
|
||||||
UpdateUserInterface(uid, scannerComponent);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnActivated(EntityUid uid, MedicalScannerComponent scannerComponent, ActivateInWorldEvent args)
|
|
||||||
{
|
|
||||||
if (!this.IsPowered(uid, EntityManager))
|
|
||||||
return;
|
|
||||||
|
|
||||||
UpdateUserInterface(uid, scannerComponent);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnRelayMovement(EntityUid uid, MedicalScannerComponent scannerComponent, ref ContainerRelayMovementEntityEvent args)
|
private void OnRelayMovement(EntityUid uid, MedicalScannerComponent scannerComponent, ref ContainerRelayMovementEntityEvent args)
|
||||||
@@ -132,50 +119,26 @@ namespace Content.Server.Medical
|
|||||||
InsertBody(uid, args.Dragged, scannerComponent);
|
InsertBody(uid, args.Dragged, scannerComponent);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnScanButtonPressed(EntityUid uid, MedicalScannerComponent scannerComponent, ScanButtonPressedMessage args)
|
private void OnPortDisconnected(EntityUid uid, MedicalScannerComponent component, PortDisconnectedEvent args)
|
||||||
{
|
{
|
||||||
TrySaveCloningData(uid, scannerComponent);
|
component.ConnectedConsole = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static readonly MedicalScannerBoundUserInterfaceState EmptyUIState =
|
private void OnAnchorChanged(EntityUid uid, MedicalScannerComponent component, ref AnchorStateChangedEvent args)
|
||||||
new(false);
|
|
||||||
|
|
||||||
private MedicalScannerBoundUserInterfaceState GetUserInterfaceState(EntityUid uid, MedicalScannerComponent scannerComponent)
|
|
||||||
{
|
{
|
||||||
EntityUid? containedBody = scannerComponent.BodyContainer.ContainedEntity;
|
if (component.ConnectedConsole == null || !TryComp<CloningConsoleComponent>(component.ConnectedConsole, out var console))
|
||||||
|
|
||||||
if (containedBody == null)
|
|
||||||
{
|
|
||||||
UpdateAppearance(uid, scannerComponent);
|
|
||||||
return EmptyUIState;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!HasComp<DamageableComponent>(containedBody))
|
|
||||||
return EmptyUIState;
|
|
||||||
|
|
||||||
if (!HasComp<HumanoidAppearanceComponent>(containedBody))
|
|
||||||
return EmptyUIState;
|
|
||||||
|
|
||||||
if (!TryComp<MindComponent>(containedBody, out var mindComponent) || mindComponent.Mind == null)
|
|
||||||
return EmptyUIState;
|
|
||||||
|
|
||||||
bool isScanned = _cloningSystem.HasDnaScan(mindComponent.Mind);
|
|
||||||
|
|
||||||
return new MedicalScannerBoundUserInterfaceState(!isScanned);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void UpdateUserInterface(EntityUid uid, MedicalScannerComponent scannerComponent)
|
|
||||||
{
|
|
||||||
if (!this.IsPowered(uid, EntityManager))
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
var newState = GetUserInterfaceState(uid, scannerComponent);
|
if (args.Anchored)
|
||||||
scannerComponent.UserInterface?.SetState(newState);
|
{
|
||||||
|
_cloningConsoleSystem.RecheckConnections(component.ConnectedConsole.Value, console.CloningPod, uid, console);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_cloningConsoleSystem.UpdateUserInterface(console);
|
||||||
}
|
}
|
||||||
|
|
||||||
private MedicalScannerStatus GetStatus(MedicalScannerComponent scannerComponent)
|
private MedicalScannerStatus GetStatus(MedicalScannerComponent scannerComponent)
|
||||||
{
|
{
|
||||||
if (this.IsPowered(scannerComponent.Owner, EntityManager))
|
if (TryComp<ApcPowerReceiverComponent>(scannerComponent.Owner, out var power) && power.Powered)
|
||||||
{
|
{
|
||||||
var body = scannerComponent.BodyContainer.ContainedEntity;
|
var body = scannerComponent.BodyContainer.ContainedEntity;
