Action stuff (#31305)

* Action stuff

- Cleanup some event stuff
- Avoid dirtying entity unnecessarily
- Add ActionGrant as an easy way to apply / remove actions via compregistry.

* Fix merge
This commit is contained in:
metalgearsloth
2024-08-25 22:43:31 +10:00
committed by GitHub
parent f96dddd9fb
commit 2e029a7d5b
10 changed files with 168 additions and 40 deletions

View File

@@ -0,0 +1,14 @@
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared.Actions;
/// <summary>
/// Works in tandem with <see cref="ActionGrantComponent"/> by granting those actions to the equipper entity.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState, Access(typeof(ActionGrantSystem))]
public sealed partial class ItemActionGrantComponent : Component
{
[DataField(required: true), AutoNetworkedField, AlwaysPushInheritance]
public List<EntProtoId> Actions = new();
}