Use Uid for standingstate methods (#4856)
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@@ -40,7 +40,7 @@ namespace Content.Server.Morgue.Components
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protected override bool AddToContents(IEntity entity)
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{
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if (entity.HasComponent<SharedBodyComponent>() && !EntitySystem.Get<StandingStateSystem>().IsDown(entity)) return false;
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if (entity.HasComponent<SharedBodyComponent>() && !EntitySystem.Get<StandingStateSystem>().IsDown(entity.Uid)) return false;
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return base.AddToContents(entity);
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}
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