|
||||||
if (body == null)
|
if (body == null)
|
||||||
@@ -186,7 +149,7 @@ namespace Content.Server.Medical
|
|||||||
return MedicalScannerStatus.Open;
|
return MedicalScannerStatus.Open;
|
||||||
}
|
}
|
||||||
|
|
||||||
return GetStatusFromDamageState(state);
|
return GetStatusFromDamageState(body.Value, state);
|
||||||
}
|
}
|
||||||
return MedicalScannerStatus.Off;
|
return MedicalScannerStatus.Off;
|
||||||
}
|
}
|
||||||
@@ -196,15 +159,15 @@ namespace Content.Server.Medical
|
|||||||
return scannerComponent.BodyContainer.ContainedEntity != null;
|
return scannerComponent.BodyContainer.ContainedEntity != null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private MedicalScannerStatus GetStatusFromDamageState(MobStateComponent state)
|
private MedicalScannerStatus GetStatusFromDamageState(EntityUid uid, MobStateComponent state)
|
||||||
{
|
{
|
||||||
if (state.IsAlive())
|
if (_mobStateSystem.IsAlive(uid, state))
|
||||||
return MedicalScannerStatus.Green;
|
return MedicalScannerStatus.Green;
|
||||||
|
|
||||||
if (state.IsCritical())
|
if (_mobStateSystem.IsCritical(uid, state))
|
||||||
return MedicalScannerStatus.Red;
|
return MedicalScannerStatus.Red;
|
||||||
|
|
||||||
if (state.IsDead())
|
if (_mobStateSystem.IsDead(uid, state))
|
||||||
return MedicalScannerStatus.Death;
|
return MedicalScannerStatus.Death;
|
||||||
|
|
||||||
return MedicalScannerStatus.Yellow;
|
return MedicalScannerStatus.Yellow;
|
||||||
@@ -246,7 +209,6 @@ namespace Content.Server.Medical
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
scannerComponent.BodyContainer.Insert(user);
|
scannerComponent.BodyContainer.Insert(user);
|
||||||
UpdateUserInterface(uid, scannerComponent);
|
|
||||||
UpdateAppearance(scannerComponent.Owner, scannerComponent);
|
UpdateAppearance(scannerComponent.Owner, scannerComponent);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -259,57 +221,7 @@ namespace Content.Server.Medical
|
|||||||
|
|
||||||
scannerComponent.BodyContainer.Remove(contained);
|
scannerComponent.BodyContainer.Remove(contained);
|
||||||
_climbSystem.ForciblySetClimbing(contained, uid);
|
_climbSystem.ForciblySetClimbing(contained, uid);
|
||||||
UpdateUserInterface(uid, scannerComponent);
|
|
||||||
UpdateAppearance(scannerComponent.Owner, scannerComponent);
|
UpdateAppearance(scannerComponent.Owner, scannerComponent);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void TrySaveCloningData(EntityUid uid, MedicalScannerComponent? scannerComponent)
|
|
||||||
{
|
|
||||||
if (!Resolve(uid, ref scannerComponent))
|
|
||||||
return;
|
|
||||||
|
|
||||||
EntityUid? body = scannerComponent.BodyContainer.ContainedEntity;
|
|
||||||
|
|
||||||
if (body == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// Check to see if they are humanoid
|
|
||||||
if (!TryComp<HumanoidAppearanceComponent>(body, out var humanoid))
|
|
||||||
{
|
|
||||||
_popupSystem.PopupEntity(Loc.GetString("medical-scanner-component-msg-no-humanoid-component"), uid, Filter.Pvs(uid));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!TryComp<MindComponent>(body, out var mindComp) || mindComp.Mind == null)
|
|
||||||
{
|
|
||||||
_popupSystem.PopupEntity(Loc.GetString("medical-scanner-component-msg-no-soul"), uid, Filter.Pvs(uid));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Null suppression based on above check. Yes, it's explicitly needed
|
|
||||||
var mind = mindComp.Mind;
|
|
||||||
// We need the HumanoidCharacterProfile
|
|
||||||
// TODO: Move this further 'outwards' into a DNAComponent or somesuch.
|
|
||||||
// Ideally this ends with GameTicker & CloningSystem handing DNA to a function that sets up a body for that DNA.
