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@@ -22,16 +22,12 @@ using Robust.Shared.Physics.Collision.Shapes;
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using Robust.Shared.Physics.Dynamics;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.Timing;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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namespace Content.Shared.RCD.Systems;
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[Virtual]
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public class RCDSystem : EntitySystem
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public sealed class RCDSystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly INetManager _net = default!;
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[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
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[Dependency] private readonly ITileDefinitionManager _tileDefMan = default!;
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@@ -47,6 +43,7 @@ public class RCDSystem : EntitySystem
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[Dependency] private readonly SharedMapSystem _mapSystem = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly TagSystem _tags = default!;
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[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
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private readonly int _instantConstructionDelay = 0;
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private readonly EntProtoId _instantConstructionFx = "EffectRCDConstruct0";
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@@ -74,10 +71,9 @@ public class RCDSystem : EntitySystem
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private void OnMapInit(EntityUid uid, RCDComponent component, MapInitEvent args)
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{
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// On init, set the RCD to its first available recipe
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if (component.AvailablePrototypes.Any())
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if (component.AvailablePrototypes.Count > 0)
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{
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component.ProtoId = component.AvailablePrototypes.First();
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UpdateCachedPrototype(uid, component);
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component.ProtoId = component.AvailablePrototypes.ElementAt(0);
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Dirty(uid, component);
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return;
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@@ -98,7 +94,6 @@ public class RCDSystem : EntitySystem
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// Set the current RCD prototype to the one supplied
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component.ProtoId = args.ProtoId;
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UpdateCachedPrototype(uid, component);
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Dirty(uid, component);
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}
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@@ -107,17 +102,16 @@ public class RCDSystem : EntitySystem
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if (!args.IsInDetailsRange)
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return;
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// Update cached prototype if required
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UpdateCachedPrototype(uid, component);
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var prototype = _protoManager.Index(component.ProtoId);
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var msg = Loc.GetString("rcd-component-examine-mode-details", ("mode", Loc.GetString(component.CachedPrototype.SetName)));
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var msg = Loc.GetString("rcd-component-examine-mode-details", ("mode", Loc.GetString(prototype.SetName)));
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if (component.CachedPrototype.Mode == RcdMode.ConstructTile || component.CachedPrototype.Mode == RcdMode.ConstructObject)
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if (prototype.Mode == RcdMode.ConstructTile || prototype.Mode == RcdMode.ConstructObject)
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{
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var name = Loc.GetString(component.CachedPrototype.SetName);
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var name = Loc.GetString(prototype.SetName);
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if (component.CachedPrototype.Prototype != null &&
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_protoManager.TryIndex(component.CachedPrototype.Prototype, out var proto))
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if (prototype.Prototype != null &&
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_protoManager.TryIndex(prototype.Prototype, out var proto))
