diff --git a/Content.Shared/Interfaces/GameObjects/Components/Interaction/IInteractUsing.cs b/Content.Shared/Interfaces/GameObjects/Components/Interaction/IInteractUsing.cs
index f036e91314..21c0dacedb 100644
--- a/Content.Shared/Interfaces/GameObjects/Components/Interaction/IInteractUsing.cs
+++ b/Content.Shared/Interfaces/GameObjects/Components/Interaction/IInteractUsing.cs
@@ -17,7 +17,7 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// The interaction priority. Higher numbers get called first.
///
/// Priority defaults to 0
- int Priority { get => 0; }
+ int Priority => 0;
///
/// Called when using one object on another when user is in range of the target entity.