|
|
||||||
var mindUser = mind.UserId;
|
|
||||||
|
|
||||||
if (mindUser.HasValue == false || mind.Session == null)
|
|
||||||
{
|
|
||||||
// For now assume this means soul departed
|
|
||||||
_popupSystem.PopupEntity(Loc.GetString("medical-scanner-component-msg-soul-broken"), uid, Filter.Pvs(uid));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO get synchronously
|
|
||||||
// This must be changed to grab the details of the mob itself, not session preferences
|
|
||||||
var profile = GetPlayerProfileAsync(mindUser.Value);
|
|
||||||
_cloningSystem.AddToDnaScans(new ClonerDNAEntry(mind, profile));
|
|
||||||
UpdateUserInterface(uid, scannerComponent);
|
|
||||||
}
|
|
||||||
|
|
||||||
private HumanoidCharacterProfile GetPlayerProfileAsync(NetUserId userId)
|
|
||||||
{
|
|
||||||
return (HumanoidCharacterProfile) _prefsManager.GetPreferences(userId).SelectedCharacter;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -51,15 +51,6 @@ public sealed class RenameCommand : IConsoleCommand
|
|||||||
{
|
{
|
||||||
// Mind
|
// Mind
|
||||||
mind.Mind.CharacterName = name;
|
mind.Mind.CharacterName = name;
|
||||||
|
|
||||||
// Cloner entries
|
|
||||||
if (entSysMan.TryGetEntitySystem<CloningSystem>(out var cloningSystem)
|
|
||||||
&& cloningSystem.MindToId.TryGetValue(mind.Mind, out var cloningId)
|
|
||||||
&& cloningSystem.IdToDNA.ContainsKey(cloningId))
|
|
||||||
{
|
|
||||||
cloningSystem.IdToDNA[cloningId] =
|
|
||||||
new ClonerDNAEntry(mind.Mind, cloningSystem.IdToDNA[cloningId].Profile.WithName(name));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Id Cards
|
// Id Cards
|
||||||
|
|||||||
@@ -83,5 +83,18 @@ namespace Content.Server.Power.EntitySystems
|
|||||||
if (TryComp(receiver.Owner, out AppearanceComponent? appearance))
|
if (TryComp(receiver.Owner, out AppearanceComponent? appearance))
|
||||||
appearance.SetData(PowerDeviceVisuals.Powered, receiver.Powered);
|
appearance.SetData(PowerDeviceVisuals.Powered, receiver.Powered);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// If this takes power, it returns whether it has power.
|
||||||
|
/// Otherwise, it returns 'true' because if something doesn't take power
|
||||||
|
/// it's effectively always powered.
|
||||||
|
/// </summary>
|
||||||
|
public bool IsPowered(EntityUid uid, ApcPowerReceiverComponent? receiver = null)
|
||||||
|
{
|
||||||
|
if (!Resolve(uid, ref receiver, false))
|
||||||
|
return true;
|
||||||
|
|
||||||
|
return receiver.Powered;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
64
Content.Shared/Cloning/SharedCloningConsole.cs
Normal file
64
Content.Shared/Cloning/SharedCloningConsole.cs
Normal file
@@ -0,0 +1,64 @@
|
|||||||
|
using Robust.Shared.Serialization;
|
||||||
|
|
||||||
|
namespace Content.Shared.Cloning.CloningConsole
|
||||||
|
{
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public sealed class CloningConsoleBoundUserInterfaceState : BoundUserInterfaceState
|
||||||
|
{
|
||||||
|
public readonly string? ScannerBodyInfo;
|
||||||
|
public readonly string? ClonerBodyInfo;
|
||||||
|
public readonly bool MindPresent;
|
||||||
|
public readonly ClonerStatus CloningStatus;
|
||||||
|
public readonly bool ScannerConnected;
|
||||||
|
public readonly bool ScannerInRange;
|
||||||
|
public readonly bool ClonerConnected;
|
||||||
|
public readonly bool ClonerInRange;
|
||||||
|
public CloningConsoleBoundUserInterfaceState(string? scannerBodyInfo, string? cloningBodyInfo, bool mindPresent, ClonerStatus cloningStatus, bool scannerConnected, bool scannerInRange, bool clonerConnected, bool clonerInRange)
|
||||||
|
{
|
||||||
|
ScannerBodyInfo = scannerBodyInfo;
|
||||||
|
ClonerBodyInfo = cloningBodyInfo;
|
||||||
|
MindPresent = mindPresent;
|
||||||
|
CloningStatus = cloningStatus;
|
||||||
|
ScannerConnected = scannerConnected;
|
||||||
|
ScannerInRange = scannerInRange;
|
||||||
|
ClonerConnected = clonerConnected;
|
||||||
|
ClonerInRange = clonerInRange;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public enum ClonerStatus : byte
|
||||||
|
{
|
||||||
|
Ready,
|
||||||
|
ScannerEmpty,
|
||||||
|
ScannerOccupantAlive,
|
||||||
|
OccupantMetaphyiscal,
|
||||||
|
ClonerOccupied,
|
||||||
|
NoClonerDetected,
|
||||||
|
NoMindDetected
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public enum CloningConsoleUiKey : byte
|
||||||
|
{
|
||||||
|
Key
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public enum UiButton : byte
|
||||||
|
{
|
||||||
|
Clone,
|
||||||
|
Eject
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public sealed class UiButtonPressedMessage : BoundUserInterfaceMessage
|
||||||
|
{
|
||||||
|
public readonly UiButton Button;
|
||||||
|
|
||||||
|
public UiButtonPressedMessage(UiButton button)
|
||||||
|
{
|
||||||
|
Button = button;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,78 +1,18 @@
|
|||||||
using Robust.Shared.Serialization;
|
using Robust.Shared.Serialization;
|
||||||
|
|
||||||
namespace Content.Shared.Cloning
|
namespace Content.Shared.Cloning
|
||||||
{
|
{
|
||||||
[Virtual]
|
[Serializable, NetSerializable]
|
||||||
public class SharedCloningPodComponent : Component
|
public enum CloningPodVisuals : byte
|
||||||
{
|
{
|
||||||
[Serializable, NetSerializable]
|
Status
|
||||||
public sealed class CloningPodBoundUserInterfaceState : BoundUserInterfaceState
|
}
|
||||||
{
|
[Serializable, NetSerializable]
|
||||||
public readonly Dictionary<int, string?> MindIdName;
|
public enum CloningPodStatus : byte
|
||||||
// When this state was created.
