Fix AI shutting storage crash (#1344)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -1,6 +1,7 @@
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using System;
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using Content.Server.AI.WorldState;
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using Content.Server.AI.WorldState.States.Utility;
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using Robust.Shared.Interfaces.GameObjects;
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namespace Content.Server.AI.Utility.Considerations.State
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{
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@@ -20,7 +21,8 @@ namespace Content.Server.AI.Utility.Considerations.State
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protected override float GetScore(Blackboard context)
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{
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var stateData = context.GetState<StoredStateIsNullState>().GetValue();
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return stateData == null ? 1.0f : 0.0f;
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context.GetStoredState(stateData, out StoredStateData<IEntity> state);
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return state.GetValue() == null ? 1.0f : 0.0f;
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}
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}
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}
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