Chem master UI (#33328)
* chemmaster buffer has colors now * I have saved chemists everywhere * implimented panelcontainers instead of labels, slight visual rework * added UI changes to input buffer * fixed some unsightly indentation on brackets and removed redundant minheight specification from verticalstretch elements * Formatting and code cleanup * pills still not rendering correctly * more tinkering, entities finally display correctly * entities display correctly, pill fields default to max now * fixed stripes * fixed excess pillCount bug * removed cache, fixed tab swapping --------- Co-authored-by: Saphire <lattice@saphi.re>
This commit is contained in:
committed by
GitHub
parent
74f873a9f7
commit
2ccd471388
@@ -12,6 +12,7 @@ using Robust.Shared.Utility;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Robust.Client.Graphics;
|
||||
using static Robust.Client.UserInterface.Controls.BoxContainer;
|
||||
|
||||
namespace Content.Client.Chemistry.UI
|
||||
@@ -90,10 +91,40 @@ namespace Content.Client.Chemistry.UI
|
||||
|
||||
private ReagentButton MakeReagentButton(string text, ChemMasterReagentAmount amount, ReagentId id, bool isBuffer, string styleClass)
|
||||
{
|
||||
var button = new ReagentButton(text, amount, id, isBuffer, styleClass);
|
||||
button.OnPressed += args
|
||||
=> OnReagentButtonPressed?.Invoke(args, button);
|
||||
return button;
|
||||
var reagentTransferButton = new ReagentButton(text, amount, id, isBuffer, styleClass);
|
||||
reagentTransferButton.OnPressed += args
|
||||
=> OnReagentButtonPressed?.Invoke(args, reagentTransferButton);
|
||||
return reagentTransferButton;
|
||||
}
|
||||
/// <summary>
|
||||
/// Conditionally generates a set of reagent buttons based on the supplied boolean argument.
|
||||
/// This was moved outside of BuildReagentRow to facilitate conditional logic, stops indentation depth getting out of hand as well.
|
||||
/// </summary>
|
||||
private List<ReagentButton> CreateReagentTransferButtons(ReagentId reagent, bool isBuffer, bool addReagentButtons)
|
||||
{
|
||||
if (!addReagentButtons)
|
||||
return new List<ReagentButton>(); // Return an empty list if reagentTransferButton creation is disabled.
|
||||
|
||||
var buttonConfigs = new (string text, ChemMasterReagentAmount amount, string styleClass)[]
|
||||
{
|
||||
("1", ChemMasterReagentAmount.U1, StyleBase.ButtonOpenBoth),
|
||||
("5", ChemMasterReagentAmount.U5, StyleBase.ButtonOpenBoth),
|
||||
("10", ChemMasterReagentAmount.U10, StyleBase.ButtonOpenBoth),
|
||||
("25", ChemMasterReagentAmount.U25, StyleBase.ButtonOpenBoth),
|
||||
("50", ChemMasterReagentAmount.U50, StyleBase.ButtonOpenBoth),
|
||||
("100", ChemMasterReagentAmount.U100, StyleBase.ButtonOpenBoth),
|
||||
(Loc.GetString("chem-master-window-buffer-all-amount"), ChemMasterReagentAmount.All, StyleBase.ButtonOpenLeft),
|
||||
};
|
||||
|
||||
var buttons = new List<ReagentButton>();
|
||||
|
||||
foreach (var (text, amount, styleClass) in buttonConfigs)
|
||||
{
|
||||
var reagentTransferButton = MakeReagentButton(text, amount, reagent, isBuffer, styleClass);
|
||||
buttons.Add(reagentTransferButton);
|
||||
}
|
||||
|
||||
return buttons;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -102,25 +133,36 @@ namespace Content.Client.Chemistry.UI
|
||||
/// <param name="state">State data sent by the server.</param>
|
||||
public void UpdateState(BoundUserInterfaceState state)
|
||||
{
|
||||
var castState = (ChemMasterBoundUserInterfaceState) state;
|
||||
var castState = (ChemMasterBoundUserInterfaceState)state;
|
||||
|
||||
if (castState.UpdateLabel)
|
||||
LabelLine = GenerateLabel(castState);
|
||||
|
||||
// Ensure the Panel Info is updated, including UI elements for Buffer Volume, Output Container and so on
|
||||
UpdatePanelInfo(castState);
|
||||
|
||||
var output = castState.OutputContainerInfo;
|
||||
|
||||
|
||||
BufferCurrentVolume.Text = $" {castState.BufferCurrentVolume?.Int() ?? 0}u";
|
||||
|
||||
|
||||
InputEjectButton.Disabled = castState.InputContainerInfo is null;
|
||||
OutputEjectButton.Disabled = output is null;
|
||||
CreateBottleButton.Disabled = output?.Reagents == null;
|
||||
CreatePillButton.Disabled = output?.Entities == null;
|
||||
|
||||
OutputEjectButton.Disabled = castState.OutputContainerInfo is null;
|
||||
CreateBottleButton.Disabled = castState.OutputContainerInfo?.Reagents == null;
|
||||
CreatePillButton.Disabled = castState.OutputContainerInfo?.Entities == null;
|
||||
|
||||
UpdateDosageFields(castState);
|
||||
}
|
||||
|
||||
//assign default values for pill and bottle fields.
