Fix spawn priority persistence on reconnect and restart (#25246)
Because of course I would forget one line
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@@ -260,6 +260,7 @@ namespace Content.Server.Database
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profile.SkinColor = appearance.SkinColor.ToHex();
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profile.SkinColor = appearance.SkinColor.ToHex();
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profile.Clothing = humanoid.Clothing.ToString();
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profile.Clothing = humanoid.Clothing.ToString();
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profile.Backpack = humanoid.Backpack.ToString();
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profile.Backpack = humanoid.Backpack.ToString();
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profile.SpawnPriority = (int) humanoid.SpawnPriority;
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profile.Markings = markings;
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profile.Markings = markings;
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profile.Slot = slot;
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profile.Slot = slot;
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profile.PreferenceUnavailable = (DbPreferenceUnavailableMode) humanoid.PreferenceUnavailable;
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profile.PreferenceUnavailable = (DbPreferenceUnavailableMode) humanoid.PreferenceUnavailable;
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