Add UsedImplicitly to visualizers and entity systems (#2592)
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@@ -1,4 +1,5 @@
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using System;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.Interfaces.GameObjects.Components;
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using static Content.Shared.GameObjects.Components.Medical.SharedMedicalScannerComponent;
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@@ -6,6 +7,7 @@ using static Content.Shared.GameObjects.Components.Medical.SharedMedicalScannerC
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namespace Content.Client.GameObjects.Components.MedicalScanner
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{
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[UsedImplicitly]
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public class MedicalScannerVisualizer : AppearanceVisualizer
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{
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public override void OnChangeData(AppearanceComponent component)
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