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name = proto.Name;
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msg = Loc.GetString("rcd-component-examine-build-details", ("name", name));
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@@ -133,32 +127,37 @@ public class RCDSystem : EntitySystem
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var user = args.User;
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var location = args.ClickLocation;
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var prototype = _protoManager.Index(component.ProtoId);
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// Initial validity checks
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if (!location.IsValid(EntityManager))
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return;
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if (!TryGetMapGridData(location, out var mapGridData))
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var gridUid = _transformSystem.GetGrid(location);
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if (!TryComp<MapGridComponent>(gridUid, out var mapGrid))
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{
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_popup.PopupClient(Loc.GetString("rcd-component-no-valid-grid"), uid, user);
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return;
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}
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var tile = _mapSystem.GetTileRef(gridUid.Value, mapGrid, location);
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var position = _mapSystem.TileIndicesFor(gridUid.Value, mapGrid, location);
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if (!IsRCDOperationStillValid(uid, component, mapGridData.Value, args.Target, args.User))
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if (!IsRCDOperationStillValid(uid, component, gridUid.Value, mapGrid, tile, position, args.Target, args.User))
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return;
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if (!_net.IsServer)
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return;
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// Get the starting cost, delay, and effect from the prototype
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var cost = component.CachedPrototype.Cost;
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var delay = component.CachedPrototype.Delay;
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var effectPrototype = component.CachedPrototype.Effect;
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var cost = prototype.Cost;
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var delay = prototype.Delay;
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var effectPrototype = prototype.Effect;
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#region: Operation modifiers
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// Deconstruction modifiers
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switch (component.CachedPrototype.Mode)
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switch (prototype.Mode)
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{
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case RcdMode.Deconstruct:
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@@ -176,7 +175,7 @@ public class RCDSystem : EntitySystem
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// Deconstructing a tile
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else
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{
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var deconstructedTile = _mapSystem.GetTileRef(mapGridData.Value.GridUid, mapGridData.Value.Component, mapGridData.Value.Location);
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var deconstructedTile = _mapSystem.GetTileRef(gridUid.Value, mapGrid, location);
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var protoName = !deconstructedTile.IsSpace() ? _deconstructTileProto : _deconstructLatticeProto;
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if (_protoManager.TryIndex(protoName, out var deconProto))
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@@ -192,7 +191,7 @@ public class RCDSystem : EntitySystem
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case RcdMode.ConstructTile:
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// If replacing a tile, make the construction instant
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var contructedTile = _mapSystem.GetTileRef(mapGridData.Value.GridUid, mapGridData.Value.Component, mapGridData.Value.Location);
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var contructedTile = _mapSystem.GetTileRef(gridUid.Value, mapGrid, location);
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if (!contructedTile.Tile.IsEmpty)
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{
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@@ -206,8 +205,8 @@ public class RCDSystem : EntitySystem
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#endregion
