Material generators from Afterlight (#18387)
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using Content.Shared.Materials;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Power.Generator;
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/// <summary>
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/// This is used for allowing you to insert fuel into gens.
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/// </summary>
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[RegisterComponent, Access(typeof(GeneratorSystem))]
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public sealed class SolidFuelGeneratorAdapterComponent : Component
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{
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/// <summary>
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/// The material to accept as fuel.
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/// </summary>
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[DataField("fuelMaterial", customTypeSerializer: typeof(PrototypeIdSerializer<MaterialPrototype>)), ViewVariables(VVAccess.ReadWrite)]
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public string FuelMaterial = "Plasma";
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/// <summary>
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/// How much fuel that material should count for.
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/// </summary>
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[DataField("multiplier"), ViewVariables(VVAccess.ReadWrite)]
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public float Multiplier = 1.0f;
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}
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