|
{
|
||||||
// The reason this is used rather than a start time is because cloning can be interrupted.
|
Idle,
|
||||||
public readonly TimeSpan ReferenceTime;
|
Cloning,
|
||||||
// Both of these are in seconds.
|
Gore,
|
||||||
// They're not TimeSpans because of complicated reasons.
|
NoMind
|
||||||
// CurTime of receipt is combined with Progress.
|
|
||||||
public readonly float Progress;
|
|
||||||
public readonly float Maximum;
|
|
||||||
// If true, cloning is progressing (predict clone progress)
|
|
||||||
public readonly bool Progressing;
|
|
||||||
public readonly bool MindPresent;
|
|
||||||
|
|
||||||
public CloningPodBoundUserInterfaceState(Dictionary<int, string?> mindIdName, TimeSpan refTime, float progress, float maximum, bool progressing, bool mindPresent)
|
|
||||||
{
|
|
||||||
MindIdName = mindIdName;
|
|
||||||
ReferenceTime = refTime;
|
|
||||||
Progress = progress;
|
|
||||||
Maximum = maximum;
|
|
||||||
Progressing = progressing;
|
|
||||||
MindPresent = mindPresent;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
[Serializable, NetSerializable]
|
|
||||||
public enum CloningPodUIKey
|
|
||||||
{
|
|
||||||
Key
|
|
||||||
}
|
|
||||||
|
|
||||||
[Serializable, NetSerializable]
|
|
||||||
public enum CloningPodVisuals : byte
|
|
||||||
{
|
|
||||||
Status
|
|
||||||
}
|
|
||||||
|
|
||||||
[Serializable, NetSerializable]
|
|
||||||
public enum CloningPodStatus : byte
|
|
||||||
{
|
|
||||||
Idle,
|
|
||||||
Cloning,
|
|
||||||
Gore,
|
|
||||||
NoMind
|
|
||||||
}
|
|
||||||
|
|
||||||
[Serializable, NetSerializable]
|
|
||||||
public enum UiButton
|
|
||||||
{
|
|
||||||
Clone,
|
|
||||||
Eject
|
|
||||||
}
|
|
||||||
|
|
||||||
[Serializable, NetSerializable]
|
|
||||||
public sealed class CloningPodUiButtonPressedMessage : BoundUserInterfaceMessage
|
|
||||||
{
|
|
||||||
public readonly UiButton Button;
|
|
||||||
public readonly int? ScanId;
|
|
||||||
|
|
||||||
public CloningPodUiButtonPressedMessage(UiButton button, int? scanId)
|
|
||||||
{
|
|
||||||
Button = button;
|
|
||||||
ScanId = scanId;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
20
Content.Shared/MachineLinking/Events/NewLinkEvent.cs
Normal file
20
Content.Shared/MachineLinking/Events/NewLinkEvent.cs
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
namespace Content.Shared.MachineLinking.Events
|
||||||
|
{
|
||||||
|
public sealed class NewLinkEvent : EntityEventArgs
|
||||||
|
{
|
||||||
|
public readonly EntityUid Transmitter;
|
||||||
|
public readonly EntityUid Receiver;
|
||||||
|
public readonly EntityUid User;
|
||||||
|
public readonly string TransmitterPort;
|
||||||
|
public readonly string ReceiverPort;
|
||||||
|
|
||||||
|
public NewLinkEvent(EntityUid user, EntityUid transmitter, string transmitterPort, EntityUid receiver, string receiverPort)
|
||||||
|
{
|
||||||
|
User = user;
|
||||||
|
Transmitter = transmitter;
|
||||||
|
TransmitterPort = transmitterPort;
|
||||||
|
Receiver = receiver;
|
||||||
|
ReceiverPort = receiverPort;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -6,23 +6,6 @@ namespace Content.Shared.MedicalScanner
|
|||||||
{
|
{
|
||||||
public abstract class SharedMedicalScannerComponent : Component, IDragDropOn
|
public abstract class SharedMedicalScannerComponent : Component, IDragDropOn
|
||||||
{
|
{
|
||||||
[Serializable, NetSerializable]
|
|
||||||
public sealed class MedicalScannerBoundUserInterfaceState : BoundUserInterfaceState
|
|
||||||
{
|
|
||||||
public readonly bool IsScannable;
|
|
||||||
|
|
||||||
public MedicalScannerBoundUserInterfaceState(bool isScannable)
|
|
||||||
{
|
|
||||||
IsScannable = isScannable;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Serializable, NetSerializable]
|
|
||||||
public enum MedicalScannerUiKey
|
|
