Update IInteractUsing.cs

This commit is contained in:
Julian Giebel
2020-08-16 17:45:15 +02:00
committed by GitHub
parent 43606b0617
commit 2c853ea572

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@@ -17,7 +17,7 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// The interaction priority. Higher numbers get called first. /// The interaction priority. Higher numbers get called first.
/// </summary> /// </summary>
/// <value>Priority defaults to 0</value> /// <value>Priority defaults to 0</value>
int Priority { get => 0; } int Priority => 0;
/// <summary> /// <summary>
/// Called when using one object on another when user is in range of the target entity. /// Called when using one object on another when user is in range of the target entity.