Literally fucking remove IEntity

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 16:08:30 +01:00
parent 5cd42c9ad6
commit 2eacf98335
6 changed files with 7 additions and 7 deletions

View File

@@ -265,7 +265,7 @@ namespace Content.Server.Storage.Components
/// <summary>
/// Inserts an Entity (<paramref name="toInsert"/>) in the world into storage, informing <paramref name="player"/> if it fails.
/// <paramref name="toInsert"/> is *NOT* held, see <see cref="PlayerInsertHeldEntity(IEntity)"/>.
/// <paramref name="toInsert"/> is *NOT* held, see <see cref="PlayerInsertHeldEntity(Robust.Shared.GameObjects.EntityUid)"/>.
/// </summary>
/// <param name="player">The player to insert an entity with</param>
/// <returns>true if inserted, false otherwise</returns>