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// Try to start the do after
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var effect = Spawn(effectPrototype, mapGridData.Value.Location);
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var ev = new RCDDoAfterEvent(GetNetCoordinates(mapGridData.Value.Location), component.ConstructionDirection, component.ProtoId, cost, EntityManager.GetNetEntity(effect));
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var effect = Spawn(effectPrototype, location);
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var ev = new RCDDoAfterEvent(GetNetCoordinates(location), component.ConstructionDirection, component.ProtoId, cost, EntityManager.GetNetEntity(effect));
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var doAfterArgs = new DoAfterArgs(EntityManager, user, delay, ev, uid, target: args.Target, used: uid)
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{
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@@ -240,37 +239,53 @@ public class RCDSystem : EntitySystem
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// Ensure the RCD operation is still valid
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var location = GetCoordinates(args.Event.Location);
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if (!TryGetMapGridData(location, out var mapGridData))
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var gridUid = _transformSystem.GetGrid(location);
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if (!TryComp<MapGridComponent>(gridUid, out var mapGrid))
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{
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args.Cancel();
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return;
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}
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if (!IsRCDOperationStillValid(uid, component, mapGridData.Value, args.Event.Target, args.Event.User))
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var tile = _mapSystem.GetTileRef(gridUid.Value, mapGrid, location);
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var position = _mapSystem.TileIndicesFor(gridUid.Value, mapGrid, location);
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if (!IsRCDOperationStillValid(uid, component, gridUid.Value, mapGrid, tile, position, args.Event.Target, args.Event.User))
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args.Cancel();
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}
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private void OnDoAfter(EntityUid uid, RCDComponent component, RCDDoAfterEvent args)
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{
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if (args.Cancelled && _net.IsServer)
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QueueDel(EntityManager.GetEntity(args.Effect));
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if (args.Cancelled)
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{
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// Delete the effect entity if the do-after was cancelled (server-side only)
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if (_net.IsServer)
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QueueDel(EntityManager.GetEntity(args.Effect));
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return;
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}
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if (args.Handled || args.Cancelled || !_timing.IsFirstTimePredicted)
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if (args.Handled)
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return;
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args.Handled = true;
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var location = GetCoordinates(args.Location);
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if (!TryGetMapGridData(location, out var mapGridData))
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var gridUid = _transformSystem.GetGrid(location);
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if (!TryComp<MapGridComponent>(gridUid, out var mapGrid))
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return;
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var tile = _mapSystem.GetTileRef(gridUid.Value, mapGrid, location);
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var position = _mapSystem.TileIndicesFor(gridUid.Value, mapGrid, location);
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// Ensure the RCD operation is still valid
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if (!IsRCDOperationStillValid(uid, component, mapGridData.Value, args.Target, args.User))
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if (!IsRCDOperationStillValid(uid, component, gridUid.Value, mapGrid, tile, position, args.Target, args.User))
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return;
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// Finalize the operation
