diff --git a/Content.Server/Storage/EntitySystems/StorageSystem.cs b/Content.Server/Storage/EntitySystems/StorageSystem.cs index b87aceb218..6ffe397bcd 100644 --- a/Content.Server/Storage/EntitySystems/StorageSystem.cs +++ b/Content.Server/Storage/EntitySystems/StorageSystem.cs @@ -37,7 +37,7 @@ namespace Content.Server.Storage.EntitySystems private void OnRelayMovement(EntityUid uid, EntityStorageComponent component, RelayMovementEntityEvent args) { - if (EntityManager.HasComponent(uid)) + if (EntityManager.HasComponent(args.Entity.Uid)) { if (_gameTiming.CurTime < component.LastInternalOpenAttempt + EntityStorageComponent.InternalOpenAttemptDelay)