||||||
{
|
|
||||||
Key
|
|
||||||
}
|
|
||||||
|
|
||||||
[Serializable, NetSerializable]
|
[Serializable, NetSerializable]
|
||||||
public enum MedicalScannerVisuals
|
public enum MedicalScannerVisuals
|
||||||
{
|
{
|
||||||
@@ -40,11 +23,6 @@ namespace Content.Shared.MedicalScanner
|
|||||||
Yellow,
|
Yellow,
|
||||||
}
|
}
|
||||||
|
|
||||||
[Serializable, NetSerializable]
|
|
||||||
public sealed class ScanButtonPressedMessage : BoundUserInterfaceMessage
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool CanInsert(EntityUid entity)
|
public bool CanInsert(EntityUid entity)
|
||||||
{
|
{
|
||||||
return IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(entity);
|
return IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(entity);
|
||||||
|
|||||||
@@ -1,20 +0,0 @@
|
|||||||
## UI
|
|
||||||
|
|
||||||
cloning-pod-window-title = Cloning Machine
|
|
||||||
cloning-pod-clone-button = Clone
|
|
||||||
cloning-pod-eject-body-button = Eject Body
|
|
||||||
cloning-pod-neural-interface-label = Neural Interface:
|
|
||||||
cloning-pod-no-activity-text = No Activity
|
|
||||||
cloning-pod-mind-present-text = Consciousness Detected
|
|
||||||
|
|
||||||
### yup etc
|
|
||||||
|
|
||||||
cloning-pod-component-msg-occupied = ERROR: The pod already contains a clone
|
|
||||||
cloning-pod-component-msg-no-selection = ERROR: You didn't select someone to clone
|
|
||||||
cloning-pod-component-msg-bad-selection = ERROR: Entry Removed During Selection // System Error
|
|
||||||
cloning-pod-component-msg-already-cloning = ERROR: Pod Network Conflict
|
|
||||||
cloning-pod-component-msg-already-alive = ERROR: Metaphysical Conflict
|
|
||||||
cloning-pod-component-msg-user-offline = ERROR: Metaphysical Disturbance
|
|
||||||
cloning-pod-component-msg-incomplete = ERROR: Cloning in progress
|
|
||||||
cloning-pod-component-msg-empty = ERROR: The pod is empty
|
|
||||||
|
|
||||||
@@ -2,4 +2,8 @@
|
|||||||
|
|
||||||
generic-not-available-shorthand = N/A
|
generic-not-available-shorthand = N/A
|
||||||
generic-article-a = a
|
generic-article-a = a
|
||||||
generic-article-an = an
|
generic-article-an = an
|
||||||
|
|
||||||
|
generic-unknown = unknown
|
||||||
|
generic-error = error
|
||||||
|
generic-invalid = invalid
|
||||||
|
|||||||
@@ -33,3 +33,15 @@ signal-port-description-pressurize = Causes the device to starts releasing air u
|
|||||||
|
|
||||||
signal-port-name-depressurize = Depressurize
|
signal-port-name-depressurize = Depressurize
|
||||||
signal-port-description-depressurize = Causes the device to starts siphoning air until some target pressure is reached.
|
signal-port-description-depressurize = Causes the device to starts siphoning air until some target pressure is reached.
|
||||||
|
|
||||||
|
signal-port-name-pod-sender = Cloning pod
|
||||||
|
signal-port-description-pod-sender = Cloning pod signal sender
|
||||||
|
|
||||||
|
signal-port-name-pod-receiver = Cloning pod
|
||||||
|
signal-port-description-pod-receiver = Cloning pod signal receiver
|
||||||
|
|
||||||
|
signal-port-name-med-scanner-sender = Medical scanner
|
||||||
|
signal-port-description-med-scanner-sender = Medical scanner signal sender
|
||||||
|
|
||||||
|
signal-port-name-med-scanner-receiver = Medical scanner
|
||||||
|
signal-port-description-med-scanner-receiver = Medical scanner signal receiver
|
||||||
|
|||||||
@@ -0,0 +1,26 @@
|
|||||||
|
## UI
|
||||||
|
cloning-console-window-title = Cloning Console
|
||||||
|
cloning-console-window-clone-button-text = Clone
|
||||||
|
cloning-console-window-scanner-id = ID: [color=white]{$scannerOccupantName}[/color]
|
||||||
|
cloning-console-window-pod-id = ID: [color=white]{$podOccupantName}[/color]
|
||||||
|
cloning-console-window-no-patient-data-text = No patient data.
