Remove NetMessage deprecated boilerplate (#4196)
This commit is contained in:
@@ -45,11 +45,11 @@ namespace Content.Server.Sandbox
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
_netManager.RegisterNetMessage<MsgSandboxStatus>(nameof(MsgSandboxStatus));
|
||||
_netManager.RegisterNetMessage<MsgSandboxRespawn>(nameof(MsgSandboxRespawn), SandboxRespawnReceived);
|
||||
_netManager.RegisterNetMessage<MsgSandboxGiveAccess>(nameof(MsgSandboxGiveAccess), SandboxGiveAccessReceived);
|
||||
_netManager.RegisterNetMessage<MsgSandboxGiveAghost>(nameof(MsgSandboxGiveAghost), SandboxGiveAghostReceived);
|
||||
_netManager.RegisterNetMessage<MsgSandboxSuicide>(nameof(MsgSandboxSuicide), SandboxSuicideReceived);
|
||||
_netManager.RegisterNetMessage<MsgSandboxStatus>();
|
||||
_netManager.RegisterNetMessage<MsgSandboxRespawn>(SandboxRespawnReceived);
|
||||
_netManager.RegisterNetMessage<MsgSandboxGiveAccess>(SandboxGiveAccessReceived);
|
||||
_netManager.RegisterNetMessage<MsgSandboxGiveAghost>(SandboxGiveAghostReceived);
|
||||
_netManager.RegisterNetMessage<MsgSandboxSuicide>(SandboxSuicideReceived);
|
||||
|
||||
_playerManager.PlayerStatusChanged += OnPlayerStatusChanged;
|
||||
_entityManager.EventBus.SubscribeEvent<GameRunLevelChangedEvent>(EventSource.Local, this, GameTickerOnOnRunLevelChanged);
|
||||
|
||||
Reference in New Issue
Block a user