Add UsedImplicitly to visualizers and entity systems (#2592)
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using Content.Shared.GameObjects.Components.Power;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Animations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.GameObjects.Components.Animations;
|
||||
@@ -9,6 +10,7 @@ using YamlDotNet.RepresentationModel;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Power
|
||||
{
|
||||
[UsedImplicitly]
|
||||
public class AutolatheVisualizer : AppearanceVisualizer
|
||||
{
|
||||
private const string AnimationKey = "autolathe_animation";
|
||||
|
||||
Reference in New Issue
Block a user