Remove NetMessage deprecated boilerplate (#4196)

This commit is contained in:
mirrorcult
2021-06-20 22:43:54 -07:00
committed by GitHub
parent 64813d9c56
commit 2ea5aec101
37 changed files with 73 additions and 229 deletions

View File

@@ -127,16 +127,15 @@ namespace Content.Client.Sandbox
public void Initialize()
{
_netManager.RegisterNetMessage<MsgSandboxStatus>(nameof(MsgSandboxStatus),
message => SetAllowed(message.SandboxAllowed));
_netManager.RegisterNetMessage<MsgSandboxStatus>(message => SetAllowed(message.SandboxAllowed));
_netManager.RegisterNetMessage<MsgSandboxGiveAccess>(nameof(MsgSandboxGiveAccess));
_netManager.RegisterNetMessage<MsgSandboxGiveAccess>();
_netManager.RegisterNetMessage<MsgSandboxRespawn>(nameof(MsgSandboxRespawn));
_netManager.RegisterNetMessage<MsgSandboxRespawn>();
_netManager.RegisterNetMessage<MsgSandboxGiveAghost>(nameof(MsgSandboxGiveAghost));
_netManager.RegisterNetMessage<MsgSandboxGiveAghost>();
_netManager.RegisterNetMessage<MsgSandboxSuicide>(nameof(MsgSandboxSuicide));
_netManager.RegisterNetMessage<MsgSandboxSuicide>();
_gameHud.SandboxButtonToggled = SandboxButtonPressed;