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FinalizeRCDOperation(uid, component, mapGridData.Value, args.Direction, args.Target, args.User);
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// Finalize the operation (this should handle prediction properly)
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FinalizeRCDOperation(uid, component, gridUid.Value, mapGrid, tile, position, args.Direction, args.Target, args.User);
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// Play audio and consume charges
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_audio.PlayPredicted(component.SuccessSound, uid, args.User);
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@@ -301,10 +316,9 @@ public class RCDSystem : EntitySystem
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#region Entity construction/deconstruction rule checks
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public bool IsRCDOperationStillValid(EntityUid uid, RCDComponent component, MapGridData mapGridData, EntityUid? target, EntityUid user, bool popMsgs = true)
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public bool IsRCDOperationStillValid(EntityUid uid, RCDComponent component, EntityUid gridUid, MapGridComponent mapGrid, TileRef tile, Vector2i position, EntityUid? target, EntityUid user, bool popMsgs = true)
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{
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// Update cached prototype if required
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UpdateCachedPrototype(uid, component);
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var prototype = _protoManager.Index(component.ProtoId);
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// Check that the RCD has enough ammo to get the job done
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TryComp<LimitedChargesComponent>(uid, out var charges);
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@@ -318,7 +332,7 @@ public class RCDSystem : EntitySystem
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return false;
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}
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if (_charges.HasInsufficientCharges(uid, component.CachedPrototype.Cost, charges))
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if (_charges.HasInsufficientCharges(uid, prototype.Cost, charges))
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{
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if (popMsgs)
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_popup.PopupClient(Loc.GetString("rcd-component-insufficient-ammo-message"), uid, user);
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@@ -328,27 +342,31 @@ public class RCDSystem : EntitySystem
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// Exit if the target / target location is obstructed
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var unobstructed = (target == null)
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? _interaction.InRangeUnobstructed(user, _mapSystem.GridTileToWorld(mapGridData.GridUid, mapGridData.Component, mapGridData.Position), popup: popMsgs)
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? _interaction.InRangeUnobstructed(user, _mapSystem.GridTileToWorld(gridUid, mapGrid, position), popup: popMsgs)
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: _interaction.InRangeUnobstructed(user, target.Value, popup: popMsgs);
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if (!unobstructed)
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return false;
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// Return whether the operation location is valid
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switch (component.CachedPrototype.Mode)
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switch (prototype.Mode)
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{
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case RcdMode.ConstructTile: return IsConstructionLocationValid(uid, component, mapGridData, user, popMsgs);
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case RcdMode.ConstructObject: return IsConstructionLocationValid(uid, component, mapGridData, user, popMsgs);
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case RcdMode.Deconstruct: return IsDeconstructionStillValid(uid, component, mapGridData, target, user, popMsgs);
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case RcdMode.ConstructTile:
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case RcdMode.ConstructObject:
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return IsConstructionLocationValid(uid, component, gridUid, mapGrid, tile, position, user, popMsgs);
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case RcdMode.Deconstruct:
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return IsDeconstructionStillValid(uid, tile, target, user, popMsgs);
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}
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return false;
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}
