Add UsedImplicitly to visualizers and entity systems (#2592)

This commit is contained in:
DrSmugleaf
2020-12-08 11:56:10 +01:00
committed by GitHub
parent d75c22d5e1
commit 2dc05b2275
48 changed files with 102 additions and 45 deletions

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@@ -5,10 +5,12 @@ using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Utility;
using System;
using System.Collections.Generic;
using JetBrains.Annotations;
using YamlDotNet.RepresentationModel;
namespace Content.Client.GameObjects.Components.Gravity
{
[UsedImplicitly]
public class GravityGeneratorVisualizer : AppearanceVisualizer
{
private readonly Dictionary<GravityGeneratorStatus, string> _spriteMap = new();