Add UsedImplicitly to visualizers and entity systems (#2592)

This commit is contained in:
DrSmugleaf
2020-12-08 11:56:10 +01:00
committed by GitHub
parent d75c22d5e1
commit 2dc05b2275
48 changed files with 102 additions and 45 deletions

View File

@@ -2,6 +2,7 @@
using Content.Client.GameObjects.EntitySystems;
using Content.Client.Utility;
using Content.Shared.GameObjects.Components.PDA;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Interfaces.UserInterface;
@@ -17,6 +18,7 @@ using Robust.Shared.Utility;
namespace Content.Client.GameObjects.Components.PDA
{
[UsedImplicitly]
public class PDABoundUserInterface : BoundUserInterface
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;