|
||||
private void UpdateDosageFields(ChemMasterBoundUserInterfaceState castState)
|
||||
{
|
||||
var output = castState.OutputContainerInfo;
|
||||
var remainingCapacity = output is null ? 0 : (output.MaxVolume - output.CurrentVolume).Int();
|
||||
var holdsReagents = output?.Reagents != null;
|
||||
var pillNumberMax = holdsReagents ? 0 : remainingCapacity;
|
||||
var bottleAmountMax = holdsReagents ? remainingCapacity : 0;
|
||||
var bufferVolume = castState.BufferCurrentVolume?.Int() ?? 0;
|
||||
|
||||
PillDosage.Value = (int)Math.Min(bufferVolume, castState.PillDosageLimit);
|
||||
|
||||
PillTypeButtons[castState.SelectedPillType].Pressed = true;
|
||||
PillNumber.IsValid = x => x >= 0 && x <= pillNumberMax;
|
||||
PillDosage.IsValid = x => x > 0 && x <= castState.PillDosageLimit;
|
||||
@@ -130,8 +172,19 @@ namespace Content.Client.Chemistry.UI
|
||||
PillNumber.Value = pillNumberMax;
|
||||
if (BottleDosage.Value > bottleAmountMax)
|
||||
BottleDosage.Value = bottleAmountMax;
|
||||
}
|
||||
|
||||
// Avoid division by zero
|
||||
if (PillDosage.Value > 0)
|
||||
{
|
||||
PillNumber.Value = Math.Min(bufferVolume / PillDosage.Value, pillNumberMax);
|
||||
}
|
||||
else
|
||||
{
|
||||
PillNumber.Value = 0;
|
||||
}
|
||||
|
||||
BottleDosage.Value = Math.Min(bottleAmountMax, bufferVolume);
|
||||
}
|
||||
/// <summary>
|
||||
/// Generate a product label based on reagents in the buffer.
|
||||
/// </summary>
|
||||
@@ -178,46 +231,23 @@ namespace Content.Client.Chemistry.UI
|
||||
var bufferVol = new Label
|
||||
{
|
||||
Text = $"{state.BufferCurrentVolume}u",
|
||||
StyleClasses = {StyleNano.StyleClassLabelSecondaryColor}
|
||||
StyleClasses = { StyleNano.StyleClassLabelSecondaryColor }
|
||||
};
|
||||
bufferHBox.AddChild(bufferVol);
|
||||
|
||||
// initialises rowCount to allow for striped rows
|
||||
|
||||
var rowCount = 0;
|
||||
foreach (var (reagent, quantity) in state.BufferReagents)
|
||||
{
|
||||
// Try to get the prototype for the given reagent. This gives us its name.