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private bool IsConstructionLocationValid(EntityUid uid, RCDComponent component, MapGridData mapGridData, EntityUid user, bool popMsgs = true)
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private bool IsConstructionLocationValid(EntityUid uid, RCDComponent component, EntityUid gridUid, MapGridComponent mapGrid, TileRef tile, Vector2i position, EntityUid user, bool popMsgs = true)
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{
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var prototype = _protoManager.Index(component.ProtoId);
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// Check rule: Must build on empty tile
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if (component.CachedPrototype.ConstructionRules.Contains(RcdConstructionRule.MustBuildOnEmptyTile) && !mapGridData.Tile.Tile.IsEmpty)
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if (prototype.ConstructionRules.Contains(RcdConstructionRule.MustBuildOnEmptyTile) && !tile.Tile.IsEmpty)
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{
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if (popMsgs)
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_popup.PopupClient(Loc.GetString("rcd-component-must-build-on-empty-tile-message"), uid, user);
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@@ -357,7 +375,7 @@ public class RCDSystem : EntitySystem
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}
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// Check rule: Must build on non-empty tile
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if (!component.CachedPrototype.ConstructionRules.Contains(RcdConstructionRule.CanBuildOnEmptyTile) && mapGridData.Tile.Tile.IsEmpty)
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if (!prototype.ConstructionRules.Contains(RcdConstructionRule.CanBuildOnEmptyTile) && tile.Tile.IsEmpty)
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{
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if (popMsgs)
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_popup.PopupClient(Loc.GetString("rcd-component-cannot-build-on-empty-tile-message"), uid, user);
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@@ -366,7 +384,7 @@ public class RCDSystem : EntitySystem
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}
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// Check rule: Must place on subfloor
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if (component.CachedPrototype.ConstructionRules.Contains(RcdConstructionRule.MustBuildOnSubfloor) && !mapGridData.Tile.Tile.GetContentTileDefinition().IsSubFloor)
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if (prototype.ConstructionRules.Contains(RcdConstructionRule.MustBuildOnSubfloor) && !tile.Tile.GetContentTileDefinition().IsSubFloor)
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{
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if (popMsgs)
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_popup.PopupClient(Loc.GetString("rcd-component-must-build-on-subfloor-message"), uid, user);
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@@ -375,10 +393,10 @@ public class RCDSystem : EntitySystem
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}
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// Tile specific rules
|
|
|
|
|
if (component.CachedPrototype.Mode == RcdMode.ConstructTile)
|
|
|
|
|
if (prototype.Mode == RcdMode.ConstructTile)
|
|
|
|
|
{
|
|
|
|
|
// Check rule: Tile placement is valid
|
|
|
|
|
if (!_floors.CanPlaceTile(mapGridData.GridUid, mapGridData.Component, out var reason))
|
|
|
|
|
if (!_floors.CanPlaceTile(gridUid, mapGrid, out var reason))
|
|
|
|
|
{
|
|
|
|
|
if (popMsgs)
|
|
|
|
|
_popup.PopupClient(reason, uid, user);
|
|
|
|
|
@@ -387,7 +405,7 @@ public class RCDSystem : EntitySystem
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Check rule: Tiles can't be identical
|
|
|
|
|
if (mapGridData.Tile.Tile.GetContentTileDefinition().ID == component.CachedPrototype.Prototype)
|
|
|
|
|
if (tile.Tile.GetContentTileDefinition().ID == prototype.Prototype)
|
|
|
|
|
{
|
|
|
|
|
if (popMsgs)
|
|
|
|
|
_popup.PopupClient(Loc.GetString("rcd-component-cannot-build-identical-tile"), uid, user);
|
|
|
|
|
@@ -402,11 +420,11 @@ public class RCDSystem : EntitySystem
|
|
|
|
|
// Entity specific rules
|
|
|
|
|
|
|
|
|
|
// Check rule: The tile is unoccupied
|
|
|
|
|
var isWindow = component.CachedPrototype.ConstructionRules.Contains(RcdConstructionRule.IsWindow);
|
|
|
|
|
var isCatwalk = component.CachedPrototype.ConstructionRules.Contains(RcdConstructionRule.IsCatwalk);
|
|
|
|
|
var isWindow = prototype.ConstructionRules.Contains(RcdConstructionRule.IsWindow);
|
|
|
|
|
var isCatwalk = prototype.ConstructionRules.Contains(RcdConstructionRule.IsCatwalk);
|
|
|
|
|
|
|
|
|
|
_intersectingEntities.Clear();
|
|
|
|
|
_lookup.GetLocalEntitiesIntersecting(mapGridData.GridUid, mapGridData.Position, _intersectingEntities, -0.05f, LookupFlags.Uncontained);
|
|
|
|
|
_lookup.GetLocalEntitiesIntersecting(gridUid, position, _intersectingEntities, -0.05f, LookupFlags.Uncontained);
|
|
|
|
|
|
|
|
|
|
foreach (var ent in _intersectingEntities)
