From 2d680fe3bb56eb86a6c4d89e9cff5139e52b5553 Mon Sep 17 00:00:00 2001 From: 20kdc Date: Wed, 10 Nov 2021 23:07:05 +0000 Subject: [PATCH] Fix escaping from storages by movement attempt (#5256) --- Content.Server/Storage/EntitySystems/StorageSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Storage/EntitySystems/StorageSystem.cs b/Content.Server/Storage/EntitySystems/StorageSystem.cs index b87aceb218..6ffe397bcd 100644 --- a/Content.Server/Storage/EntitySystems/StorageSystem.cs +++ b/Content.Server/Storage/EntitySystems/StorageSystem.cs @@ -37,7 +37,7 @@ namespace Content.Server.Storage.EntitySystems private void OnRelayMovement(EntityUid uid, EntityStorageComponent component, RelayMovementEntityEvent args) { - if (EntityManager.HasComponent(uid)) + if (EntityManager.HasComponent(args.Entity.Uid)) { if (_gameTiming.CurTime < component.LastInternalOpenAttempt + EntityStorageComponent.InternalOpenAttemptDelay)