Id[entity] 2.0 (real) (#9612)
* starter API * network ID cards * Port more stuff from old identity * Re-implement identity representation + name updating * move * proper name returning for `IdentityName` * move everything important to server, give in to temptation * shared / server / client split sadly. move ensure to shared and spawn to server * identity update queueing + identityblocker * fixes * and just like that it's usable for admins * huge identity pass * pass dos * jesus christ * figs :D * fuck u * fix bad merge. Co-authored-by: Moony <moonheart08@users.noreply.github.com>
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@@ -1,5 +1,6 @@
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using Content.Server.Popups;
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using Content.Server.Interaction.Components;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Interaction;
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using Content.Shared.MobState.Components;
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using Robust.Shared.Audio;
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@@ -42,7 +43,7 @@ public sealed class InteractionPopupSystem : EntitySystem
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if (_random.Prob(component.SuccessChance))
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{
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if (component.InteractSuccessString != null)
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msg = Loc.GetString(component.InteractSuccessString, ("target", uid)); // Success message (localized).
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msg = Loc.GetString(component.InteractSuccessString, ("target", Identity.Entity(uid, EntityManager))); // Success message (localized).
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if (component.InteractSuccessSound != null)
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sfx = component.InteractSuccessSound.GetSound();
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@@ -50,7 +51,7 @@ public sealed class InteractionPopupSystem : EntitySystem
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else
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{
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if (component.InteractFailureString != null)
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msg = Loc.GetString(component.InteractFailureString, ("target", uid)); // Failure message (localized).
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msg = Loc.GetString(component.InteractFailureString, ("target", Identity.Entity(uid, EntityManager))); // Failure message (localized).
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if (component.InteractFailureSound != null)
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sfx = component.InteractFailureSound.GetSound();
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@@ -58,7 +59,8 @@ public sealed class InteractionPopupSystem : EntitySystem
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if (component.MessagePerceivedByOthers != null)
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{
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string msgOthers = Loc.GetString(component.MessagePerceivedByOthers,("user", args.User), ("target", uid));
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string msgOthers = Loc.GetString(component.MessagePerceivedByOthers,
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("user", Identity.Entity(args.User, EntityManager)), ("target", Identity.Entity(uid, EntityManager)));
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_popupSystem.PopupEntity(msg, uid, Filter.Entities(args.User));
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_popupSystem.PopupEntity(msgOthers, uid, Filter.Pvs(uid, 2F, EntityManager).RemoveWhereAttachedEntity(puid => puid == args.User));
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}
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