Set mover velocity via system (#6288)
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@@ -122,7 +122,7 @@ namespace Content.Server.Cuffs
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{
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cuffable.CanStillInteract = handCount > cuffable.CuffedHandCount;
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cuffable.CuffedStateChanged();
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cuffable.Dirty();
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Dirty(cuffable);
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}
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}
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}
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