|
|
|
|
|
{
|
|
|
|
|
@@ -421,17 +439,17 @@ public class RCDSystem : EntitySystem
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (component.CachedPrototype.CollisionMask != CollisionGroup.None && TryComp<FixturesComponent>(ent, out var fixtures))
|
|
|
|
|
if (prototype.CollisionMask != CollisionGroup.None && TryComp<FixturesComponent>(ent, out var fixtures))
|
|
|
|
|
{
|
|
|
|
|
foreach (var fixture in fixtures.Fixtures.Values)
|
|
|
|
|
{
|
|
|
|
|
// Continue if no collision is possible
|
|
|
|
|
if (!fixture.Hard || fixture.CollisionLayer <= 0 || (fixture.CollisionLayer & (int) component.CachedPrototype.CollisionMask) == 0)
|
|
|
|
|
if (!fixture.Hard || fixture.CollisionLayer <= 0 || (fixture.CollisionLayer & (int) prototype.CollisionMask) == 0)
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
// Continue if our custom collision bounds are not intersected
|
|
|
|
|
if (component.CachedPrototype.CollisionPolygon != null &&
|
|
|
|
|
!DoesCustomBoundsIntersectWithFixture(component.CachedPrototype.CollisionPolygon, component.ConstructionTransform, ent, fixture))
|
|
|
|
|
if (prototype.CollisionPolygon != null &&
|
|
|
|
|
!DoesCustomBoundsIntersectWithFixture(prototype.CollisionPolygon, component.ConstructionTransform, ent, fixture))
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
// Collision was detected
|
|
|
|
|
@@ -446,13 +464,13 @@ public class RCDSystem : EntitySystem
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private bool IsDeconstructionStillValid(EntityUid uid, RCDComponent component, MapGridData mapGridData, EntityUid? target, EntityUid user, bool popMsgs = true)
|
|
|
|
|
private bool IsDeconstructionStillValid(EntityUid uid, TileRef tile, EntityUid? target, EntityUid user, bool popMsgs = true)
|
|
|
|
|
{
|
|
|
|
|
// Attempt to deconstruct a floor tile
|
|
|
|
|
if (target == null)
|
|
|
|
|
{
|
|
|
|
|
// The tile is empty
|
|
|
|
|
if (mapGridData.Tile.Tile.IsEmpty)
|
|
|
|
|
if (tile.Tile.IsEmpty)
|
|
|
|
|
{
|
|
|
|
|
if (popMsgs)
|
|
|
|
|
_popup.PopupClient(Loc.GetString("rcd-component-nothing-to-deconstruct-message"), uid, user);
|
|
|
|
|
@@ -461,7 +479,7 @@ public class RCDSystem : EntitySystem
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// The tile has a structure sitting on it
|
|
|
|
|
if (_turf.IsTileBlocked(mapGridData.Tile, CollisionGroup.MobMask))
|
|
|
|
|
if (_turf.IsTileBlocked(tile, CollisionGroup.MobMask))
|
|
|
|
|
{
|
|
|
|
|
if (popMsgs)
|
|
|
|
|
_popup.PopupClient(Loc.GetString("rcd-component-tile-obstructed-message"), uid, user);
|
|
|
|
|
@@ -470,7 +488,7 @@ public class RCDSystem : EntitySystem
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// The tile cannot be destroyed
|
|
|
|
|
var tileDef = (ContentTileDefinition) _tileDefMan[mapGridData.Tile.Tile.TypeId];
|
|
|
|
|
var tileDef = (ContentTileDefinition) _tileDefMan[tile.Tile.TypeId];
|
|
|
|
|
|
|
|
|
|
if (tileDef.Indestructible)
|
|
|
|
|
{
|
|
|
|
|
@@ -501,25 +519,27 @@ public class RCDSystem : EntitySystem
|
|
|
|
|
|
|
|
|
|
#region Entity construction/deconstruction
|
|
|
|
|
|
|
|
|
|
private void FinalizeRCDOperation(EntityUid uid, RCDComponent component, MapGridData mapGridData, Direction direction, EntityUid? target, EntityUid user)
|
|
|
|
|
private void FinalizeRCDOperation(EntityUid uid, RCDComponent component, EntityUid gridUid, MapGridComponent mapGrid, TileRef tile, Vector2i position, Direction direction, EntityUid? target, EntityUid user)
|
|
|
|
|
{
|
|
|
|
|
if (!_net.IsServer)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (component.CachedPrototype.Prototype == null)
|
|
|
|
|
var prototype = _protoManager.Index(component.ProtoId);
|
|
|
|
|
|
|
|
|
|
if (prototype.Prototype == null)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
switch (component.CachedPrototype.Mode)
|
|
|
|
|
switch (prototype.Mode)
|
|
|
|
|
{
|
|
|
|
|
case RcdMode.ConstructTile:
|
|
|
|
|
_mapSystem.SetTile(mapGridData.GridUid, mapGridData.Component, mapGridData.Position, new Tile(_tileDefMan[component.CachedPrototype.Prototype].TileId));
|
|
|
|
|
_adminLogger.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(user):user} used RCD to set grid: {mapGridData.GridUid} {mapGridData.Position} to {component.CachedPrototype.Prototype}");
|
|
|
|
|
_mapSystem.SetTile(gridUid, mapGrid, position, new Tile(_tileDefMan[prototype.Prototype].TileId));
|
|
|
|
|
_adminLogger.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(user):user} used RCD to set grid: {gridUid} {position} to {prototype.Prototype}");
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case RcdMode.ConstructObject:
|
|
|
|
|
var ent = Spawn(component.CachedPrototype.Prototype, _mapSystem.GridTileToLocal(mapGridData.GridUid, mapGridData.Component, mapGridData.Position));
|
|
|
|
|
var ent = Spawn(prototype.Prototype, _mapSystem.GridTileToLocal(gridUid, mapGrid, position));
|
|
|
|
|
|
|
|
|
|
switch (component.CachedPrototype.Rotation)
|
|
|
|
|
switch (prototype.Rotation)
|
|
|
|
|
{
|
|
|
|
|
case RcdRotation.Fixed:
|
|
|
|
|
Transform(ent).LocalRotation = Angle.Zero;
|
|
|
|
|
@@ -532,7 +552,7 @@ public class RCDSystem : EntitySystem
