Set mover velocity via system (#6288)
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@@ -124,7 +124,7 @@ namespace Content.Server.Flash
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{
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flashable.LastFlash = _gameTiming.CurTime;
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flashable.Duration = flashDuration / 1000f; // TODO: Make this sane...
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flashable.Dirty();
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Dirty(flashable);
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_stunSystem.TrySlowdown(target, TimeSpan.FromSeconds(flashDuration/1000f), true,
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slowTo, slowTo);
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