Fixing some prototypes modifying components on init (#12385)
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@@ -38,19 +38,6 @@ public sealed class PrototypeSaveTest
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// TODO fix more prototypes
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// The rest of these prototypes (probably) shouldn't be getting ignored.
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// There should be an issue up tracking all of these prototypes, indicating that still need to get fixed.
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"WeaponProtoKineticAccelerator",
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"WeaponStaffHealing",
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"WeaponStaffPolymorphDoor",
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"WeaponWandPolymorphCarp",
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"WeaponWandPolymorphMonkey",
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"WeaponWandFireball",
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"WeaponWandDeath",
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"WeaponWandPolymorphDoor",
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"GlowstickBase",
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"GlowstickRed",
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"GlowstickPurple",
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"GlowstickYellow",
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"GlowstickBlue",
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"Thruster",
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"Gyroscope",
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"JawsOfLife",
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