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
_adminLogger.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(user):user} used RCD to spawn {ToPrettyString(ent)} at {mapGridData.Position} on grid {mapGridData.GridUid}");
|
|
|
|
|
_adminLogger.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(user):user} used RCD to spawn {ToPrettyString(ent)} at {position} on grid {gridUid}");
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case RcdMode.Deconstruct:
|
|
|
|
|
@@ -540,9 +560,9 @@ public class RCDSystem : EntitySystem
|
|
|
|
|
if (target == null)
|
|
|
|
|
{
|
|
|
|
|
// Deconstruct tile (either converts the tile to lattice, or removes lattice)
|
|
|
|
|
var tile = (mapGridData.Tile.Tile.GetContentTileDefinition().ID != "Lattice") ? new Tile(_tileDefMan["Lattice"].TileId) : Tile.Empty;
|
|
|
|
|
_mapSystem.SetTile(mapGridData.GridUid, mapGridData.Component, mapGridData.Position, tile);
|
|
|
|
|
_adminLogger.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(user):user} used RCD to set grid: {mapGridData.GridUid} tile: {mapGridData.Position} open to space");
|
|
|
|
|
var tileDef = (tile.Tile.GetContentTileDefinition().ID != "Lattice") ? new Tile(_tileDefMan["Lattice"].TileId) : Tile.Empty;
|
|
|
|
|
_mapSystem.SetTile(gridUid, mapGrid, position, tileDef);
|
|
|
|
|
_adminLogger.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(user):user} used RCD to set grid: {gridUid} tile: {position} open to space");
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
@@ -559,28 +579,6 @@ public class RCDSystem : EntitySystem
|
|
|
|
|
|
|
|
|
|
#region Utility functions
|
|
|
|
|
|
|
|
|
|
public bool TryGetMapGridData(EntityCoordinates location, [NotNullWhen(true)] out MapGridData? mapGridData)
|
|
|
|
|
{
|
|
|
|
|
mapGridData = null;
|
|
|
|
|
var gridUid = _transform.GetGrid(location);
|
|
|
|
|
|
|
|
|
|
if (!TryComp<MapGridComponent>(gridUid, out var mapGrid))
|
|
|
|
|
{
|
|
|
|
|
location = location.AlignWithClosestGridTile(1.75f, EntityManager);
|
|
|
|
|
gridUid = _transform.GetGrid(location);
|
|
|
|
|
|
|
|
|
|
// Check if we got a grid ID the second time round
|
|
|
|
|
if (!TryComp(gridUid, out mapGrid))
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
var tile = _mapSystem.GetTileRef(gridUid.Value, mapGrid, location);
|
|
|
|
|
var position = _mapSystem.TileIndicesFor(gridUid.Value, mapGrid, location);
|
|
|
|
|
mapGridData = new MapGridData(gridUid.Value, mapGrid, location, tile, position);
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private bool DoesCustomBoundsIntersectWithFixture(PolygonShape boundingPolygon, Transform boundingTransform, EntityUid fixtureOwner, Fixture fixture)
|
|
|
|
|
{
|
|
|
|
|
var entXformComp = Transform(fixtureOwner);
|
|
|
|
|
@@ -589,50 +587,26 @@ public class RCDSystem : EntitySystem
|
|
|
|
|
return boundingPolygon.ComputeAABB(boundingTransform, 0).Intersects(fixture.Shape.ComputeAABB(entXform, 0));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void UpdateCachedPrototype(EntityUid uid, RCDComponent component)
|
|
|
|
|
{
|
|
|
|
|
if (component.ProtoId.Id != component.CachedPrototype?.Prototype)
|
|
|
|
|
component.CachedPrototype = _protoManager.Index(component.ProtoId);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public struct MapGridData
|
|
|
|
|
{
|
|
|
|
|
public EntityUid GridUid;
|
|
|
|
|
public MapGridComponent Component;
|
|
|
|
|
public EntityCoordinates Location;
|
|
|
|
|
public TileRef Tile;
|
|
|
|
|
public Vector2i Position;
|
|
|
|
|
|
|
|
|
|
public MapGridData(EntityUid gridUid, MapGridComponent component, EntityCoordinates location, TileRef tile, Vector2i position)
|
|
|
|
|
{
|
|
|
|
|
GridUid = gridUid;
|
|
|
|
|
Component = component;
|
|
|
|
|
Location = location;
|
|
|
|
|
Tile = tile;
|
|
|
|
|
Position = position;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[Serializable, NetSerializable]
|
|
|
|
|
public sealed partial class RCDDoAfterEvent : DoAfterEvent
|
|
|
|
|
{
|
|
|
|
|
[DataField(required: true)]
|
|
|
|
|
public NetCoordinates Location { get; private set; } = default!;
|
|
|
|
|
public NetCoordinates Location { get; private set; }
|
|
|
|
|
|
|
|
|
|
[DataField]
|
|
|
|
|
public Direction Direction { get; private set; } = default!;
|
|
|
|
|
public Direction Direction { get; private set; }
|
|
|
|
|
|
|
|
|
|
[DataField]
|
|
|
|
|
public ProtoId<RCDPrototype> StartingProtoId { get; private set; } = default!;
|
|
|
|
|
public ProtoId<RCDPrototype> StartingProtoId { get; private set; }
|
|
|
|
|
|
|
|
|
|
[DataField]
|
|
|
|
|
public int Cost { get; private set; } = 1;
|
|
|
|
|
|
|
|
|
|
[DataField("fx")]
|
|
|
|
|
public NetEntity? Effect { get; private set; } = null;
|
|
|
|
|
public NetEntity? Effect { get; private set; }
|
|
|
|
|
|
|
|
|
|
private RCDDoAfterEvent() { }
|
|
|
|
|
|
|
|
|
|
@@ -645,5 +619,8 @@ public sealed partial class RCDDoAfterEvent : DoAfterEvent
|
|
|
|
|
Effect = effect;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public override DoAfterEvent Clone() => this;
|
|
|
|
|
public override DoAfterEvent Clone()
|
|
|
|
|
{
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|