Add UsedImplicitly to visualizers and entity systems (#2592)

This commit is contained in:
DrSmugleaf
2020-12-08 11:56:10 +01:00
committed by GitHub
parent d75c22d5e1
commit 2dc05b2275
48 changed files with 102 additions and 45 deletions

View File

@@ -26,12 +26,6 @@ namespace Content.Server.GameObjects.Components.Stack
{
private bool _throwIndividually = false;
public override int Count
{
get => base.Count;
set => base.Count = value;
}
[ViewVariables(VVAccess.ReadWrite)]
public bool ThrowIndividually
{