Remove IMoveSpeedModifier in favor of events (#5212)
* Remove IMoveSpeedModifier * fucking magboots * yope * rabiews
This commit is contained in:
22
Content.Shared/Nutrition/EntitySystems/SharedHungerSystem.cs
Normal file
22
Content.Shared/Nutrition/EntitySystems/SharedHungerSystem.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using Content.Shared.Movement.EntitySystems;
|
||||
using Content.Shared.Nutrition.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Shared.Nutrition.EntitySystems
|
||||
{
|
||||
public class SharedHungerSystem : EntitySystem
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<SharedHungerComponent, RefreshMovementSpeedModifiersEvent>(OnRefreshMovespeed);
|
||||
}
|
||||
|
||||
private void OnRefreshMovespeed(EntityUid uid, SharedHungerComponent component, RefreshMovementSpeedModifiersEvent args)
|
||||
{
|
||||
float mod = component.CurrentHungerThreshold == HungerThreshold.Starving ? 0.75f : 1.0f;
|
||||
args.ModifySpeed(mod, mod);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user