Trigger Refactor (#39034)

This commit is contained in:
slarticodefast
2025-08-03 21:20:37 +02:00
committed by GitHub
parent 777e89ab3e
commit 2c40a950f7
256 changed files with 3987 additions and 2892 deletions

View File

@@ -0,0 +1,20 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Trigger.Components.Triggers;
/// <summary>
/// Starts a trigger when a verb is selected.
/// The user is the player selecting the verb.
/// </summary>
/// <remarks>
/// TODO: Support multiple verbs and trigger keys.
/// </remarks>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class TriggerOnVerbComponent : BaseTriggerOnXComponent
{
/// <summary>
/// The text to display in the verb.
/// </summary>
[DataField, AutoNetworkedField]
public LocId Text = "trigger-on-verb-default";
}