Material generators from Afterlight (#18387)

This commit is contained in:
Nemanja
2023-07-31 14:42:38 -04:00
committed by GitHub
parent b9af7d3668
commit 2d08f02d23
34 changed files with 639 additions and 29 deletions

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<controls:FancyWindow xmlns="https://spacestation14.io"
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
MinSize="350 130"
SetSize="360 180"
Title="{Loc 'generator-ui-title'}">
<BoxContainer Margin="4 0" Orientation="Horizontal">
<BoxContainer Orientation="Vertical" HorizontalExpand="True" SizeFlagsStretchRatio="2" VerticalAlignment="Center" Margin="5">
<GridContainer Margin="2 0 0 0" Columns="2" HorizontalExpand="True">
<!-- Power -->
<Label Text="{Loc 'generator-ui-target-power-label'}"/>
<SpinBox Name="TargetPower" HorizontalExpand="True"/>
<Label Text="{Loc 'generator-ui-efficiency-label'}"/>
<Label Name="Efficiency" Text="???%" HorizontalExpand="True"/>
<Label Text="{Loc 'generator-ui-fuel-use-label'}"/>
<ProgressBar Name="FuelFraction" MinValue="0" MaxValue="1" HorizontalExpand="True"/>
<Label Text="{Loc 'generator-ui-fuel-left-label'}"/>
<Label Name="FuelLeft" Text="0" HorizontalExpand="True"/>
</GridContainer>
</BoxContainer>
<cc:VSeparator StyleClasses="LowDivider"/>
<PanelContainer Margin="12 0 0 0" StyleClasses="Inset" VerticalAlignment="Center">
<SpriteView Name="EntityView" SetSize="64 64" Scale="2 2" OverrideDirection="South" Margin="15"/>
</PanelContainer>
</BoxContainer>
</controls:FancyWindow>

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using Content.Client.UserInterface.Controls;
using Content.Shared.Power.Generator;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.XAML;
namespace Content.Client.Power.Generator;
[GenerateTypedNameReferences]
public sealed partial class GeneratorWindow : FancyWindow
{
[Dependency] private readonly IEntityManager _entityManager = default!;
private readonly FuelGeneratorComponent? _component;
private SolidFuelGeneratorComponentBuiState? _lastState;
public GeneratorWindow(SolidFuelGeneratorBoundUserInterface bui, EntityUid vis)
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_entityManager.TryGetComponent(vis, out _component);
EntityView.SetEntity(vis);
TargetPower.IsValid += IsValid;
TargetPower.ValueChanged += (args) =>
{
bui.SetTargetPower(args.Value);
};
}
private bool IsValid(int arg)
{
if (arg < 0)
return false;
if (arg > (_lastState?.MaximumPower / 1000.0f ?? 0))
return false;
return true;
}
public void Update(SolidFuelGeneratorComponentBuiState state)
{
if (_component == null)
return;
var oldState = _lastState;
_lastState = state;
// ReSharper disable once CompareOfFloatsByEqualityOperator
if (oldState?.TargetPower != state.TargetPower)
TargetPower.OverrideValue((int)(state.TargetPower / 1000.0f));
Efficiency.Text = SharedGeneratorSystem.CalcFuelEfficiency(state.TargetPower, state.OptimalPower, _component).ToString("P1");
FuelFraction.Value = state.RemainingFuel - (int) state.RemainingFuel;
FuelLeft.Text = ((int) MathF.Floor(state.RemainingFuel)).ToString();
}
}

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using Content.Shared.Power.Generator;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
namespace Content.Client.Power.Generator;
[UsedImplicitly]
public sealed class SolidFuelGeneratorBoundUserInterface : BoundUserInterface
{
private GeneratorWindow? _window;
public SolidFuelGeneratorBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_window = new GeneratorWindow(this, Owner);
_window.OpenCenteredLeft();
_window.OnClose += Close;
}
protected override void UpdateState(BoundUserInterfaceState state)
{
if (state is not SolidFuelGeneratorComponentBuiState msg)
return;
_window?.Update(msg);
}
protected override void Dispose(bool disposing)
{
_window?.Dispose();
}
public void SetTargetPower(int target)
{
SendMessage(new SetTargetPowerMessage(target));
}
}