|
||||||
|
cloning-console-window-id-blank = ID:
|
||||||
|
cloning-console-window-scanner-details-label = Genetic Scanner Status
|
||||||
|
cloning-console-window-pod-details-label = Cloning Pod Status
|
||||||
|
cloning-console-window-no-scanner-detected-label = No Genetic Scanner Detected
|
||||||
|
cloning-console-window-no-clone-pod-detected-label = No Cloning Pod Detected
|
||||||
|
cloning-console-window-scanner-far-label = Genetic Scanner Too Far Away
|
||||||
|
cloning-console-window-clone-pod-far-label = Cloning Pod Too Far Away
|
||||||
|
cloning-console-eject-body-button = Eject Body
|
||||||
|
cloning-console-neural-interface-label = Neural Interface:
|
||||||
|
cloning-console-no-mind-activity-text = Neural Interface: [color=red]No Activity[/color]
|
||||||
|
cloning-console-mind-present-text = Neural Interface: [color=green]Consciousness Detected[/color]
|
||||||
|
cloning-console-component-msg-ready = Ready To Clone
|
||||||
|
cloning-console-component-msg-empty = No Body Detected
|
||||||
|
cloning-console-component-msg-scanner-occupant-alive = Not Ready: Scanner Occupant Living
|
||||||
|
cloning-console-component-msg-already-alive = Not Ready: Metaphysical Conflict
|
||||||
|
cloning-console-component-msg-occupied = Not Ready: The Pod Already Contains A Clone
|
||||||
|
cloning-console-component-msg-already-cloning = Not Ready: Pod Network Conflict
|
||||||
|
cloning-console-component-msg-incomplete = Not Ready: Cloning In Progress
|
||||||
|
cloning-console-component-msg-no-cloner = Not Ready: No Cloner Detected
|
||||||
|
cloning-console-component-msg-no-mind = Not Ready: No Soul Activity Detected
|
||||||
@@ -1,14 +1,4 @@
|
|||||||
## Entity
|
|
||||||
|
|
||||||
medical-scanner-component-msg-no-soul = ERROR: Body is completely devoid of soul
|
|
||||||
medical-scanner-component-msg-soul-broken = ERROR: Soul present, but defunct / departed
|
|
||||||
medical-scanner-component-msg-no-humanoid-component = ERROR: Body is incompatible
|
|
||||||
|
|
||||||
## EnterVerb
|
## EnterVerb
|
||||||
|
|
||||||
medical-scanner-verb-enter = Enter
|
medical-scanner-verb-enter = Enter
|
||||||
medical-scanner-verb-noun-occupant = occupant
|
medical-scanner-verb-noun-occupant = occupant
|
||||||
|
|
||||||
## UI
|
|
||||||
|
|
||||||
medical-scanner-window-save-button-text = Scan and Save DNA
|
|
||||||
|
|||||||
@@ -44,14 +44,6 @@
|
|||||||
partType: Head
|
partType: Head
|
||||||
size: 7
|
size: 7
|
||||||
compatibility: Biological
|
compatibility: Biological
|
||||||
#Unique stuff the skull has for one a skelly gets "boned" nyeheheh
|
|
||||||
- type: BodyReassemble
|
|
||||||
action:
|
|
||||||
icon: Mobs/Species/Skeleton/parts.rsi/full.png
|
|
||||||
name: reassemble-action
|
|
||||||
description: reassemble-description
|
|
||||||
itemIconStyle: NoItem
|
|
||||||
event: !type:ReassembleActionEvent
|
|
||||||
- type: Input
|
- type: Input
|
||||||
context: "human"
|
context: "human"
|
||||||
- type: Speech
|
- type: Speech
|
||||||
|
|||||||
@@ -126,6 +126,7 @@
|
|||||||
- VaccinatorMachineCircuitboard
|
- VaccinatorMachineCircuitboard
|
||||||
- DiagnoserMachineCircuitboard
|
- DiagnoserMachineCircuitboard
|
||||||
- HandheldCrewMonitor
|
- HandheldCrewMonitor
|
||||||
|
- CloningConsoleComputerCircuitboard
|
||||||
|
|
||||||
- type: technology
|
- type: technology
|
||||||
name: "advanced life support systems"
|
name: "advanced life support systems"
|
||||||
|
|||||||
@@ -222,3 +222,12 @@
|
|||||||
components:
|
components:
|
||||||
- type: ComputerBoard
|
- type: ComputerBoard
|
||||||
prototype: ComputerShuttleSyndie
|
prototype: ComputerShuttleSyndie
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: BaseComputerCircuitboard
|
||||||
|
id: CloningConsoleComputerCircuitboard
|
||||||
|
name: cloning console computer board
|
||||||
|
description: A computer printed circuit board for a cloning console
|
||||||
|
components:
|
||||||
|
- type: ComputerBoard
|
||||||
|
prototype: ComputerCloningConsole
|
||||||
|
|||||||
@@ -11,6 +11,7 @@
|
|||||||
screen: "alert-2"
|
screen: "alert-2"
|
||||||
- type: Computer
|
- type: Computer
|
||||||
board: AlertsComputerCircuitboard
|
board: AlertsComputerCircuitboard
|
||||||
|
- type: Sprite
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: BaseComputer
|
parent: BaseComputer
|
||||||
@@ -491,6 +492,41 @@
|
|||||||
- type: AccessReader
|
- type: AccessReader
|
||||||
access: [["Cargo"]]
|
access: [["Cargo"]]
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: BaseComputer
|
||||||
|
id: ComputerCloningConsole
|
||||||
|
name: cloning console computer
|
||||||
|
description: The centerpiece of the cloning system, medicine's greatest accomplishment. It has lots of ports and wires.
