Fix formatting IDE0055 warnings in VS Code (#33669)

This commit is contained in:
Nikolai Korolev
2024-12-01 01:51:26 +00:00
committed by GitHub
parent 3984f0aa0a
commit 2d405c9652
3 changed files with 9 additions and 9 deletions

View File

@@ -258,13 +258,13 @@ namespace Content.Client.Actions
public void LinkAllActions(ActionsComponent? actions = null)
{
if (_playerManager.LocalEntity is not { } user ||
!Resolve(user, ref actions, false))
{
return;
}
if (_playerManager.LocalEntity is not { } user ||
!Resolve(user, ref actions, false))
{
return;
}
LinkActions?.Invoke(actions);
LinkActions?.Invoke(actions);
}
public override void Shutdown()

View File

@@ -7,7 +7,7 @@ using Robust.Client.GameObjects;
namespace Content.Client.Clothing;
public sealed class FlippableClothingVisualizerSystem : VisualizerSystem<FlippableClothingVisualsComponent>
public sealed class FlippableClothingVisualizerSystem : VisualizerSystem<FlippableClothingVisualsComponent>
{
[Dependency] private readonly SharedItemSystem _itemSys = default!;

View File

@@ -32,7 +32,7 @@ public sealed class SelfBeforeHyposprayInjectsEvent : BeforeHyposprayInjectsTarg
/// This event is raised on the target before the hypospray is injected.
/// The event is triggered on the target itself and all its clothing.
/// </summary>
public sealed class TargetBeforeHyposprayInjectsEvent : BeforeHyposprayInjectsTargetEvent
public sealed class TargetBeforeHyposprayInjectsEvent : BeforeHyposprayInjectsTargetEvent
{
public TargetBeforeHyposprayInjectsEvent (EntityUid user, EntityUid hypospray, EntityUid target) : base(user, hypospray, target) { }
public TargetBeforeHyposprayInjectsEvent(EntityUid user, EntityUid hypospray, EntityUid target) : base(user, hypospray, target) { }
}