Fix character ui crash (#8717)
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@@ -81,13 +81,18 @@ namespace Content.Client.CharacterInterface
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return;
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return;
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_gameHud.CharacterButtonVisible = true;
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_gameHud.CharacterButtonVisible = true;
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_gameHud.CharacterButtonToggled += b =>
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_gameHud.CharacterButtonToggled += ToggleWindow;
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{
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}
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if (b)
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comp.Window.OpenCentered();
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private void ToggleWindow(bool toggle)
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else
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{
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comp.Window.Close();
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if (!TryComp(_playerManager.LocalPlayer?.Session?.AttachedEntity, out CharacterInterfaceComponent? comp))
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};
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return;
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if (toggle)
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comp.Window?.OpenCentered();
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else
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comp.Window?.Close();
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}
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}
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private void OnPlayerDetached(EntityUid uid, CharacterInterfaceComponent comp, PlayerDetachedEvent args)
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private void OnPlayerDetached(EntityUid uid, CharacterInterfaceComponent comp, PlayerDetachedEvent args)
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@@ -96,6 +101,7 @@ namespace Content.Client.CharacterInterface
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return;
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return;
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_gameHud.CharacterButtonVisible = false;
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_gameHud.CharacterButtonVisible = false;
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_gameHud.CharacterButtonToggled -= ToggleWindow;
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comp.Window.Close();
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comp.Window.Close();
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}
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}
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