|
||||
_prototypeManager.TryIndex(reagent.Prototype, out ReagentPrototype? proto);
|
||||
var reagentId = reagent;
|
||||
_prototypeManager.TryIndex(reagentId.Prototype, out ReagentPrototype? proto);
|
||||
var name = proto?.LocalizedName ?? Loc.GetString("chem-master-window-unknown-reagent-text");
|
||||
|
||||
if (proto != null)
|
||||
{
|
||||
BufferInfo.Children.Add(new BoxContainer
|
||||
{
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
new Label {Text = $"{name}: "},
|
||||
new Label
|
||||
{
|
||||
Text = $"{quantity}u",
|
||||
StyleClasses = {StyleNano.StyleClassLabelSecondaryColor}
|
||||
},
|
||||
|
||||
// Padding
|
||||
new Control {HorizontalExpand = true},
|
||||
|
||||
MakeReagentButton("1", ChemMasterReagentAmount.U1, reagent, true, StyleBase.ButtonOpenRight),
|
||||
MakeReagentButton("5", ChemMasterReagentAmount.U5, reagent, true, StyleBase.ButtonOpenBoth),
|
||||
MakeReagentButton("10", ChemMasterReagentAmount.U10, reagent, true, StyleBase.ButtonOpenBoth),
|
||||
MakeReagentButton("25", ChemMasterReagentAmount.U25, reagent, true, StyleBase.ButtonOpenBoth),
|
||||
MakeReagentButton("50", ChemMasterReagentAmount.U50, reagent, true, StyleBase.ButtonOpenBoth),
|
||||
MakeReagentButton("100", ChemMasterReagentAmount.U100, reagent, true, StyleBase.ButtonOpenBoth),
|
||||
MakeReagentButton(Loc.GetString("chem-master-window-buffer-all-amount"), ChemMasterReagentAmount.All, reagent, true, StyleBase.ButtonOpenLeft),
|
||||
}
|
||||
});
|
||||
}
|
||||
var reagentColor = proto?.SubstanceColor ?? default(Color);
|
||||
BufferInfo.Children.Add(BuildReagentRow(reagentColor, rowCount++, name, reagentId, quantity, true, true));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void BuildContainerUI(Control control, ContainerInfo? info, bool addReagentButtons)
|
||||
{
|
||||
control.Children.Clear();
|
||||
@@ -228,104 +258,111 @@ namespace Content.Client.Chemistry.UI
|
||||
{
|
||||
Text = Loc.GetString("chem-master-window-no-container-loaded-text")
|
||||
});
|
||||
return;
|
||||
}
|
||||
else
|
||||
|
||||
// Name of the container and its fill status (Ex: 44/100u)
|
||||
control.Children.Add(new BoxContainer
|
||||
{
|
||||
// Name of the container and its fill status (Ex: 44/100u)
|
||||
control.Children.Add(new BoxContainer
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
new Label { Text = $"{info.DisplayName}: " },
|
||||
new Label
|
||||
{
|
||||
new Label {Text = $"{info.DisplayName}: "},
|
||||
new Label
|
||||
{
|
||||
Text = $"{info.CurrentVolume}/{info.MaxVolume}",
|
||||
StyleClasses = {StyleNano.StyleClassLabelSecondaryColor}
|
||||
}
|
||||
Text = $"{info.CurrentVolume}/{info.MaxVolume}",
|
||||
StyleClasses = { StyleNano.StyleClassLabelSecondaryColor }
|
||||
}
|
||||
});
|
||||
|
||||
IEnumerable<(string Name, ReagentId Id, FixedPoint2 Quantity)> contents;
|
||||
|
||||
if (info.Entities != null)
|
||||
{
|
||||
contents = info.Entities.Select(x => (x.Id, default(ReagentId), x.Quantity));
|
||||
}
|
||||
else if (info.Reagents != null)
|
||||
});
|
||||
// Initialises rowCount to allow for striped rows
|
||||
var rowCount = 0;
|
||||
|
||||
// Handle entities if they are not null
|
||||
if (info.Entities != null)
|
||||
{
|
||||
foreach (var (id, quantity) in info.Entities.Select(x => (x.Id, x.Quantity)))
|
||||
{
|
||||
contents = info.Reagents.Select(x =>
|
||||
{
|
||||
_prototypeManager.TryIndex(x.Reagent.Prototype, out ReagentPrototype? proto);
|
||||
var name = proto?.LocalizedName
|
||||
?? Loc.GetString("chem-master-window-unknown-reagent-text");
|
||||
|
||||
return (name, Id: x.Reagent, x.Quantity);
|
||||
})
|
||||
.OrderBy(r => r.Item1);
|
||||
control.Children.Add(BuildReagentRow(default(Color), rowCount++, id, default(ReagentId), quantity, false, addReagentButtons));
|
||||
}
|
||||
else
|
||||
}
|
||||
|
||||
// Handle reagents if they are not null
|
||||
if (info.Reagents != null)
|
||||
{
|
||||
foreach (var reagent in info.Reagents)
|
||||
{
|
||||
return;
|
||||
_prototypeManager.TryIndex(reagent.Reagent.Prototype, out ReagentPrototype? proto);
|
||||
var name = proto?.LocalizedName ?? Loc.GetString("chem-master-window-unknown-reagent-text");