|
||||||
|
components:
|
||||||
|
- type: CloningConsole
|
||||||
|
- type: DeviceList
|
||||||
|
- type: DeviceNetwork
|
||||||
|
deviceNetId: Wired
|
||||||
|
- type: Appearance
|
||||||
|
visuals:
|
||||||
|
- type: ComputerVisualizer
|
||||||
|
key: generic_key
|
||||||
|
screen: dna
|
||||||
|
- type: ApcPowerReceiver
|
||||||
|
powerLoad: 3100 #We want this to fail first so I transferred most of the scanner and pod's power here. (3500 in total)
|
||||||
|
- type: ExtensionCableProvider #See above
|
||||||
|
transferRange: 4
|
||||||
|
- type: Computer
|
||||||
|
board: CloningConsoleComputerCircuitboard
|
||||||
|
- type: PointLight
|
||||||
|
radius: 1.5
|
||||||
|
energy: 1.6
|
||||||
|
color: "#1f8c28"
|
||||||
|
- type: SignalTransmitter
|
||||||
|
transmissionRange: 4
|
||||||
|
- type: ActivatableUI
|
||||||
|
key: enum.CloningConsoleUiKey.Key
|
||||||
|
- type: ActivatableUIRequiresPower
|
||||||
|
- type: UserInterface
|
||||||
|
interfaces:
|
||||||
|
- key: enum.CloningConsoleUiKey.Key
|
||||||
|
type: CloningConsoleBoundUserInterface
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: BaseComputer
|
parent: BaseComputer
|
||||||
id: ComputerSurveillanceCameraMonitor
|
id: ComputerSurveillanceCameraMonitor
|
||||||
|
|||||||
@@ -5,6 +5,9 @@
|
|||||||
description: A Cloning Pod. 50% reliable.
|
description: A Cloning Pod. 50% reliable.
|
||||||
components:
|
components:
|
||||||
- type: CloningPod
|
- type: CloningPod
|
||||||
|
- type: DeviceList
|
||||||
|
- type: DeviceNetwork
|
||||||
|
deviceNetId: Wired
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Structures/Machines/cloning.rsi
|
sprite: Structures/Machines/cloning.rsi
|
||||||
@@ -42,7 +45,7 @@
|
|||||||
BoardName: "CloningPod"
|
BoardName: "CloningPod"
|
||||||
LayoutId: CloningPod
|
LayoutId: CloningPod
|
||||||
- type: ApcPowerReceiver
|
- type: ApcPowerReceiver
|
||||||
powerLoad: 2000
|
powerLoad: 200 #Receives most of its power from the console
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: GenericEnumVisualizer
|
- type: GenericEnumVisualizer
|
||||||
@@ -53,10 +56,4 @@
|
|||||||
enum.CloningPodStatus.NoMind: pod_e
|
enum.CloningPodStatus.NoMind: pod_e
|
||||||
enum.CloningPodStatus.Gore: pod_g
|
enum.CloningPodStatus.Gore: pod_g
|
||||||
enum.CloningPodStatus.Idle: pod_0
|
enum.CloningPodStatus.Idle: pod_0
|
||||||
- type: ActivatableUI
|
|
||||||
key: enum.CloningPodUIKey.Key #Ejecting doesn't require power so I didn't give it that component
|
|
||||||
- type: UserInterface
|
|
||||||
interfaces:
|
|
||||||
- key: enum.CloningPodUIKey.Key
|
|
||||||
type: CloningPodBoundUserInterface
|
|
||||||
- type: Climbable
|
- type: Climbable
|
||||||
|
|||||||
@@ -265,6 +265,7 @@
|
|||||||
- ShuttleConsoleCircuitboard
|
- ShuttleConsoleCircuitboard
|
||||||
- CircuitImprinterMachineCircuitboard
|
- CircuitImprinterMachineCircuitboard
|
||||||
- DawInstrumentMachineCircuitboard
|
- DawInstrumentMachineCircuitboard
|
||||||
|
- CloningConsoleComputerCircuitboard
|
||||||
- StasisBedMachineCircuitboard
|
- StasisBedMachineCircuitboard
|
||||||
- OreProcessorMachineCircuitboard
|
- OreProcessorMachineCircuitboard
|
||||||
- GeneratorPlasmaMachineCircuitboard
|
- GeneratorPlasmaMachineCircuitboard
|
||||||
|
|||||||
@@ -5,6 +5,9 @@
|
|||||||
description: A bulky medical scanner.
