Remove NetMessage deprecated boilerplate (#4196)

This commit is contained in:
mirrorcult
2021-06-20 22:43:54 -07:00
committed by GitHub
parent 64813d9c56
commit 2ea5aec101
37 changed files with 73 additions and 229 deletions

View File

@@ -45,11 +45,11 @@ namespace Content.Server.Sandbox
public void Initialize()
{
_netManager.RegisterNetMessage<MsgSandboxStatus>(nameof(MsgSandboxStatus));
_netManager.RegisterNetMessage<MsgSandboxRespawn>(nameof(MsgSandboxRespawn), SandboxRespawnReceived);
_netManager.RegisterNetMessage<MsgSandboxGiveAccess>(nameof(MsgSandboxGiveAccess), SandboxGiveAccessReceived);
_netManager.RegisterNetMessage<MsgSandboxGiveAghost>(nameof(MsgSandboxGiveAghost), SandboxGiveAghostReceived);
_netManager.RegisterNetMessage<MsgSandboxSuicide>(nameof(MsgSandboxSuicide), SandboxSuicideReceived);
_netManager.RegisterNetMessage<MsgSandboxStatus>();
_netManager.RegisterNetMessage<MsgSandboxRespawn>(SandboxRespawnReceived);
_netManager.RegisterNetMessage<MsgSandboxGiveAccess>(SandboxGiveAccessReceived);
_netManager.RegisterNetMessage<MsgSandboxGiveAghost>(SandboxGiveAghostReceived);
_netManager.RegisterNetMessage<MsgSandboxSuicide>(SandboxSuicideReceived);
_playerManager.PlayerStatusChanged += OnPlayerStatusChanged;
_entityManager.EventBus.SubscribeEvent<GameRunLevelChangedEvent>(EventSource.Local, this, GameTickerOnOnRunLevelChanged);