Use Uid for standingstate methods (#4856)
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@@ -33,7 +33,7 @@ namespace Content.Shared.MobState.State
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{
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base.ExitState(entity);
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EntitySystem.Get<StandingStateSystem>().Stand(entity);
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EntitySystem.Get<StandingStateSystem>().Stand(entity.Uid);
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}
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public override bool CanInteract()
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