|
description: A bulky medical scanner.
|
||||||
components:
|
components:
|
||||||
- type: MedicalScanner
|
- type: MedicalScanner
|
||||||
|
- type: DeviceNetwork
|
||||||
|
deviceNetId: Wired
|
||||||
|
- type: DeviceList
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Structures/Machines/scanner.rsi
|
sprite: Structures/Machines/scanner.rsi
|
||||||
@@ -47,11 +50,6 @@
|
|||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: MedicalScannerVisualizer
|
- type: MedicalScannerVisualizer
|
||||||
- type: ActivatableUI
|
|
||||||
key: enum.MedicalScannerUiKey.Key
|
|
||||||
- type: ActivatableUIRequiresPower
|
|
||||||
- type: UserInterface
|
|
||||||
interfaces:
|
|
||||||
- key: enum.MedicalScannerUiKey.Key
|
|
||||||
type: MedicalScannerBoundUserInterface
|
|
||||||
- type: Climbable
|
- type: Climbable
|
||||||
|
- type: ApcPowerReceiver
|
||||||
|
powerLoad: 200 #Receives most of its power from the console
|
||||||
|
|||||||
@@ -52,3 +52,13 @@
|
|||||||
id: Depressurize
|
id: Depressurize
|
||||||
name: signal-port-name-depressurize
|
name: signal-port-name-depressurize
|
||||||
description: signal-port-description-depressurize
|
description: signal-port-description-depressurize
|
||||||
|
|
||||||
|
- type: receiverPort
|
||||||
|
id: CloningPodReceiver
|
||||||
|
name: signal-port-name-pod-receiver
|
||||||
|
description: signal-port-description-pod-receiver
|
||||||
|
|
||||||
|
- type: receiverPort
|
||||||
|
id: MedicalScannerReceiver
|
||||||
|
name: signal-port-name-med-scanner-receiver
|
||||||
|
description: signal-port-description-med-scanner-receiver
|
||||||
|
|||||||
@@ -39,3 +39,13 @@
|
|||||||
name: signal-port-name-order-sender
|
name: signal-port-name-order-sender
|
||||||
description: signal-port-description-order-sender
|
description: signal-port-description-order-sender
|
||||||
defaultLinks: [ OrderReceiver ]
|
defaultLinks: [ OrderReceiver ]
|
||||||
|
|
||||||
|
- type: transmitterPort
|
||||||
|
id: CloningPodSender
|
||||||
|
name: signal-port-name-pod-receiver
|
||||||
|
description: signal-port-description-pod-sender
|
||||||
|
|
||||||
|
- type: transmitterPort
|
||||||
|
id: MedicalScannerSender
|
||||||
|
name: signal-port-name-med-scanner-sender
|
||||||
|
description: signal-port-description-med-scanner-sender
|
||||||
|
|||||||
@@ -296,6 +296,15 @@
|
|||||||
Steel: 100
|
Steel: 100
|
||||||
Glass: 900
|
Glass: 900
|
||||||
|
|
||||||
|
- type: latheRecipe
|
||||||
|
id: CloningConsoleComputerCircuitboard
|
||||||
|
icon: Objects/Misc/module.rsi/id_mod.png
|
||||||
|
result: CloningConsoleComputerCircuitboard
|
||||||
|
completetime: 4
|
||||||
|
materials:
|
||||||
|
Steel: 100
|
||||||
|
Glass: 900
|
||||||
|
|
||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: MicrowaveMachineCircuitboard
|
id: MicrowaveMachineCircuitboard
|
||||||
icon: Objects/Misc/module.rsi/id_mod.png
|
icon: Objects/Misc/module.rsi/id_mod.png
|
||||||
|
|||||||
Reference in New Issue
Block a user