diff --git a/Content.Shared/Interfaces/GameObjects/Components/Interaction/IInteractUsing.cs b/Content.Shared/Interfaces/GameObjects/Components/Interaction/IInteractUsing.cs index f036e91314..21c0dacedb 100644 --- a/Content.Shared/Interfaces/GameObjects/Components/Interaction/IInteractUsing.cs +++ b/Content.Shared/Interfaces/GameObjects/Components/Interaction/IInteractUsing.cs @@ -17,7 +17,7 @@ namespace Content.Shared.Interfaces.GameObjects.Components /// The interaction priority. Higher numbers get called first. /// /// Priority defaults to 0 - int Priority { get => 0; } + int Priority => 0; /// /// Called when using one object on another when user is in range of the target entity.