|
||||
var reagentColor = proto?.SubstanceColor ?? default(Color);
|
||||
|
||||
control.Children.Add(BuildReagentRow(reagentColor, rowCount++, name, reagent.Reagent, reagent.Quantity, false, addReagentButtons));
|
||||
}
|
||||
|
||||
|
||||
foreach (var (name, id, quantity) in contents)
|
||||
{
|
||||
var inner = new BoxContainer
|
||||
{
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
new Label { Text = $"{name}: " },
|
||||
new Label
|
||||
{
|
||||
Text = $"{quantity}u",
|
||||
StyleClasses = { StyleNano.StyleClassLabelSecondaryColor },
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (addReagentButtons)
|
||||
{
|
||||
var cs = inner.Children;
|
||||
|
||||
// Padding
|
||||
cs.Add(new Control { HorizontalExpand = true });
|
||||
|
||||
cs.Add(MakeReagentButton(
|
||||
"1", ChemMasterReagentAmount.U1, id, false, StyleBase.ButtonOpenRight));
|
||||
cs.Add(MakeReagentButton(
|
||||
"5", ChemMasterReagentAmount.U5, id, false, StyleBase.ButtonOpenBoth));
|
||||
cs.Add(MakeReagentButton(
|
||||
"10", ChemMasterReagentAmount.U10, id, false, StyleBase.ButtonOpenBoth));
|
||||
cs.Add(MakeReagentButton(
|
||||
"25", ChemMasterReagentAmount.U25, id, false, StyleBase.ButtonOpenBoth));
|
||||
cs.Add(MakeReagentButton(
|
||||
"50", ChemMasterReagentAmount.U50, id, false, StyleBase.ButtonOpenBoth));
|
||||
cs.Add(MakeReagentButton(
|
||||
"100", ChemMasterReagentAmount.U100, id, false, StyleBase.ButtonOpenBoth));
|
||||
cs.Add(MakeReagentButton(
|
||||
Loc.GetString("chem-master-window-buffer-all-amount"),
|
||||
ChemMasterReagentAmount.All, id, false, StyleBase.ButtonOpenLeft));
|
||||
}
|
||||
|
||||
control.Children.Add(inner);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public String LabelLine
|
||||
/// <summary>
|
||||
/// Take reagent/entity data and present rows, labels, and buttons appropriately. todo sprites?
|
||||
/// </summary>
|
||||
private Control BuildReagentRow(Color reagentColor, int rowCount, string name, ReagentId reagent, FixedPoint2 quantity, bool isBuffer, bool addReagentButtons)
|
||||
{
|
||||
get
|
||||
//Colors rows and sets fallback for reagentcolor to the same as background, this will hide colorPanel for entities hopefully
|
||||
var rowColor1 = Color.FromHex("#1B1B1E");
|
||||
var rowColor2 = Color.FromHex("#202025");
|
||||
var currentRowColor = (rowCount % 2 == 1) ? rowColor1 : rowColor2;
|
||||
if ((reagentColor == default(Color))|(!addReagentButtons))
|
||||
{
|
||||
return LabelLineEdit.Text;
|
||||
reagentColor = currentRowColor;
|
||||
}
|
||||
set
|
||||
//this calls the separated button builder, and stores the return to render after labels
|
||||
var reagentButtonConstructors = CreateReagentTransferButtons(reagent, isBuffer, addReagentButtons);
|
||||
|
||||
// Create the row layout with the color panel
|
||||
var rowContainer = new BoxContainer
|
||||
{
|
||||
LabelLineEdit.Text = value;
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
new Label { Text = $"{name}: " },
|
||||
new Label
|
||||
{
|
||||
Text = $"{quantity}u",
|
||||
StyleClasses = { StyleNano.StyleClassLabelSecondaryColor }
|
||||
},
|
||||
|
||||
// Padding
|
||||
new Control { HorizontalExpand = true },
|
||||
// Colored panels for reagents
|
||||
new PanelContainer
|
||||
{
|
||||
Name = "colorPanel",
|
||||
VerticalExpand = true,
|
||||
MinWidth = 4,
|
||||
PanelOverride = new StyleBoxFlat
|
||||
{
|
||||
BackgroundColor = reagentColor
|
||||
},
|
||||
Margin = new Thickness(0, 1)
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Add the reagent buttons after the color panel
|
||||
foreach (var reagentTransferButton in reagentButtonConstructors)
|
||||
{
|
||||
rowContainer.AddChild(reagentTransferButton);
|
||||
}
|
||||
//Apply panencontainer to allow for striped rows
|
||||
return new PanelContainer
|
||||
{
|
||||
PanelOverride = new StyleBoxFlat(currentRowColor),
|
||||
Children = { rowContainer }
|
||||
};
|
||||
}
|
||||
|
||||
public string LabelLine
|
||||
{
|
||||
get => LabelLineEdit.Text;
|
||||
set => LabelLineEdit.Text = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user