Displacement Map Visualizer QoL (#27392)

* Update Displacement Map Visualizer.lua

* Add files via upload

* Fix background layer being offset

This was caused by not taking the cel's own bounds into account.
Aseprite doesn't make an image layer "full size" if it only covers a
small part of the sprite.

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
Ed
2024-04-27 17:55:28 +03:00
committed by GitHub
parent 2621e31343
commit 2cefd0ee10
2 changed files with 37 additions and 1 deletions

View File

@@ -88,17 +88,45 @@ dialog:canvas{
local layerDisplacement = findLayer(sprite, dialog.data["displacement-select"]) local layerDisplacement = findLayer(sprite, dialog.data["displacement-select"])
local layerTarget = findLayer(sprite, dialog.data["reference-select"]) local layerTarget = findLayer(sprite, dialog.data["reference-select"])
local layerBackground = findLayer(sprite, dialog.data["background-select"])
-- print(layerDisplacement.name) -- print(layerDisplacement.name)
-- print(layerTarget.name) -- print(layerTarget.name)
local celDisplacement = layerDisplacement:cel(1) local celDisplacement = layerDisplacement:cel(1)
local celTarget = layerTarget:cel(1) local celTarget = layerTarget:cel(1)
local celBackground = layerBackground:cel(1)
-- Draw background
context:drawImage(
-- srcImage
celBackground.image,
-- srcPos
0, 0,
-- srcSize
celBackground.image.width, celBackground.image.height,
-- dstPos
celBackground.position.x * scale, celBackground.position.y * scale,
-- dstSize
celBackground.image.width * scale, celBackground.image.height * scale)
-- Apply displacement map and draw
local image = applyDisplacementMap( local image = applyDisplacementMap(
sprite.width, sprite.height, sprite.width, sprite.height,
dialog.data["size"], dialog.data["size"],
celDisplacement.image, celDisplacement.bounds, celDisplacement.image, celDisplacement.bounds,
celTarget.image, celTarget.bounds) celTarget.image, celTarget.bounds)
context:drawImage(image, 0, 0, image.width, image.height, 0, 0, image.width * scale, context.width, context.height) context:drawImage(
-- srcImage
image,
-- srcPos
0, 0,
-- srcSize
image.width, image.height,
-- dstPos
0, 0,
-- dstSize
image.width * scale, image.height * scale)
end end
} }
@@ -120,6 +148,14 @@ dialog:combobox{
end end
} }
dialog:combobox{
id = "background-select",
label = "background layer",
options = layers,
onchange = function(ev)
dialog:repaint()
end
}
dialog:slider{ dialog:slider{
id = "size", id = "size",

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