Trigger Refactor (#39034)
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@@ -0,0 +1,69 @@
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using Content.Shared.Implants;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Mobs;
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using Content.Shared.Popups;
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using Content.Shared.Trigger.Components.Triggers;
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namespace Content.Shared.Trigger.Systems;
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public sealed partial class TriggerOnMobstateChangeSystem : EntitySystem
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{
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[Dependency] private readonly TriggerSystem _trigger = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<TriggerOnMobstateChangeComponent, MobStateChangedEvent>(OnMobStateChanged);
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SubscribeLocalEvent<TriggerOnMobstateChangeComponent, SuicideEvent>(OnSuicide);
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SubscribeLocalEvent<TriggerOnMobstateChangeComponent, ImplantRelayEvent<MobStateChangedEvent>>(OnMobStateRelay);
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SubscribeLocalEvent<TriggerOnMobstateChangeComponent, ImplantRelayEvent<SuicideEvent>>(OnSuicideRelay);
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}
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private void OnMobStateChanged(EntityUid uid, TriggerOnMobstateChangeComponent component, MobStateChangedEvent args)
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{
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if (!component.MobState.Contains(args.NewMobState))
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return;
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_trigger.Trigger(uid, component.TargetMobstateEntity ? uid : args.Origin, component.KeyOut);
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}
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private void OnMobStateRelay(EntityUid uid, TriggerOnMobstateChangeComponent component, ImplantRelayEvent<MobStateChangedEvent> args)
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{
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if (!component.MobState.Contains(args.Event.NewMobState))
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return;
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_trigger.Trigger(uid, component.TargetMobstateEntity ? args.ImplantedEntity : args.Event.Origin, component.KeyOut);
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}
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/// <summary>
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/// Checks if the user has any implants that prevent suicide to avoid some cheesy strategies
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/// Prevents suicide by handling the event without killing the user
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/// TODO: This doesn't seem to work at the moment as the event is never checked for being handled.
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/// </summary>
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private void OnSuicide(EntityUid uid, TriggerOnMobstateChangeComponent component, SuicideEvent args)
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{
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if (args.Handled)
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return;
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if (!component.PreventSuicide)
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return;
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_popup.PopupClient(Loc.GetString("suicide-prevented"), args.Victim);
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args.Handled = true;
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}
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private void OnSuicideRelay(EntityUid uid, TriggerOnMobstateChangeComponent component, ImplantRelayEvent<SuicideEvent> args)
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{
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if (args.Event.Handled)
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return;
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if (!component.PreventSuicide)
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return;
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_popup.PopupClient(Loc.GetString("suicide-prevented"), args.Event.Victim);
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args.Event.Handled = true;
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}
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}
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